Although some powers would return upon exiting the cavern, flight would take longer to come back in full. However, Nero may fly above the island for a few seconds before his wings disappeared. Steve will have to catch him. While up there, he would glimpse a large moving shadow in the distance, possibly the turtle that will come rescue them later. He could also see in the far distance one very long leg belonging to the shrine creature.
The Acolytes bringing the captives up cannot be negotiated with much more as they've already struck a deal and have little sway over the faithful Acolytes keeping the rest of the Lost captive.
The negotiating team will need to attract the attention of the other Acolytes to begin negotiations. Though players are not limited to these options, we have two suggestions:
1. They enter directly through the main warded entrance described in the event log. Characters have Thornean and Solvunn mages, Wanda's patron god, and other resources to accomplish this. Once through, with enough show of force, they can convince the Acolytes to negotiate their surrender.
2. They take the Acolytes helping the 3 captives escape hostage (either as a ploy or without the agreement of said Acolytes) and go through the secret tunnel, using those Acolytes as leverage. Although the faithful Acolytes serve their cause first, they do share bonds with each other and may reconsider their stance when faced with a difficult choice.
The first option prevents any prisoners from being snuck out by the infiltration team while the second option may risk the other Acolytes allowing their comrades held hostage to perish.
Other scenarios are possible. Players are welcome to offer any ideas they'd like to explore.
no subject
The Acolytes bringing the captives up cannot be negotiated with much more as they've already struck a deal and have little sway over the faithful Acolytes keeping the rest of the Lost captive.
The negotiating team will need to attract the attention of the other Acolytes to begin negotiations. Though players are not limited to these options, we have two suggestions:
1. They enter directly through the main warded entrance described in the event log. Characters have Thornean and Solvunn mages, Wanda's patron god, and other resources to accomplish this. Once through, with enough show of force, they can convince the Acolytes to negotiate their surrender.
2. They take the Acolytes helping the 3 captives escape hostage (either as a ploy or without the agreement of said Acolytes) and go through the secret tunnel, using those Acolytes as leverage. Although the faithful Acolytes serve their cause first, they do share bonds with each other and may reconsider their stance when faced with a difficult choice.
The first option prevents any prisoners from being snuck out by the infiltration team while the second option may risk the other Acolytes allowing their comrades held hostage to perish.
Other scenarios are possible. Players are welcome to offer any ideas they'd like to explore.