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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2021-07-18 11:55 am
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TEST DRIVE MEME #2

TEST DRIVE MEME
Welcome to the second test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the two different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our previous TDM has some answers to relevant questions as well, and feel free to look at our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, whether they are prisoners or honored guests. For more information on Ambrose and the apprentice mages, please see our NPCs page.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card baring the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"I beg your pardon," he says, so absorbed in the pages of the book that he doesn't bother to look up, "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. One of my apprentices will explain everything in a moment, but please refrain from yelling and thrashing about until then. You're quite alright, and screaming gives me a hell of a headache."

Regardless of your response, he keeps flipping through the heavy tome, until he stops on one specific page, stares at it for a moment, and then exclaims:

"Aha!"

Scenario One: Welcome to Thorne

Ambrose's expression brightens, eyes twinkling with delight. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he sighs, closing the book and approaching you with a sort of worn-out relief.

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem quite relieved at his jovial outburst, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me, you're an honored guest here," he says, motioning for you to follow him towards the castle, "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (the newcomers who were summoned back in June may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and spending too much time with the prisoners will lead to some suspicion being cast upon you. If you ask anyone why the prisoners are being held there, you'll be told that they pose a potential threat to the Kingdom (and, by extension, the entire world) and are awaiting trial.

Scenario Two: Imprisoned

"Drat," Ambrose says with a frown, "And here I thought we'd worked out all the kinks this time."

The High Mage looks up from his book, wide-eyed as he stumbles back. If you look behind you, you'll notice that in the time it took Ambrose to browse his book, the tarot card hanging behind you has reversed and is now hanging upside down. An apprentice runs to snatch it from the pillar and put it back with the rest of the deck.

The apprentices seem apprehensive, but Ambrose regains his composure and resists the urge to insult their newly summoned captive. Instead, he turns to the apprentices: "Get them clothed and we'll send them to await trial."

One of the apprentices drops a baggy, rough-feeling tunic, a pair of pants, and some worn sandals in your lap and glares down at you until you put them on (if you refuse, they'll tell you they can kick you back down that well if you don't want to cooperate).

Once you're fully clothed, another apprentice clamps some heavy iron shackles around your wrists and leads you on. The High Mage is far ahead of you already, muttering some long string of Thornean curses before he stands up straight and pauses, spinning to face you.

"One more thing," he says, holding one hand in the air and chanting something under his breath, "Can't have you getting too troublesome."

If you had powers, the slight connection you still had to them slips away completely and you're left with nothing as the four apprentices drag you towards the castle. Despite your prisoner status, they will answer your questions to the best of their ability.

Once you arrive at the castle you're brought to the dungeons and thrown into a locked cell. There are four people to a cell, and two sets of bunk beds with a thin and lumpy straw mattress. If you're over six feet tall, these beds are going to be awfully uncomfortable. You might as well meet your roommates. Once per day you're dragged out to an enclosed courtyard for one hour of recreation (with some crude weights, benches, and balls lying around but not much else), where you can meet the rest of the prisoners, but you can also talk to your immediate neighbors in the cells on either side and across the hallway. Just don't yell too much or the guards will snap at you to be quiet.

Everyone in the dungeon is fed one meal a day, and for a prison meal it's decent: a bit of meat, a bun, and a salad. It would seem that the Thornean chefs take too much pride in their craft to send bad food to the dungeons. The meals are all served in equal portions, though, so the smaller prisoners may be overfed and the larger ones may be getting hungry. Feel free to fight for food or share with your cellmates.

Crudely embroidered on the back of every prison tunic is the same image that was on your card and the name of the sign beneath it. A guard may explain a bit about the sign, and will be blunt and honest but not overly negative about it.

You may be blessed with a visit from one of the more welcomed newcomers, and they may sneak you some extra food or a small book to read or they may share some of the information they've gathered. The guards will even interfere if the honored guests are being overtly cruel to the prisoners from now on.




Questions


How many slots are open?
Currently, there are only four slots open for new players. We will process activity check before opening applications, so we will have a better idea of the exact count then. Existing players can apply for a second character withour restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Whether your character is honored or imprisoned has nothing to do with their personal morality, or how highly they regard themselves and their own accomplishments. Anyone can be put into either situation.

