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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-07-20 10:26 am
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TEST DRIVE MEME #8

TEST DRIVE MEME

Welcome to the eighth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads.

NOTED CURRENT EVENTS

◎ Rumor has it that two emissaries - a werewolf and a vampire - visited from Nocwich in early July. With them came some wares distributed to shops throughout each faction. A few sparse items may remain for purchase, such as glowing flowers or fine ales, but much of it has now been sold.

◎ New arrivals in THE FREE CITIES may hear a bit of chatter around Cadens about art, politics, and recent performances involving its sister city, Libertas. It's all standard fare - the kind of topics spoken about over a beer or in line at the market - but there's a small stir in the air.

◎ Lately, locals in SOLVUNN have begun to approach the Summoned with a sort of awe and respect. New arrivals will find themselves treated much the same way and may be asked for advice or given gifts that seem like offerings such as wine, harvest bounties, or some delicious goat cheese. Your character is free to turn these down and should they turn down enough people, they will not be bothered further as no one wishes to offend them.


Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to the Free Cities

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. Once you're dressed, someone approaches to drape a delicate-looking charm depicting a long-horned creature with large wings on a thin chain over your neck. Ask around later, and you may find that it is a symbol of Vielehauffe, the God of the Herd.

The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Please check the Taken page for how many player, franchise, and canon slots are available. Activity check will be processed before applications open, so the count may change between now and then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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cichy: (Default)

[personal profile] cichy 2022-07-26 12:11 pm (UTC)(link)
“I hope so. I would like to know more of how they’ve… marked me. Why.” Pavetta is unfamiliar with this… tarot, but it seems as though there’s something similar in her world. It may not be the same, here, but it’s a place to start. As is the library.

“Personalities, yes. Or choices we’ve made. Actions we’ve taken. Perhaps they simply felt the need to try and keep us organized. They seem to have drawn a great number of us through pools of water. Or they’re grasping at whatever they can to try and get us to cooperate.”

She doesn’t know. And she doesn’t know if it matters. But she would like to know WHY they’ve marked her as they have. What it means. Whether they know of the power that runs in her family. In her blood.
shadowthief: (Demanding answers)

[personal profile] shadowthief 2022-07-26 01:28 pm (UTC)(link)
If she catches the tone, nothing in her face betrays that fact. She's used to dealing with men who think the world is owed to them. "I don't drink much," she says honestly with a slight shrug, "but people seem to be enjoying the citrus cider lately."

The inn isn't a full-blown tavern, their selections are much more limited than one might find elsewhere, but that has certainly been a staple over the summer months.
catholica: (MM111133625 copy)

[personal profile] catholica 2022-07-26 01:43 pm (UTC)(link)
You almost tied when eating a tomato?

( matt barely blinks at her noticing that he's blind. he is and that's fine. he knows a lot of people don't realize it till they get a look at him. )

Are you allergic?
righteously: (tumblr_inline_n1sdwf0DkW1sui5vc)

[personal profile] righteously 2022-07-26 01:48 pm (UTC)(link)
( She pulls a face, he returns it with a shrug — what? Don't look at him like that, he's not the one who jumped out of a wagon.

Well. Okay. Yeah, technically, but he didn't jump first. Anyway, moving on.

And so begins the game of Charades; Dean's brow wrinkles as he tries to unpack the sentiment behind it. Circle around his face, choking motion.
)

You thought I was gonna attack you?

( Wait, no - he can do better. Soldier Boy scrawled into the dirt accusingly, and the heat of familiarity with which it was levelled at him.

He tries again:
)

I look like somebody that attacked you. A soldier — from the barracks? Because if some douchebag is running around jumping newbies, I'll go kick his ass right now.

( Said emphatically, with an aggressive point of his thumb over his shoulder. He's not about that life, especially if it's some dude rocking his haircut. He's got enough problems, plus it's just a screwed up thing for somebody to be doing and this is a no-fly zone. )
ghosthuntuk: (Doubtful)

[personal profile] ghosthuntuk 2022-07-26 01:55 pm (UTC)(link)
"I know the feeling," she says flatly, not catching he meant it literally at all. How could she? That's not the sort of trauma people usually drop into a first meet conversation, is it?

