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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-07-20 10:26 am
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TEST DRIVE MEME #8

TEST DRIVE MEME

Welcome to the eighth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads.

NOTED CURRENT EVENTS

◎ Rumor has it that two emissaries - a werewolf and a vampire - visited from Nocwich in early July. With them came some wares distributed to shops throughout each faction. A few sparse items may remain for purchase, such as glowing flowers or fine ales, but much of it has now been sold.

◎ New arrivals in THE FREE CITIES may hear a bit of chatter around Cadens about art, politics, and recent performances involving its sister city, Libertas. It's all standard fare - the kind of topics spoken about over a beer or in line at the market - but there's a small stir in the air.

◎ Lately, locals in SOLVUNN have begun to approach the Summoned with a sort of awe and respect. New arrivals will find themselves treated much the same way and may be asked for advice or given gifts that seem like offerings such as wine, harvest bounties, or some delicious goat cheese. Your character is free to turn these down and should they turn down enough people, they will not be bothered further as no one wishes to offend them.


Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to the Free Cities

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. Once you're dressed, someone approaches to drape a delicate-looking charm depicting a long-horned creature with large wings on a thin chain over your neck. Ask around later, and you may find that it is a symbol of Vielehauffe, the God of the Herd.

The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Please check the Taken page for how many player, franchise, and canon slots are available. Activity check will be processed before applications open, so the count may change between now and then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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familysucks: (03)

[personal profile] familysucks 2022-07-25 12:31 am (UTC)(link)
[An apology wouldn't be remiss, but Michael has only a baseline understanding of human social norms himself. Until today, he could count the number of humans he'd had face to face experience with on his fingers and still have a hand to spare.

Conveniently, he's also the sort of person to find eye contact optional. There's even something familiar to her downcast gaze. It's the same kind of deferential body language his siblings used to approach him with.

So if Beta's a bit peculiar—well, he's not one to find it off-putting.]


If its only purpose is decorative, you could just call it complete. Art is subjective.

[She might not get a whole lot of buyers at the market, but the locals seem too polite to refuse a gift.]

Though if you're not even certain what it's meant to be, of course you're not getting anywhere. There's no sense to the steps if you don't know what your goal is, is there?

[He picks at the part that looks most obviously 'wrong' to him, oblivious to the possibility that it might be rude to undo someone else's work. It smacked him in the head, he's allowed to mess with it.]
philancer: (011)

[personal profile] philancer 2022-07-25 12:35 am (UTC)(link)
[ Sylvain just makes a face at that. ] Your Highness, I don't even have all the facts, so I couldn't give enough to you to make sense of this anyway. If I'm honest... No, I... Things haven't made sense for a while now.

I should be the one apologizing anyway. That I don't have a better answer to give you. [ Although he's not sure there's even a partial answer he could try and give here that wouldn't just open up three more cans of worms in its wake. The Professor? Nope, that's complicated. Dimitri's throne? NOPE, disaster. He can't even distract him with tossing out some gossip about Dedue or Felix without everything sliding straight back into depressing territory again. ]

I think we'd both need something stronger than water before we start talking back home. So. In the meantime... what are your thoughts about this place? [ Because Sylvain already has A Lot of Thoughts. ]
bealufull: (FC_149)

[personal profile] bealufull 2022-07-25 12:39 am (UTC)(link)
Facing the world with a scowl has benefited Kaz well and he hasn't had to consider how to go forward next. It's all changed now and he is learning quickly what he has to do so he can adapt to this city.

If that means acting as escort and give himself a chance to show that he isn't as weak as he feels in that moment. She's seen him though looking like a street rat being chased by a mercher, and he feels the need to put forward a better face.

"Not the best choice. Finding yourself in the wrong neighborhood in any city is never a good choice." He turns with deliberate steps towards the Inn, mentally calculating how far he has to go and what he'll need to draw from within to make it.

She's shown herself to be understanding, to not judge him for his weakness, and that goes a long way with the teen criminal.

"I'm Kaz. Come on. Have you managed to secure funds here yet?"
cichy: (Default)

!!!

[personal profile] cichy 2022-07-25 12:45 am (UTC)(link)
Pavetta very nearly crashes into a tall, unfamiliar figure as she turns the corner, although he managed to stop before they collided. He has the most striking blue eyes, she notices. And, much to her surprise, recognized the word Cintra for what it was. She hadn’t expected that. Hadn’t expected anyone to know it, here.

