[Marianne is apparently doomed to move from one conflict to the next. No sooner than the years-long war in Fódlan has finally, finally come to an end, she finds herself in a military outpost wearing a uniform and trying desperately to make sense of it all. That she doesn't see a familiar face among the few people she sees in the outpost during her initial walkaround doesn't help things. She had already dreaded leaving everyone behind now that the war is over, and now she finds herself separated from them by time and space.
To say that her day so far has been disorienting is something of an understatement.
After a half-hearted attempt at eating lunch (which only manages to be half a bowl of soup), Marianne makes her way to the barracks and sits on the bed that's been assigned to her for the foreseeable future.
As other people move around and approach, she greets them with a wan smile.]
Oh, hello. Please don't mind me--I'll probably be in here for a little while.
B. Cadens
i. Fluffy Animals
[After a day or so of proverbially sticking her head into the sand, Marianne decides to venture into the nearest town. Once there, it doesn't take long for her to get wind of a request for volunteers to help socialize Leosylphs waiting for assignments. She has no idea what a Leosylph is, but through context she quickly puts together that it's an animal of some kind. That, Marianne can most definitely help with. She's generally more comfortable with animals than people, anyway.
Before long, she's sitting on the ground playing with a kitten-like creature in her lap. It's starting to get a bit overstimulated, and immediately bolts to chase the heels of a passer-by. Luckily, Marianne manages to grab it before it does more than a few harmless swats.]
I-I am so sorry. I didn't expect him to get away from me that easily.
ii. The Sarstina
[Later on, Marianne parks herself in a corner of the tavern. She feels better after pseudo-kitten playtime, but there's still a large part of her that's ill-at-ease. This place is strange, and clearly recovering from some terrible event. There's a high military presence and damage throughout the city, not unlike Enbarr is these days. The comparative thought hurts a bit--she'd much rather be there helping her country recover than this place.
But there's nothing to be done about that for now, so she sips her water and watches the people around her in hopes that things somehow start making sense--or, if the Goddess can hear her prayers in this place, that someone she knows might somehow appear.
She's also keeping an eye on the time to make sure she doesn't miss the last wagon back to the barracks. They did ask her to come back before dusk, after all.]
C. Wildcard
(( Feel free to hit me up with something besides what's listed here! I'm at asondeiru or asondeiru#9009 if you'd like to plot something. ))
Marianne von Edmund | Fire Emblem: Three Houses | The Hanged Man
[Marianne is apparently doomed to move from one conflict to the next. No sooner than the years-long war in Fódlan has finally, finally come to an end, she finds herself in a military outpost wearing a uniform and trying desperately to make sense of it all. That she doesn't see a familiar face among the few people she sees in the outpost during her initial walkaround doesn't help things. She had already dreaded leaving everyone behind now that the war is over, and now she finds herself separated from them by time and space.
To say that her day so far has been disorienting is something of an understatement.
After a half-hearted attempt at eating lunch (which only manages to be half a bowl of soup), Marianne makes her way to the barracks and sits on the bed that's been assigned to her for the foreseeable future.
As other people move around and approach, she greets them with a wan smile.]
Oh, hello. Please don't mind me--I'll probably be in here for a little while.
B. Cadens
i. Fluffy Animals
[After a day or so of proverbially sticking her head into the sand, Marianne decides to venture into the nearest town. Once there, it doesn't take long for her to get wind of a request for volunteers to help socialize Leosylphs waiting for assignments. She has no idea what a Leosylph is, but through context she quickly puts together that it's an animal of some kind. That, Marianne can most definitely help with. She's generally more comfortable with animals than people, anyway.
Before long, she's sitting on the ground playing with a kitten-like creature in her lap. It's starting to get a bit overstimulated, and immediately bolts to chase the heels of a passer-by. Luckily, Marianne manages to grab it before it does more than a few harmless swats.]
I-I am so sorry. I didn't expect him to get away from me that easily.
ii. The Sarstina
[Later on, Marianne parks herself in a corner of the tavern. She feels better after pseudo-kitten playtime, but there's still a large part of her that's ill-at-ease. This place is strange, and clearly recovering from some terrible event. There's a high military presence and damage throughout the city, not unlike Enbarr is these days. The comparative thought hurts a bit--she'd much rather be there helping her country recover than this place.
But there's nothing to be done about that for now, so she sips her water and watches the people around her in hopes that things somehow start making sense--or, if the Goddess can hear her prayers in this place, that someone she knows might somehow appear.
She's also keeping an eye on the time to make sure she doesn't miss the last wagon back to the barracks. They did ask her to come back before dusk, after all.]
C. Wildcard
(( Feel free to hit me up with something besides what's listed here! I'm at