Can I try out both scenarios?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with Ambrose?
Prisoners will be dragged against their will. Honored guests will be forgiven for their moment of panic or anger if they have one, and Ambrose and the apprentice mages will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, Ambrose will warn them once that he's willing to put them back in the well where they came from (see below), and if they continue to fight he will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the castle, murdering the castle staff, etc.), what would happen to them?
Characters who make too much trouble for the mages and other staff would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude (if they are an honored guest) or a punishment like denial of food or temporary solitary confinement (if they are a prisoner), and there will be plenty of opportunity for destruction and murder later, but for now the Thorneans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from the original TDM that isn't on this one (eg. the library), can I do that?
Yes!

Is the power loss for the prisoners permanent?
No, although honored guests will regain their powers first due to the lack of interference from Ambrose, the prisoners will be able to regain theirs soon enough as well.

Can the prisoners talk about anything private, or will they be overheard at all times?
There are guards patrolling the dungeon, but they aren't always within earshot. Most of the attention is being focused on the new guests, so the prisoners will have some opportunities for privacy.

The first prisoners in June were just thrown in their cells without being told they are awaiting trial. Will they be told differently now that the new prisoners are here?
Yes, all prisoners new and old will be told that the Court has shown mercy on them and they will be given a fair trial sometime in August to determine their fate.

Whether or not that's actually true - and whether they believe it, even if it is - is another story, but they will all be informed.

Can my character leave the castle?
Honored guests can leave the castle itself, but cannot leave the surrounding town.

Can my character eventually side against Thorne if I choose to make them an honored guest/can they side with Thorne if I choose to imprison them?
For this TDM, it will be easier for welcomed characters to side with Thorne and for imprisoned characters to side with one of the other two factions, so we encourage you to take a look at the factions and see where you might want your character to go.

However, that is not set in stone and if you change your mind, characters in Scenario 1 will be able to betray Thorne, and characters in Scenario 2 can work themselves into Thorne's good graces.

How much will my choice of scenario affect my character's plot later on?
This choice will affect characters throughout August, but our August event will wrap up the honored guests vs. prisoners plotline, so your character won't be imprisoned for too long. This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in both scenarios can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the two scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).


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hylife: (03)

[personal profile] hylife 2021-07-20 01:58 pm (UTC)(link)
That happens to be the only self-descriptor Link has for himself, but in this case, it works - and he is absolutely going to chalk up his creeping unease with staying in this castle to a preference for sleeping in the wilderness.

"You're right," Link nods his agreement. Not that he suspects the noblefolk are lying to them, but he has always found townspeople to be reasonable helpful when it comes to gathering information. "We aren't the first to arrive here. The town must be eager to talk about it."
hylife: (13)

[personal profile] hylife 2021-07-20 02:05 pm (UTC)(link)
Link lets out a laugh as the older man gulps down his water.

"It's just like Goron spice! Tasty, right? I guess good food is universal, huh..."

Link trails off. It really is uncanny how exactly identical that complex and firey blend of spices is to the food that Link knows from Hyrule, but it's impossible for them to be one in the same. It's just a coincidence, surely?
ibram_gaunt: (Default)

[personal profile] ibram_gaunt 2021-07-20 02:08 pm (UTC)(link)
"Some things certainly are. It reminds me of the food from Hereodor." Which is nowhere near either here or wherever Goron is. Odd...
princessvegas: (026. the city's ours until the fall)

[personal profile] princessvegas 2021-07-20 02:10 pm (UTC)(link)
He didn't really talk to me. Just said... said that he thought he'd worked out the kinks last time, then that they needed to take me to wait for a trial. The other people, they told me that they're bringin' people to help but I'm a mistake, and that I'm a Wheel of Fortune? One of 'em said that maybe my luck'll help me at the trial.

[ She seems terribly confused, and not without reason. Since she'd been uncooperative enough to get frog-marched downstairs, she had received much less explanation than she otherwise might have. Frankly, she's lucky they even told her what the sign was named.