So she cannot quite help the look of surprise on her face as she gazes up at him curiously. If not a touch warily. She has learned, since her figuring out of Duny’s plans. “You did, yes. It’s my home.” And oh, how she misses it. Misses her family.
castle: (𝟻𝟶𝟿 ᵇᵃᵗᶜʰˑ)

[personal profile] castle 2022-07-25 12:46 am (UTC)(link)
[ it's annoying that he knows he's right. whatever this place is, it's becoming more and more clear that it really isn't some far corner of earth where people got a little too excited with their dungeons and dragons playing. maybe it's that he's still in denial, despite being well aware that aliens did invade new york city or that weird attacks happen all over the world all the time hinting at otherworldly powers or that the man right in front of him is fully blind but can still somehow kick his ass like he can see plenty.

maybe frank's still trying his damn hardest to refuse believing in this idea of magic or anything related to the supernatural. being here in this place isn't helping him maintain that. ]


Well, if that's what this is then thanks for the pep talk. So now you and I can go our separate ways and stay out of each other's business.

[ because at least it's clear enough that there's no way they'd work together, not when their ways are as different as they come. helping him out had been a one-time deal. that was it.

but in that moment he's prepared to put an end to this conversation, something else tugs at his mind, fingers tapping lightly at the table with his thoughts as he steers his eyes away, like he can pretend his question is just an absentminded thought. ]


Your, uh ... your little rag tag team — they here too?

[ not that he particularly cares about either nelson or murdock in the nelson and murdock pair. but if there's a particular blonde that ended up in this place, he'd definitely want to know about it. ]
disreputes: (pic#15835104)

[personal profile] disreputes 2022-07-25 12:55 am (UTC)(link)
Peter. ( it's the answer to the question she doesn't finish, and for a moment, that's all he says. he can't guess her age — hell, he'd tried guessing nikki's age and been off by an embarrassingly large amount, but he thinks this kid is slightly older than nikki.

not that it matters, really.

peter glances back in the direction beta had come from: he's not really sure if there's anything other than the general situation that's got her spooked, but again — does it really matter? he imagines rocket would be telling him to forget it, not his business; gamora would — actually be really useful right about now. drax too, probably. maybe not groot — talking trees probably aren't the easiest pill to swallow if you aren't used to them.

he doesn't miss the way she backs away from him, but he also doesn't miss the way she tries to slow her breathing. he crouches, then, but doesn't move any closer to her. )


That's it, kid. In and out. Like you're— ( uhhhhh, like you're what? he's not really sure. all he really knows is the paper bag thing. ) Like, um, your lungs are really big balloons—.

( if he'd planned on there being anything else to that sentence, he doesn't finish it. instead, he opts to shift from crouching to sitting on the ground, back resting against a wall, knees bent and arms crossed. he gives beta a once over, looking out for any immediate signs of harm, before directing his attention to their surroundings. )

Forget I said that. ( a beat. ) When I was thirteen, ( punctuated by a sidelong glance, a vague effort to gauge beta's age. ), I was kidnapped from my home planet by aliens and then chucked into space prison. ( a quick, upwards quirk of his lips. ) Trust me, it's as weird as it sounds. Anyway, it was terrifying. D'you know how much screaming I did? ( it's a rhetorical question, really, because peter did all of the screaming. )
philancer: (056)

[personal profile] philancer 2022-07-25 01:00 am (UTC)(link)
[ Hey! He's not at all filthy! He just had a bath! You saw him have a bath!

But he blinks at her horrified outburst, and then just starts laughing. ]
Rapacious skank?! Oh, there's a new one. I'm going to have to remember that one. No one's ever called me 'rapacious' before. [ And he's not exactly certain what a skank is, but the meaning had been pretty clearly implied all the same. Unless you're referring to some strange cousin to a stripey smelly rodent and then he's going to have to object. Did you forget about the bath again? He doesn't see how you could have. He is still standing here before you wet and mostly naked. ]

I can get pants, if that's what you're so scandalized over. But the barracks rooms are just down the hall anyway. And I'm technically wearing more right now with a towel than I was when they dragged me out of that pool of water earlier so if you've a complaint, you might want to lodge it with our... hosts? Summoners? Very confused captors?

Besides. Who bathes with pants on?
philancer: (066)

[personal profile] philancer 2022-07-25 01:05 am (UTC)(link)
......

