SOLVUNN. Choking, Chrissy is dragged from the water with a terrified scream, struggling away from whoever it is that has pulled her from the water, before they can even begin to attempt to wrap something around her. She’s panicking, gasping for breath as she stares at them, stares everywhere. Looking all around, wildly.
But there’s nothing there. No horrifying figure. No clock. No horrible images. Just men and women in simple clothes that look like they’re out of some kind of fantasy movie or something. Or D&D, maybe, she thinks, thinking of Eddie.
Something warm is wrapped around her, and she curls into it, shivering. She watches the man in the ornate robes, the one with the book, with wide eyes. She doesn’t know what’s going on. She doesn’t know where she is, except that it’s definitely not Hawkins. (Maybe that’s a good thing.) He says that he detects no ill will of the gods, that they seem to have been blessed with success. Success for what?
Are they talking about her?
The old woman helps her up and Chrissy lets her, in shock. She doesn’t know if she believes her. She doesn’t think she can be a gift from any gods, even ones she’s never heard before. She doesn’t even know if this is real. Maybe it’s just another hallucination. At least it’s better that what she’s been seeing. She’s given clothes, and a pendent of a creature with long horns and large wings that she doesn’t recognize.
She’s glad not to be naked anymore, and it’s weird, how little she misses her cheerleading uniform. Or Hawkins. Or her boyfriend.
The ride to the settlement she just… sits, curled up into a ball, skittish and on edge as she looks around herself in… shock. And a little wonder. But what she’s told bothers her. ‘You're important.’ ‘The gods have graced us with your presence.’ That’s impossible. She can’t be. She’s not. Important. Meaningful. A gift from the gods. She’s just… her.
But the people in Solvunn act like she is. Treat her like she is. She has an apartment all to herself, and there is a sort of… awe, and respect, in how they approach her. They give her gifts; a bottle of wine, and cheese, and she’s flustered and blushing as she accepts them.
By now she’s starting to believe that it’s all real. No hallucination.
Even though she wants nothing more than to stay inside this new apartment and never come out… she finally forces herself out the door and into the settlement. If this is real… well, she’s probably not going anywhere soon. She enters the shops like she’s doing her best to just… go unnoticed, looking at everything, brushing her fingertips against fabric, or pots and vases. Just taking it all in. Exploring the marketplace she’s still skittish, jumping at shadows and certainly other people.
When she starts and jumps back from someone coming around the corner she slams into someone else, and she spins like a startled deer, eyes wide. “I’m so sorry!”
Later, when she’s starting to be a little less skittish, a little less afraid (it helps that something feels different, here. She feels. Different. There are no hallucinations haunting her, no sounds of a clock chiming) she finds herself… laughing, REALLY laughing, for only the second time in… a long time, as a small gaggle of kids drag her into their game of tag. (She can’t deny their pleading with her to please come play.)
Which is how she finds herself running around as the gaggle of kids scatter and she chases, shrieking and laughing as she tries to tag them. She’s laughing too.
THORNE. Choking, Chrissy is dragged from the water with a terrified scream, struggling away from whoever it is that has pulled her from the water. Scrabbling backwards until her back hits the fountain she was just yanked out of. She’s panicking, gasping for breath as she stares at them, stares everywhere. Looking all around, wildly. Frantic. Like she wants to run. Like she’s terrified.
But there’s nothing there. No horrifying figure. No clock. No horrible images. Just people in robes that look like they’re out of some kind of fantasy movie or something. Or D&D, maybe, she thinks, thinking of Eddie. She watches them, eyes wide, wondering what’s going on. She doesn’t know where she is, except that it’s definitely not Hawkins. (Maybe that’s a good thing.)
The… pupil holds out clothes and she takes them from him before skittering back a few steps, clutching them to her chest for a moment before she scrambles to get dressed. They’re loose… until the leader waves his hand and then suddenly they fit her perfectly.
Magic? Maybe. She doesn’t even know if this is real. Maybe it’s just another hallucination. At least this one isn’t… bad.
They ask her to come with them and she does. Where else is she going to go? And she listens as they tell her all about where she is. A castle someplace called Thorne. When she’s told that tales of her exploits have reached far and wide across universes she laughs softly, curling in on herself a little. That’s impossible. There are no exploits. She’s just a head cheerleader in high school. She’s nothing important.
She peeks into room after room, once she’s brought to the North Wing, searching for a room that looks like it’s unoccupied. And once she does, she chooses a bed, sitting on the edge of it and playing with the hem of her tunic. And startling should the door open.
The dining hall is somewhere she mostly avoids, choosing instead to explore the castle for a little bit. Despite how nervous and skittish she feels. There’s a symbol embroidered on her clothes and she doesn’t know what it means. But she wants to. “What does it mean? Do you know?” She asks softly.
Once she’s done exploring, she heads out into town. She’s starting to think that this is really real. She’s still skittish, startling and sidling out of the way when caught by surprise. But she’s starting… to realise that something feels different, here. She feels. Different. There aren't any hallucinations haunting her, no sounds of a clock chiming.
It's nice.
WILDCARD.
[Choose your own adventure, or message me and we can plot something!]