With a look of very genuine worry in her eyes, she reaches through the bars again, although this time it's with a shaky hand that tries to take his, seeking reassurance or comfort. There are the very beginnings of tears in her eyes. ]


You won't let 'em hurt me, will you? Daddy?
lamentedinnocence: (lass mich dich nicht lieben)

Leon Belmont | Castlevania: Lament of Innocence | The Wheel of Fortune

[personal profile] lamentedinnocence 2021-07-20 02:22 pm (UTC)(link)
I. Sleepless Night 🗡

[ He’s slept in places far less comfortable, on forest floors or in smothering heat. It isn’t the straw mattress that keeps him from doing so this time. It isn’t the sound of mice skittering across the stone floor either. Nearly two days awake, Leon lays on his bunk with his back to the bars of the cell. Long, vertical shadows cast across a crowded space. The torchlight from the hallway slips through them, flickering orange and faintly illuminating the company that shares his enclosure. Tired of squinting and guessing, he’s finished wondering whatever the different emblems on their tunics might mean.

He thinks instead of the home he doesn’t have and of Sara, no longer able to miss him or pray for his return. Despite how his weighted eyelids beg him to, Leon can’t sleep when he remembers that nothing waits for him anymore.

A loud and sudden clatter pulls him from his thoughts. His cellmate? A visitor? He’s too groggy to distinguish one sound from another. He jolts to sit up on reflex anyway, shackled ankles pulling chains across the ground as he does. He has to affirm that the lot of them aren't in any danger. ]


Who—?


II. An Offering 🗡

[ Maybe they’d seemed unwell, or they’d had all of their meals until now stolen by a cellmate. Whatever the context, Leon has noticed. He passes an arm through the gaps of his own door, just outside the neighboring prisoner’s reach. Lodging his shoulder into the space as far as it’ll go, his sleeve rides up the length of his bicep and crumples close to him against a cold iron bar. In his hand is a roll of bread. Food. ]

You can have mine.

[ Should the prisoner extend their arm, they may be close enough to accept. Should an honored guest pass through without paying enough attention, however, they may cause Leon to retract his arm back into his pen or otherwise trip over his offering. ]


III. Fresh Idea 🗡

( Feel free to plot with me if you have something in mind for Leon! You can reach out via PM or on Plurk at [plurk.com profile] joousama. )
spawnofsatan: (28)

Michael Langdon | AHS: Apocalypse | The Devil

[personal profile] spawnofsatan 2021-07-20 02:38 pm (UTC)(link)
I. Dungeon [open to all]
[ After a rather rude interaction at the well he'd been unceremoniously pulled out of and being tossed in a musty cell, Michael is annoyed. Perplexed as to how this even happened, because the last thing he knows with certainty is that the witches had done a spell that had been his unmaking. Honestly, he should have saved the gloating and not underestimated them. Cordelia had been a shock.

Well.. it's not as if it matters now, does it? This isn't a place that should exist, yet here they all are. Being blocked from his abilities puts him in a sour mood, too. It hadn't been so long ago that he'd been struggling with them. They were a comfort that he no longer has access to. They'd better pray he doesn't get them back.

Not willing to sit down just yet, and filled with a bit too much energy for his liking, Michael takes to pacing the small length of the cell, not unlike a caged beast. His gaze roams over to whomever he happens to see first, whether it's someone as trapped as he is or someone on the better side of the bars. ]


What have they told you about this place?


Rec Yard
[ It's not much for recreation, merely a failed attempt at providing some sort of distraction from the darkness and damp their cells provide. He's taken up one of the small leather balls, tossing it up and catching it. Mostly, he's bored. He's used to playing the waiting game because the best-laid plans are the ones that are meticulous and drawn out, but he doesn't have the upper hand here and he greatly dislikes it. However, people are the greatest resource one can possess, and they've made the rather poor decision of pushing them all together and letting them mingle. The easiest way to sow dissent is to let people talk. ]

I don't suppose they've offered you a valid reason for your incarceration?
spawnofsatan: (315)

[personal profile] spawnofsatan 2021-07-20 02:51 pm (UTC)(link)
All over, really. Los Angeles when it happened, then I traveled to the outposts around the country.

[ He purses his lips, looking Julie over briefly. He'd have remembered killing a pretty face like that. ]

Tell me about Vegas. I can't say I've ever been.
deadtective: (twenty.)