[ Sylvain just straightens and immediately fixes her with a suspicious look. ]

You just happened to find that, huh?
aquilus: (modern - neutral)

[personal profile] aquilus 2022-07-25 01:09 am (UTC)(link)
[He can practically feel the weight of analysis from Dimitri. Good; a more challenging spar is a more satisfying spar. It doesn't take him long to make use of whatever conclusions he's drawn, either; a series of creative attacks follow, and Altaïr genuinely has to go on the defensive.

It's more enjoyable than he'd have imagined. Blunted weapons are for novices, and scant months ago the insult of being reduced to them would have spoiled any fun they might have. Here and now, though, a smile is beginning to spread across his face.]


Do you battle frequently where you come from?

[Attack, parry. Give and take. They can have a conversation at the same time that they fight.]
aquilus: (modern - eye contact)

[personal profile] aquilus 2022-07-25 01:18 am (UTC)(link)
There are many reasons a person may be very important. Perhaps as many as there are people. Their particular reasons may not fit with those we'd imagine for ourselves, though.

[Altaïr lifts one shoulder in a half-shrug. Beyond that assessment, anyone's guess is as good as his own, even when it comes to him. He has a healthy respect for his own talents, but he wouldn't call them worth reaching into other worlds for.]

You may want to make a pre-emptive visit to their healers then. In case the bedsheets chafe your backside in the night.

[This is a joke. It may not be obvious.

He's not great at jokes.]
magicalarchaeologist: (Default)

[personal profile] magicalarchaeologist 2022-07-25 01:38 am (UTC)(link)
Pavetta's name is written on a page, one he most recently poured over on the search for answers about her daughter, but there was no attached image for him to see. Istredd spends his time with books, not with people or with their portraits. What he does know about Cintra is a tragedy, although time has passed since the kingdom fell. His face falls, sympathy in his gaze.

"I see. I am sorry for what your people have endured." Istredd is aware that not everything is linear around here, but it doesn't occur to him that she wouldn't know what happened to her home. Otherwise, he might have been more careful with his choice of words. Istredd was in Cintra himself but a day or two ago.
righteously: (613)

ᴍᴇss ʜᴀʟʟ

[personal profile] righteously 2022-07-25 01:44 am (UTC)(link)
( Every time they do this, every time they start pulling through a new batch of people, Dean saddles up and rides out from Cadens back to the dusty military outpost just on the off-chance. He could wait; just about everybody that gets summoned winds up migrating into the city proper, usually to stay at the same inn where the rest of them have congregated, but waiting isn't his style.

If any of his people are here, he's gotta know. It's practically an ingrained, genetic responsibility.

It means he's well-used to the mess hall, to the way it operates. That familiarity mixed with the rifle he wears strapped to his back means he's been approached by his fair share of new blood.

It usually doesn't go down like this:

The guy rolls up to him while he's strolling along with his tray, opens his mouth, and a whole bunch of British falls out. Dean looks up at him, about two seconds pass, and then the face journey starts. Double-take. Confusion. Disbelief. Recognition. Total incredulity. A glance around to see if anybody else is seeing this shit — but they aren't, and nobody cares, so it's back to just him riding this wild train over here by himself.
)

No freakin' way! Shut the hell your mouth.

( To the tune of: whaaaaaaaaaaat?? )

Get the hell outta here. Seriously? Seriously. Seriously?

( Look, does he fanboy this guy as hard as he does Tony Stark? No, but... it's the freaking Doctor. )
sapphirecontess: (002)

[personal profile] sapphirecontess 2022-07-25 01:47 am (UTC)(link)
Completely coincidentally at just this moment, in fact~

[ Is her smirk a bit evil? It's definitely a bit evil. ]
godshattering: (pic#15833226)

CHALLENGE ACCEPTED (on behalf of both of them)

[personal profile] godshattering 2022-07-25 01:49 am (UTC)(link)
[ That question is so out of left field that Claude, for once, has an honest reaction to something without filtering it through a million layers first: he'd been in the middle of taking a drink, but he sets down his mug with a frown. Surely he heard that wrong? ]

What do you mean?

[ Asking mostly because he doesn't have an answer to that question, because - he can't figure out what Sylvain is asking. As such he raises an eyebrow, confusion evident. ]

I know this is my second ale of the night, but I haven't had enough to drink to forget about when Teach broke through some other dimension after merging with the Goddess - in his words, not that blasphemy matters here, though he didn't tell me that until way later. That's burned in my memory forever.
cichy: (Default)

[personal profile] cichy 2022-07-25 01:56 am (UTC)(link)
Pavetta isn’t her mother. She’s quiet where Calanthe is forceful, preferring books and music to swords and battle. But when it comes to her home, to her people, she can be every inch as commanding. “What do you mean, what my people have endured? What happened to Cintra?”