She hums noncommittally, not entirely sure what to say to that. There's something about him... he's a bit like Jon, if she's honest, something in the air around him like he thinks he knows more or better than the people around him. It grates, but she can deal with it.

"Anything marked as being from The Library of Jergen Leitner is definitely cursed, and should be avoided at all cost," she says matter-of-factly. "But if you come across one, I'd like to know. They can be useful if you know how to handle them."
righteously: (3225119_100)

[personal profile] righteously 2022-07-26 02:14 pm (UTC)(link)
( There's a girl working behind the bar that wanders over when Kyle flags her down. She seems to shoot Dean a knowing look, and turns away without even asking him what he wants. When she returns, it's to wryly ask Kyle, "You sure about that?" but the drink's already in her hand and on its way across the bar's surface. It's a double of whiskey, the same thing he gets just about every time.

Dean winks at her — not in an incorrigible way, but playfully, companionably.
)

Love you too, sweetheart.

( She rolls her eyes and goes back to serving people less stupid than him.

He raises the glass at Kyle and gives him a small salute before taking a sip.
)

Cheers.

( If there were any question whether or not he's a regular, there's your answer. )
disreputes: (pic#15838643)

thieves and thieves alike

[personal profile] disreputes 2022-07-26 03:05 pm (UTC)(link)
( peter gets it — sometimes using one's body and charm and incredibly good looks is necessary to get results. it's worked in his favour countless times — and maybe worked against him an almost equal number, but who's really keeping score? not peter, that's for sure.

but it's not often he finds himself the recipient of a stranger-initiated, surprise makeout session — not, you know, outside of some of the dives found on catraxia or knowhere. mantlos is home to a few fond memories — and more than a few hangovers and at least half a dozen okay, I'm not really sure why you're pointing that gun at me but I'm pretty sure we're working with a case of mistaken identity conversations.

(spoiler: it's not often mistaken identity.)

he didn't see the dress-stealing fiasco that's prompted the chase — and even if he had, it wouldn't have changed anything — but he does know what it's like to have pissed off the wrong people and need a hasty exit plan.

which is to say, peter manages a bemused uh huh and leans into her, resting a hand on her waist. )
You know, ( he starts, talking quietly into her ear. ) I've never been a good actor. ( breath of a pause. ) There are better ways to sell it.
magicalarchaeologist: (Default)

[personal profile] magicalarchaeologist 2022-07-26 04:20 pm (UTC)(link)
Istredd is not typically so easy to throw off, but this is a special circumstance. He follows her when she leads, he can tell she is a woman accustomed to taking situations, and the way she carries herself makes him think she must be nobility, perhaps. He knows Cintra nobility is dead, along with the Queen, so this does not bode well.

He remembers now that he was warned people can come from all different times, and that means she could be well before the disaster, which seems most likely. Foolish, he berates himsself. They find a place in the library that is quiet, Istredd knows several of them having camped out there a few times. He settles down with her and tries to think of the words.

"May I know what year you are from?"
magicalarchaeologist: (Default)

[personal profile] magicalarchaeologist 2022-07-26 04:26 pm (UTC)(link)
"Only possible then, or only allowed then?" Istredd is sharp and he has been in these situations before, he knows how the mage elite can control everything below them. He suspects Ambrose is the true power here, far more than the royals. They are essentially trapped in this castle, with some permission to go to the nearby town, but it is limiting. A shrewd choice, with a group of unknowns.

He considers that. Shared memories, nightmares. Psychic attacks. "And only against us, not the locals?" Interesting. Is it punishment to those who can come too close? A warning? Or a conversation? Monoliths cannot have those as far as he knows. He is a precise speaker, considering each word before speaking.

"Are we certain there was nothing that could have set it off? Perhaps a visit within the Horizon that came too close. As an educated guess, that sounds more like a reaction than an action."
righteously: (¹⁰ Iᴛ's ᴊᴜsᴛ ᴏʟ' Lᴜᴋᴇ)

[personal profile] righteously 2022-07-26 04:43 pm (UTC)(link)
( Learning about Jack sure is going to be a Conversation all over again — and will probably add a whole new layer of screwed up to the fact that Lucifer's in Thorne. That's something he'll get around to telling Sam soon, but since it's less immediate of an issue, he'll address it after he debriefs Sam on the whole... everything. )

Both.