[personal profile] deadtective 2021-07-20 02:54 pm (UTC)(link)
It used to be more common a while back, apparently.

['apparently', as if she'd been hearing stories like that secondhand rather than investigating sources herself. in a world of magic like this it's fine to establish she's familiar with the concept, but there's still a part of Hazel that wants to put some distance between her and such acts. it makes her seem more human, less of a threat.]

Not exactly the kind of shit you go looking for unless you have to, you know?
hylife: (10)

[personal profile] hylife 2021-07-20 02:55 pm (UTC)(link)
"Seventeen," Link manages to mumble - somewhat incoherently - while his cheeks are squished between Nero's hands. Only when his brain catches up to what is happening to him does he raise his hands to push the other man away and free his face, looking somewhat bewildered.

He isn't exactly used to people, let alone being manhandled. At least Nero isn't as big and as free with his person as a Great Fairy.

"Uh, banished?" Link repeats, obviously only further confused. But, if one wanted to phrase his 100 year sleep in the Shrine of Resurrection that way - it wasn't Not a banishment - but how would Nero know about that? This is all so bizarre.

"I lost a war?"

Eventually Link is going to figure out that they aren't talking about the same thing. He will.
cryptsleeper: (Default)

Iii

[personal profile] cryptsleeper 2021-07-20 03:40 pm (UTC)(link)
[There had been a small buzz when new faces appeared one day, marched into the jail cells like everyone else. Alucard had only observed with some relief that the cell he occupied being full to capacity made life a little easier. No one new to deal with, and quite frankly, he knew his current cellmates were a stroke of luck in their way.

It wasn't until the first day that the newcomers were about the yard for the allotted single hour of outside time that Alucard felt the world shift and roll underneath him in the worst way possible. In walking towards the area he always occupied in the precious hour (perfect sun and shade as it got too hot, far away from the guards and from where most others congregated), there was a ghost. Or a harbinger. Something.

Leon Belmont. The source of four hundred years of Belmont vs. Dracula, a driver of so many of his father's actions, the proud French knight who left everything behind to hunt vampires and take up night work. It couldn't be anyone else, Alucard had gone past that portrait too many times.

He's careful not to gape. To keep moving, making sure that he doesn't invite attention. But inside there's a new fear. It was one thing, having a hunter like Geralt as a cellmate. He was blunt enough about what it'd take to turn talents on Alucard (enough coin and enough of a threat), and the two at least got along. The Belmont though? Practically a saint in the eyes of his family, with none of Trevor's roughness and hard living, likely here in his prime from hunting Dracula?

He's not scared. Not exactly. For now he is only overwhelmed, processing this new face in conjunction with what, precisely, he'd like to do to the Kingdom of Thorne for the past two months of imprisonment, humiliation, and restraint.

So he stands in his spot, eyes closed, seeming to enjoy the summer skies. Only Alucard's hands shake, giving away anything at all.]
hylife: (02)

[personal profile] hylife 2021-07-20 03:43 pm (UTC)(link)
Familiar things are a comfort in a strange place. Maybe that is why Link took so enthusiastically to cooking during his time in the wilderness... but now lacking the independence he had then, it's a nice substitute to have a 24/7 buffet.

After swallowing another bite of meat pie, he remarks, "Strange, isn't it? To think we're all from different worlds."
ibram_gaunt: (Default)

[personal profile] ibram_gaunt 2021-07-20 03:54 pm (UTC)(link)
"Very strange. There's so many different kinds of worlds, too." More than he ever thought existed.
extremethirst: (>D)

i

[personal profile] extremethirst 2021-07-20 05:00 pm (UTC)(link)
[ It's becoming a bit routine with how he comes down to the dungeons. He is starting to spend more time among those in cages than out in the bright sunlight. It isn't really that he wants to revel in their misery and anguish -- he could enjoy that just fine in a comfy room. No, it's more that he's wondering about the breaking point of every one of the wrongfully imprisoned.

At what point will they stop wanting to play nice and start murmuring about murder? At what point will they want to see this entire country burn to the ground?

It isn't misery that he's interested in. It's what people do with that misery that he finds fascinating.