What has Duny done? It’s instinctual, a thought borne of all that she’d learned, all that had happened. What would he have done, with Cirilla having been left behind with Calanthe and Pavetta herself gone. Dead and sinking beneath the waves.
tobeclosetohim: (Let the light in girl)

[personal profile] tobeclosetohim 2022-07-25 02:01 am (UTC)(link)
It means her walk will be a bit slower, but she'll take what she can get. A little information and an in already somewhere isn't a terrible way to start this trip. Maybe she'll get more out of it than she thought, letting her concern for some guy in an alley get the better of her.

"Like a job?" There's a searching kind of blandness as her gaze flits across people in this street doing that. Working jobs. The types of jobs that would make her want to stab her own eyes in with eating utensils before two weeks were out. Just being here, in this place, this world, this strange renfaire city, was nails on the chalkboard.

She had places to be. She has a real job to do.

Not this bullshit. "Not yet."

"But they keep handing out things to us," Jo says with a shrug. "Rooms, food, transport. So, it's not like I'm now starving for staples."

Fuck all, though; she'd rather it was a familiar handgun. Or a good knife.
Weapons and anything like more study clothes were going to involve some kind of work.
philancer: (005)

he does love it when they play hard to get

[personal profile] philancer 2022-07-25 02:13 am (UTC)(link)
[ Sylvain takes a moment to cast a suspicious glance down into the ale in his mug, as if that might hold the answers to whatever this confusion is. ]

Oh, I haven't forgotten about that at all. She shocked all of us when it happened, after all. But we seem to be having a very different sort of misunderstanding about our Professor here.
thegirlunderthefloor: (pic#14676900)

[personal profile] thegirlunderthefloor 2022-07-25 02:22 am (UTC)(link)
"A long time." Is that a touch cagey? Maybe.
Not as much awake as asleep, but still long even at that.

Octavia's trying to get her hands on the whole idea. It's crazy. Crazier than most everything else. Time moves only in one direction, doesn't it? They flew into the future, across space, and woke up to a much later now. To a new series of horrors. Because the planet wasn't the poison; they brought that with them, too, didn't they?

But people weren't allowed to go backward.

Were they?

"Where were you? How long after Primafaya was it?"

That she hasn't said Madi's name is sinking in at the same time.
Edited 2022-07-25 02:23 (UTC)
hairington: (d7mdKo8)

c:!!!!

[personal profile] hairington 2022-07-25 02:23 am (UTC)(link)
[ for all that steve might be like a ninja, he's not exactly graceful when it comes to trying to sneak through underbrush. which may be why he's not exactly surprised to find someone standing in the road when he finally breaks through, another kid around his own age, who had been...well. probably a little more prepared to defend himself if steve had been anyone other than himself.

still, steve takes another couple of steps closer to the road, focusing more of brushing the leaves and twigs out of his hair and clothing than anything else. at the question, though, steve's attention is back up - to the boy, then where he broke out of the trees, and then back again. he shakes his head. ]


No, I didn't even know you were here. [ which...is. telling. god help him.

the question has him pausing, face screwed up a bit as he thinks. ]
Uh, few hours? I got- [ he gestures back to the settlement, maybe thinking that would be enough to mean the pond thing ] -this morning, and then made it into the town or whatever. Someone in there mentioned that there are sometimes monsters out here, so I guess I would just...

[ this sounds increasing more stupid the more steve speaks, so he decides to stop himself there, hands falling to his hips. ]

What about you?
magicalarchaeologist: (Default)

[personal profile] magicalarchaeologist 2022-07-25 02:26 am (UTC)(link)
Agreed, it is one thing to portal between places, but portaling between worlds ... that requires a great deal more. I've never seen an equivalent.

( Istredd has only recently become aware of the fact their monoliths are conduits, and the portals between realms require the type of power no natural mage he knows of can do. For the man to do it frequently and with multiple people is somewhat alarming (and intriguing). He knows very little of Ambrose so far, and power such as that can be very dangerous in the hands of a stranger. )

I am skeptical he will allow us to study it, the risk would be high if any of us could duplicate it or attempt to.

( Needless to say, that is how Istredd would see it, if the positions were reversed. He was raised in the world of magic, while they all shared their knowledge and power, there were forbidden subjects like necromancy, something considered too powerful by many. Istredd is quick to keep secrets when it comes to listening to his gut. He suspects Ambrose is the same in that. )

A pleasure to meet you as well, Urianger.