( He answers flatly, and just a touch judgmentally — obviously the two go hand in hand.

He nods his head off toward the stables.
)

Come on, I'll take you back to home base. They try to push the whole be back by sundown thing on the new folks, but most of us have moved on to greener pastures over in the city.
magicalarchaeologist: (Default)

[personal profile] magicalarchaeologist 2022-07-26 04:44 pm (UTC)(link)
[ His eyebrows furrow, setting the books down to the side. ]

A console?

[ The word is unfamiliar to him. Istredd comes from a time even less modern than this one, the technology here is more impressive than the continent he hails from. ]
ghosthuntuk: (Statements)

[personal profile] ghosthuntuk 2022-07-26 04:53 pm (UTC)(link)
"I wouldn't fuss too much over it," Melanie says with a shrug, taking a sip of whatever is in her goblet. "It's probably not as deep as we might want to think."

Organized for what, she doesn't ask because personally, Melanie doesn't care. She feels like a mouse that's escaped one cage just to find herself in another, and that isn't a great feeling.
bealufull: (FC_98)

[personal profile] bealufull 2022-07-26 04:57 pm (UTC)(link)
Words can create so much distance and he's used them to do just that time and again. Now it's allowing her space as he finds himself in an odd position of not knowing just where he stands. She had said she would have all of him or none at all, but that was before her time in this place. He wouldn't assume that hadn't changed things.

He inclines his head once, though his expression goes into that darkly wry look with a blink of the eyes. "And give up my lovely cot in a room full of them and keep finding ways not to change in front of others? I would appreciate that. I don't need much as you well know."

And it would give him a base to begin with to see where he wants to go from there. Where they went to go from there.

"I suppose I'm going to be expected to find some sort of reputable job," he notes, giving a look at her and then the bar top she's sitting on.
magicalarchaeologist: (Default)

[personal profile] magicalarchaeologist 2022-07-26 05:07 pm (UTC)(link)
[ Istredd remembers how it has been every time she suddenly appeared, like at the dig or at home, appearing after being considered dead. Each time all the air leaves his lungs, frozen in a second, before he must remember to breathe and to live with her in his space again. He is not injured although he did nearly die moments before coming here, but that is a story for later.

Ah, her acerbic wit, sharp as ever, but he smiles faintly instead of taking offense. It has been a long time since he took anyone at their word, a lesson learned from the worst kind of mentor. She will never stop reminding him of his mistake, of that he is certain, and unfortunately for him, neither will he. Being long-lived also means regrets stretching through the years. He does give her a dry knowing look but continues following her. ]


If you mean the Singularity, I would very much like to take a look at that for myself. I doubt you'll be surprised to know it has consumed much of my thoughts since hearing about it.

[ Istredd really can't help himself. He is still adjusting to being here, but once the shock wore off, there was a mystery right in front of him, tempting him. His studies has ever made him focus on the big picture, on what truly matters in the past and future of their world. He needs far more details on this Singularity, he needs to study it. Could it be that destiny has finally come to call for him, like it has for others? ]

I met a friend of yours recently, a witcher, we made a discovery that could matter to more than our realm.

[ He doesn't know how else to refer to Geralt. It may be a little too revealing to say her lover, with the risk of a little too much salt behind it. Some things really do not change. If Istredd could control his feelings about everything related to Yennefer, he would have already. He is not going to linger on Geralt, but instead on what they found. ]
righteously: (easycompany-spn8x11-64)

[personal profile] righteously 2022-07-26 05:10 pm (UTC)(link)
Maybe once or twice a day.

( He answers, wry and so unbelievably god damn tired. Boy, would he love to not. It would be an absolute friggin' miracle if he could just not, but it ain't like he ever gets much of a choice in the matter. Didn't ask for Cas to play God, didn't ask for an exploding Leviathan to send him to Purgatory, and he didn't ask to get yanked through a portal to Middle Earth.

But here he is, riding a goddamn horse with somebody who's been dead about as long as he ever knew her in the first place.