Chrissy Cunningham | Stranger Things | The Star
Choking, Chrissy is dragged from the water with a terrified scream, struggling away from whoever it is that has pulled her from the water, before they can even begin to attempt to wrap something around her. She’s panicking, gasping for breath as she stares at them, stares everywhere. Looking all around, wildly.
But there’s nothing there. No horrifying figure. No clock. No horrible images. Just men and women in simple clothes that look like they’re out of some kind of fantasy movie or something. Or D&D, maybe, she thinks, thinking of Eddie.
Something warm is wrapped around her, and she curls into it, shivering. She watches the man in the ornate robes, the one with the book, with wide eyes. She doesn’t know what’s going on. She doesn’t know where she is, except that it’s definitely not Hawkins. (Maybe that’s a good thing.) He says that he detects no ill will of the gods, that they seem to have been blessed with success. Success for what?
Are they talking about her?
The old woman helps her up and Chrissy lets her, in shock. She doesn’t know if she believes her. She doesn’t think she can be a gift from any gods, even ones she’s never heard before. She doesn’t even know if this is real. Maybe it’s just another hallucination. At least it’s better that what she’s been seeing. She’s given clothes, and a pendent of a creature with long horns and large wings that she doesn’t recognize.
She’s glad not to be naked anymore, and it’s weird, how little she misses her cheerleading uniform. Or Hawkins. Or her boyfriend.
The ride to the settlement she just… sits, curled up into a ball, skittish and on edge as she looks around herself in… shock. And a little wonder. But what she’s told bothers her. ‘You're important.’ ‘The gods have graced us with your presence.’ That’s impossible. She can’t be. She’s not. Important. Meaningful. A gift from the gods. She’s just… her.
But the people in Solvunn act like she is. Treat her like she is. She has an apartment all to herself, and there is a sort of… awe, and respect, in how they approach her. They give her gifts; a bottle of wine, and cheese, and she’s flustered and blushing as she accepts them.
By now she’s starting to believe that it’s all real. No hallucination.
Even though she wants nothing more than to stay inside this new apartment and never come out… she finally forces herself out the door and into the settlement. If this is real… well, she’s probably not going anywhere soon. She enters the shops like she’s doing her best to just… go unnoticed, looking at everything, brushing her fingertips against fabric, or pots and vases. Just taking it all in. Exploring the marketplace she’s still skittish, jumping at shadows and certainly other people.
When she starts and jumps back from someone coming around the corner she slams into someone else, and she spins like a startled deer, eyes wide. “I’m so sorry!”
Later, when she’s starting to be a little less skittish, a little less afraid (it helps that something feels different, here. She feels. Different. There are no hallucinations haunting her, no sounds of a clock chiming) she finds herself… laughing, REALLY laughing, for only the second time in… a long time, as a small gaggle of kids drag her into their game of tag. (She can’t deny their pleading with her to please come play.)
Which is how she finds herself running around as the gaggle of kids scatter and she chases, shrieking and laughing as she tries to tag them. She’s laughing too.
THORNE.
Choking, Chrissy is dragged from the water with a terrified scream, struggling away from whoever it is that has pulled her from the water. Scrabbling backwards until her back hits the fountain she was just yanked out of. She’s panicking, gasping for breath as she stares at them, stares everywhere. Looking all around, wildly. Frantic. Like she wants to run. Like she’s terrified.
But there’s nothing there. No horrifying figure. No clock. No horrible images. Just people in robes that look like they’re out of some kind of fantasy movie or something. Or D&D, maybe, she thinks, thinking of Eddie. She watches them, eyes wide, wondering what’s going on. She doesn’t know where she is, except that it’s definitely not Hawkins. (Maybe that’s a good thing.)
The… pupil holds out clothes and she takes them from him before skittering back a few steps, clutching them to her chest for a moment before she scrambles to get dressed. They’re loose… until the leader waves his hand and then suddenly they fit her perfectly.
Magic? Maybe. She doesn’t even know if this is real. Maybe it’s just another hallucination. At least this one isn’t… bad.
They ask her to come with them and she does. Where else is she going to go? And she listens as they tell her all about where she is. A castle someplace called Thorne. When she’s told that tales of her exploits have reached far and wide across universes she laughs softly, curling in on herself a little. That’s impossible. There are no exploits. She’s just a head cheerleader in high school. She’s nothing important.
She peeks into room after room, once she’s brought to the North Wing, searching for a room that looks like it’s unoccupied. And once she does, she chooses a bed, sitting on the edge of it and playing with the hem of her tunic. And startling should the door open.
The dining hall is somewhere she mostly avoids, choosing instead to explore the castle for a little bit. Despite how nervous and skittish she feels. There’s a symbol embroidered on her clothes and she doesn’t know what it means. But she wants to. “What does it mean? Do you know?” She asks softly.
Once she’s done exploring, she heads out into town. She’s starting to think that this is really real. She’s still skittish, startling and sidling out of the way when caught by surprise. But she’s starting… to realise that something feels different, here. She feels. Different. There aren't any hallucinations haunting her, no sounds of a clock chiming.
It's nice.
WILDCARD.
[Choose your own adventure, or message me and we can plot something!]