( He shifts them in his lap and shows them, both historical texts, one of Thorne and one of Abraxas in general.)

I went for the history books. There are plenty in the official library, but sometimes you find inconsistencies when comparing multiple texts.

( He is something of an expert at finding inconsistencies and getting at the truths within historical context. Something that is usually appreciated by his mentor Stregobor, or bitterly despised when used against him. Istredd can tell he is in the presence of another academic, they have a way about them that is familiar. )

I am a historian and archaeologist in my world. Being a mage is almost secondary to those passions.

( Being a mage gives him the power and also the very long life that will help him reach his goals. So he appreciates his magic, it just is not his primary focus. )

What have you found of the arcana?
grimaoire: (007)

[personal profile] grimaoire 2022-07-25 02:26 am (UTC)(link)
[ It's extremely disorienting! It certainly leaves her with more questions than answers, some of which Claude is kind enough to address. Robin lowers her hand, looking toward him with wide-eyed curiosity as he explains. Simplifies, but it's probably better to start there rather than present everything all at once, as it only further wets her appetite. The Singularity (she remembers him mentioning this), the Horizon... all things they can chat about at length at a later point.

So all she needs to do is focus, form the words in her mind and will them outwards. Pressing her lips together, Robin looks back at the message he sent. If it's really that simple... ]


I'm Robin, it's a pleasure.

[ Her tidy handwriting appears below his, much to her surprise. She's a natural! She grins brightly, like a child who was given a new toy to play with. ]

Ha! Would you look at that, you were right! Fascinating! And how would you go about sending a message to just one person or a small group? Would I need to visualize them as well?

[ Think of how useful this would be to communicate over long distances, or without anyone else knowing. Having a direct communication line during wartimes could easily turn the tide of battle. They can discuss the world at large later, she would like to focus on learning what she can about this new skill. That way, if she has questions she might not want to ask out in the open, she has the means to do so. ]
righteously: (¹⁵ I sᴀɪᴅ Hᴇʏ Cᴀʀᴍᴇɴ)

[personal profile] righteously 2022-07-25 02:29 am (UTC)(link)
( Guess who's got two thumbs and doesn't immediately guess Frank assumes this is a Most Dangerous Game situation?

His lips flatten out into a sort of bingo, you got me there expression, and he gives the guy an absent little nod.
)

Yep. Not, uh... not here specifically. I don't work for these douchebags. ( An eavesdropping soldier shoots him a stank face. He gives the guy an unrepentant sup nod, then carries on with his life. Who cares, rando guy? He said what he said. They yanked his ass through a portal, he's allowed to be kind of a dick about it. ) It's mostly contracts from people back in Cadens.
ooru: (Happy)

Solvunn

[personal profile] ooru 2022-07-25 02:29 am (UTC)(link)
Carl collides with a very... very hairy woman. The hair on her body is so thick and prevalent she's practically got fur! But the tail that comes floating up, holding the toddler - laughing in delight! - by the waist where it had wrapped the kid, indicates that she's probably not human... if the orange on black eyes and general hairiness didn't before that. Despite the humanish face.

She holds the kid up and lightly waves them - they laugh even harder - from side to side, gives a grin, and declares, "Mine now."
grimaoire: (081)

[personal profile] grimaoire 2022-07-25 02:37 am (UTC)(link)
[ Ah, that wasn't the best thing to ask about, even if the answer leaves Robin with more questions. Perhaps a shift in focus is in order. ]

You are noble, then? [ The whole "private school" thing is a clear indicator. ]
ooru: (Pleased Mischevious)

Everywhere Else

[personal profile] ooru 2022-07-25 02:40 am (UTC)(link)
The depressed guy who's been wandering around depressed and talking to animals for a large part of the day stops not far from the roof Ooru was happily relaxing on as she napped away the afternoon on a full belly. She waited for the voice to get a response for several moments... far too long really. After another quiet heartbeat of no answer, she sat up and looked around for the fellow and then for whoever he was talking to.

"Oooooooo..." she oooh'd loudly in an exaggerated tone, as if she had just had an epiphany. And she had.

"You were talking to the cow. I don't think these cows are the kind to talk back. Just the kind that taste good when grilled up properly. Very different," she said, sage-like as she rolled over to rest her chin on her hand where she now propped herself up by an elbow, feet kicking up behind her. "You probably want to find someone else to ask for lessons on explaining things."