Probably for the best he can't see her face right now. He wouldn't know how to take it, or what to feel about it.
)

For what it's worth, this place... could be a hell of a lot worse.
bealufull: (FC_37)

[personal profile] bealufull 2022-07-26 05:11 pm (UTC)(link)
With his cane he wouldn't let the obvious limp slow him down but the mortifying idea of finding himself falling and having to be helped back to his feet keeps him at a moderate pace. He glances sidelong at her as he goes.

"Less a job at this point and more coin to pay for drinks is what I was thinking. At least at this stage."

He makes a face at that, at least considering his words. Wouldn't do to alienate anyone that could prove useful later.

"Doesn't that make you wonder though? They bring us here against our will, call us summoned as if we are invited guests in a way and then provide us with all they need and all they seem to ask is if we maybe might consider joining their Army. You don't find that suspicious?"

But then he finds a turn of the wind suspicious on a windy day so he might not be the best judge of such things.
castle: (𝟹𝟶𝟹 ᵇᵃᵗᶜʰˑ)

[personal profile] castle 2022-07-26 05:11 pm (UTC)(link)
[ aware of his own history, frank knows that there's little chance of keeping his hands clean here, after all his attempts at trying to law low and live quietly as "pete castiglione" had only ever resulted in a pile of bodies and getting mixed up in a mess he didn't ask for. it's just as likely for trouble to follow him here as it did there; only problem is how much matt murdock is going to attempt trying to babysit his ass with his preaching no-murder attitude.

but if there were a definite reason for frank knowing their paths crossing couldn't be avoided, it'd be the presence of one karen page, someone frank has a number of reasons for wanting to keep safe and someone he knows tends to be just as often under matt's watch.

when foggy instead is brought up, frank scoffs out a short chuckle. ]


Damn shame. Like him a hell of a lot more than you.
bealufull: (Default)

[personal profile] bealufull 2022-07-26 05:19 pm (UTC)(link)
Every step is carefully made, jaw set as he keeps to her pace. If she went faster, he would too despite the idea of falling. The very thought is the most mortifying thing he thinks could happen to him of his own volition. Coming to naked in that pond was the first not of his own.

He at first thought of them being here like he had, only moments, despite not being there in the barracks, but the pieces are coming together. From knowing others to others knowing him.

"You're close with them then? Enough they've mentioned me and our life back home?" How much had they mentioned? Where was he coming in on in their narrative?
soothsighs: (☆ :|a)

[personal profile] soothsighs 2022-07-26 05:28 pm (UTC)(link)

( The shift of Thancred's body language is subtle enough that it imght go unnoticed by most, but Urianger is well-versed in his friend's subtle tells. He feels another pang of shame for the careless way he'd spoken to him earlier: it's now more than evident that he's ... tired, for wont of a better word, and working hard to make sense of his time in this place, and very possibly expending more of his energy than he rightly should be in order to make it work.

Urianger sighs. That has ever been Thancred's way, hasn't it? He makes a mental note to return the library before he retires for the evening; his powers may have waned since his arrival, yes, but there are natural recipes and remedies for teas that might invigorate the spirit, and Urianger would offer him whatever little comfort he can.

More immediately pressing to their conversation is the matter of Thorne's ... restrictions. Urianger's brow pinches into a frown as he considers that little sliver of information: he'd already considered their relative lack of freedom suspicious, but to know that the guard presence around the borders is on the increase is concerning to say the last.
)

Aye, their restrictions hath not gone unnoticed.

( He replies, his gaze one of glazed contemplation. )

Dost thou hast any inclination as to why this might be? I hath yet to form an opinion of our ever-gracious hosts, but if it should come to light that we are akin to captives ...

( His focus sharpens again as he looks at Thancred. )

'Twould be a grave development indeed.

Edited 2022-07-26 17:33 (UTC)
tobeclosetohim: (Bar Girl - Distance)

[personal profile] tobeclosetohim 2022-07-26 05:38 pm (UTC)(link)
[ Of course, he would. They all world. If they could. It's not as though they pick out. It's like a goddamn magnet is affixed to the Winchesters of all people, Sam and Dean most of all. A shit storm tornado that tears through everything around it and likes to leave bodies in its wake. It's not like she doesn't get why her mother was scared all these years later and her own rounds with it since walking out. Her dad's. Her mom's.