But he stops when he sees -- what he thinks -- is a familiar bob of white hair. The build is also similar to that pretty boy. He gets his hopes up, because really, what lunatic would summon Nero without One? Gripping onto the bars, he leans his face in through the gap as far as it can go. He barks out a harsh laugh, spit flying out past his lips and onto the floor. ]


You fucking idiot. I can't believe this shit. You finally got what you want -- people thinking that you're a monster before you start absorbing all their blood.

[ Of course, he doesn't have warm, welcoming words for his long companion. One also would be disturbed if Nero didn't greet him such a harsh, cruel manner, too. ]

How does it feel to know that I got a celebration about my dick while you got locked up in here? [ Again, it wasn't like that, but Nero loves saying that is what happened. He just loves joking that the mage -- whatever the fuck his name is -- was so overcome with joy and awe over the sight of his massive slong, that he made him an honored guest. ]

[ Violently shaking the bars, it doesn't do anything to move them, but he still can't hold back his excitement. ] Hey, what do you have to say for yourself, One?!
spawnofsatan: (367)

in the yard

[personal profile] spawnofsatan 2021-07-20 05:09 pm (UTC)(link)
Most people, when presented with the promise of human interaction, will take the risk. Even if it ends negatively, humans are the most social creatures in the world and can't seem to curb the necessity. Lucky for Martin, Michael hasn't been doing much more than watching. He stands against one wall of the stone courtyard, rolling a worn, leather ball between his hands as he does.

When he's addressed, Michael tips his head toward Martin with a lazy smile. "I suppose that depends upon the circumstances of your own life. But yes, things could certainly be worse."

He doesn't mention that he could make them worse, but that's not on his list of priorities at the moment. Small mercies.
extremethirst: (o_o;)

[personal profile] extremethirst 2021-07-20 05:13 pm (UTC)(link)
"Wow, you really are a whelp." Surprisingly, Nero says it with some affection. He smiles almost warmly as he pulls his hands back so that he can ruffle Link's hair. Good. It means you don't know a lot of magic yet. His stare darkens even at he keeps on smiling at his dear "cousin."

Of course, even elfin children are able to use one or two mind control spells, it what makes them so precocious!

Nero comically tilts his head to the side. His eyebrows furrowing at Link's confusion. Just as he is attempting to rationalize it, the young elf drops something of a bombshell on him. "You lost a war?"

That is absolutely fucking impossible.

The elves do their best to stay out of all wars; they don't initiate shit with anyone. It's the whole 95% being pacifist racist bastards. Even if the 5% decided to start some campaign, the elves wouldn't call it a war. They'd treat it as something not connected to them. Certainly, a person can have a one-person war -- in One and his case, it's more like a two-person war -- but that's different.

"What do you mean that you lost a war?!"
lamentedinnocence: (tot zu sein ist komisch)

shadow hearts... i pounce!

[personal profile] lamentedinnocence 2021-07-20 05:16 pm (UTC)(link)
[ Leon notices that Alice isn't here to bring them their daily meal or to let them out for their hour of sunlight. While a few guests here and there had wandered into the dungeons, Leon had always assumed they'd been here on prior business rather than because of curiosity.

It's when he's directly addressed that he hesitates to respond, similarly looking to the same guard as if he needs permission to speak. When he realizes that he won't be stopped, Leon clears his throat. It's been a while since he's used his voice. ]


They haven't been torturing anybody, to my understanding. [ It's a low bar, but to a former crusader, a standard. He hears the guard snort after his answer has been put out there. ]
cryptsleeper: (arrogantpire)

Rec yard

[personal profile] cryptsleeper 2021-07-20 05:54 pm (UTC)(link)
[Alucard has noted the new faces. There was precious little opportunity to do so at first, the cells in the dungeon being arranged as they are, but the rec yard corrects it.

As before, there's no unifying factor. Nothing obvious. It reinforces exactly how arbitrary any of this is, although they've been spared the joy of being used as prison labor. (So far.)

He makes a point not to observe any newcomer for too long. To do so invites attention and--

--he's failed, clearly.

So the man get a response, cool and clipped.]
Define valid.
souille: (Default)

Abigail Hobbs | Hannibal | The Hanged Man

[personal profile] souille 2021-07-20 05:54 pm (UTC)(link)
The Dungeons

i.)


