leitstern: (Solemn)
Jasper ([personal profile] leitstern) wrote in [community profile] abraxasooc 2022-02-08 05:26 am (UTC)

Jasper | Dragon Quest XI | Thorne

OOC INFORMATION


NAME: Lisa
CONTACT: [plurk.com profile] safekeeping | PM
ABOUT YOU: Hello, Abraxas! I'm Lisa and I'm a new player. I might have met a few of you around so it's lovely to meet you again if so! I’m across the pond in the UK and my fandoms are Elder Scrolls, Mass Effect and World of Warcraft. My plurk is almost entirely RP related with occasional entries about other games.

IC INFORMATION


CHARACTER NAME: Jasper
CANON: Dragon Quest XI
SIGN: Judgement
FACTION: Thorne

CHARACTER INFORMATION: Jasper is a proud and stubborn man who looks ridiculously young for his age. Possessing a charisma strong enough to earn the loyalty of his brigade, he remains a hero to many after betraying his country. The hidden truth? He forsook humanity and became the right hand of the lord of darkness. His master gaslit him daily and abused his emotions while wearing his adoptive father like a skinsuit. You can read about his past here and tell me if your character can sense he’s a monster here.

CR YOU WANT: What Jasper wanted back home was a vacation; now he's sipping tea and shooting the breeze. Intellectually curious, he might involve himself in research out of his thirst for knowledge. He needs to find his bearings and meet people - and I’m hardly picky on how that happens.

CR YOU DON'T WANT: Jasper is irritable and rude and hardly a people pleaser. I have no problems with characters who would bite back but his attitude might trigger conflict. He is too preoccupied with an old companion from home to entangle himself in romantic affairs.

PLOTS/THREADS/THEMES YOU'RE INTERESTED IN:

Intellectual Study: Jasper is intellectually curious and will poke his nose into spells and magic. His interest will fixate on medicine and healing because of the epidemic that ravaged his kingdom. Losing the Silver Orb will knock him sideways and he will endeavour to obtain another conduit.

Horizon: Dying has shaken Jasper enough that life has become an existential crisis; one he shall explore by visiting the Horizon. The influence on his confidence could become addictive and compel him to secure a domain. Selfish desires will need balancing against his growing reputation; his experience of military conquest against humanity possibly leading him to seize territory without the moderating influence of another character.

Bandits and Brigands: I plan for Jasper to push for apprehending the criminals lurking amongst Thorne's forests and mountains. Why tolerate despicable vermin in your backyard? Why condone lawless transgression? He is willing to work alongside others to bring them to justice. This is hardly borne from altruism: it is a push for power and authority. He wants the citizenry to shower him with acclaim and glory.


ANYTHING ELSE?:



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