Why it came out as piss and vinegar on fire.
The only way Ellen Harvelle ever did.

Dean keeps talking, and she doesn't even entirely know what the hell to do with all of it. This place, all the land spread out in endless directions around them, the itching annoyance she still doesn't have so much as a knife on her, weird things that don't even look like clothes on her, and Dean. Dean, like some crazy land tour guide, who gave pit stop stories about the worst places the bus had been before.

It's strange to suddenly feel exhaustedly like she wants to rest her forehead on his back and shake her head until this whole thing turned out to be the weirdest fucking dream while trying to stay awake in her truck while on a stakeout. Or just. Just give in to the goddamn fog still pounding at the back of her skull—the worst of everything on top of it growing with every bloody bomb he dropped.

It takes too long. Staring at the weave of fibers in his shirt.
Jostled every step by the horse. Piecing fuck all together.

Trying to find her way back to where it'd been before.
She was better than this. At this.


(Except. Not this.) ]
bealufull: (BGhX28e)

[personal profile] bealufull 2022-07-26 05:47 pm (UTC)(link)
They're providing not only for an Army but also those they bring in through these ponds of theirs. I'm curious to know where all that is coming from.

[ Control came through supply lines. It just depends on just what you want to supply. ]

You're planning then on making such observations for said knowledge?
righteously: (¹⁵ I ᴛʜᴏᴜɢʜᴛ ᴛʜᴀᴛ I ʜᴇᴀʀᴅ ʏᴏᴜ sɪɴɢ)

[personal profile] righteously 2022-07-26 05:51 pm (UTC)(link)
( She shouldn't be too hard on herself — this is a lot for anyone to metabolize. Even just the individual pieces of the news today are overwhelming in and of themselves; to be confronted with all of it at once is more than should be asked of a person.

He fills her in on as much as he can. The city, the politics, the way magic works. The horizon. The fact that he has people here that can help. Mentions Sam Wilson, because he's the face Dean pictures when he thinks of integrating new people into this place with both compassion and full intelligence.

Tells her about Mag's, about the fact that it's where they congregate. About getting room and board in exchange for helping her out around the place, at least until she finds a way to start making some money instead. When they get there, he buys a bottle straight up and splits it with her while they set up a room — devil's traps, warding, all the standard basics, so she has some place she can get some goddamn rest without worrying too much about it.

They'll take the rest in steps as it comes.
)
pse: (pic#15827916)

[personal profile] pse 2022-07-26 05:56 pm (UTC)(link)
[ Her mouth opens and closes. She's struggling to get her own thoughts together as Dean does his best with the little she can give him. Frustration blossoms through her and finds its logical end at her knees — this would be so much easier if trauma hadn't rendered her mute, and for the millionth time, she's got the weight of unending self-consciousness draped around her neck like a growth, or a — a sibling.

But she is who she is, and she's accepted that now, so Kimiko pushes past the ugly knot of emotion. Buries it back in her chest.

The ASL sign for twin is an easy one, two fingers spread in a V laid over one cheek, and then the other, and she does it slow enough for him to follow. But there's a lot more to it, and words she only knows in her own language of gestures. Words like supe and dangerous, or monster.

The stick is the next best thing. Kimiko scribbles a few short words in a small patch of dirt. Her written English is still rather juvenile in penmanship.

not here
home

new york
]
ooru: (Pleased Mischevious)

[personal profile] ooru 2022-07-26 06:02 pm (UTC)(link)
'Two Rivers' sounded like the sort of name humans would give a small community like a village. So she assumed it was one and nodded along to his explanation until he got to his lament about being unable to return.

"You'll probably be able to eventually," she replied. "The last time I got abducted by a God and brought to a different world I couldn't immediately escape, it took about two years for us to find a way to return to where we came from. This isn't much different from that."

At least that's her assumption as she has had nothing happen in the last day to make her think otherwise.
ooru: (Pleased Mischevious)

[personal profile] ooru 2022-07-26 06:09 pm (UTC)(link)
She barked out a sharp laugh. It wasn't so much at him, as it was his naivete.

"Not really up to you," she said, shrugging. "Not really up to any one person. Not even the Gods that brought us."