[ At mealtime, Abigail shovels everything into her mouth as quickly as she can, having sized up the other prisoners and realising that physically she wouldn't stand a chance if one of them tried to take her food from her. She glances around nervously at those nearby, silently willing them to leave her be. ]


ii.)

[ Her roommates will already be fed up with her by the first night. She sleeps lightly, tossing and turning in her bunk, the lumpy mattress and rough tunic just adding to her discomfort. She murmurs to herself in her sleep, the same words over and over: I'm sorry-- It's my fault-- Please don't look at me like that--

At some point in the small hours she sits bolt upright, panting heavily as she tries to shake off her nightmares and reorient herself. ]



iii.)

[ Wildcard! Hit me up and I'll post a starter for your character. ]
nadine_he_loves: (dramatic flair)

[personal profile] nadine_he_loves 2021-07-20 06:27 pm (UTC)(link)
Yeah, I've seen it. I've been...I don't know, they took us out there and we were absorbed into some sort of plane of existence connected to the Singularity. It was weird, I've...I've had some experience with communicating in a dream space, but nothing like what happened out there.

[It had been, in retrospect, an unsettling experience. That loss of self...Nadine doesn't want to go through it again. Or think about it too much.

But she doesn't mind sharing the broad strokes of what happened. This Roland will probably have his own encounter with the Singularity.]
shadowsran: (152)

I

[personal profile] shadowsran 2021-07-20 06:40 pm (UTC)(link)
[Misty pauses mid-step, tense and somehow guilty for having been spotted, in passing or in the dungeons at all. Distance has been kept as a general rule; no reason to believe quite so quickly that all imprisoned parties are truly innocent, and little desire to gain an unearned reputation as a sympathizer, as someone nosy.

Whether or not she was didn't matter - there simply shouldn't be any evidence for it. She's silent a beat, mouth hanging open, before clearing her throat.]


About these cells specifically, or...[She gestures vaguely upwards, outwards, the castle above and the town beyond.] Everything?

[One answer is much shorter than the other.]
belltowers: (seven)

[personal profile] belltowers 2021-07-20 07:58 pm (UTC)(link)
[ Well, one of them isn't that fed up. Gus hasn't said anything, anyway, and now she's awake, watching Abigail with a curious look that she isn't bothering hiding.

In a soft voice:
]

All right?

[ Does she ever sleep? ]
Edited 2021-07-20 20:00 (UTC)
souille: (053)

[personal profile] souille 2021-07-20 08:05 pm (UTC)(link)
Sorry.

[ She almost whispers it, not quite meeting Gus's eyes, feeling like a rabbit caught in the headlights. ]

I didn't mean to wake you.
belltowers: (six)

[personal profile] belltowers 2021-07-20 08:11 pm (UTC)(link)
It's fine, you didn't.

[ She doesn't sleep, apparently. ]

It takes a lot to wake me up if I'm actually asleep, it just takes me a really long time to get to the sleeping stage. And I grew up around night terrors--my dad--so it will also take a lot more to bother me.

[ Gus is just lounging on her shitty bed, stretching out, trying to commune with ... annoying prison background noises. Could anyone without a sleep disorder sleep here? ]
souille: (028)

[personal profile] souille 2021-07-20 08:18 pm (UTC)(link)
[ Abigail relaxes a little at that. She brings up her knees to her chin and folds her arms on top of them, resting her head on her arms. ]

I'm not sure I'd want to sleep deeply like that. It's harder to escape from.

[ Her nightmares are awful, but at least it doesn't take much to wake her from them. ]
belltowers: (three)

[personal profile] belltowers 2021-07-20 08:26 pm (UTC)(link)
It is, and I'm a doctor, so I need something like five alarms to get me up in the ... whenever I need to get up. If I've managed to fall asleep in the first place. When I'm on call, the nurses make me do math so they can confirm I'm really awake.

[ Gus' smile is shy, but there's confidence around the edges. It might be that she's got what looks like a few years on Abigail - though it's hard to be sure of her age by looking at her, she's 26 - or it's that she's currently subsisting on pure bravado. ]

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