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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-01-20 09:31 am
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TEST DRIVE MEME #5

TEST DRIVE MEME

Welcome to the fifth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads— 1, 2, 3, and 4.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to Cadens

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Currently, there are 23 slots open for new players. We will process activity check before opening applications, so we will have a better idea of the exact count then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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subhuman: (pic#14142371)

[personal profile] subhuman 2022-01-23 08:47 pm (UTC)(link)
Good to know we're not stuck in this playpen indefinitely.

[ Not that Dante was playing on staying, but he's forced to bide his time for now. He cocks his head to the side. ]

So what's the big city like? "Cadens", or something?
notenoughbooze: (Default)

Kelebnar | OC | The World | Thorne

[personal profile] notenoughbooze 2022-01-23 08:56 pm (UTC)(link)
1. Arrival

It's a surely terrifying sensation for anyone to take a breath and feel it burn its way through their throat. Doubly so for a fire mage, when this kind of contact with the opposite element feels like a direct assault. If he were thinking straight, Kelebnar would remember he cannot really drown. Mages are incredibly difficult to kill. It doesn't help, though. When the instinct takes over, all the intellect goes out of the window.

So he catches the hand that reaches for him like one fighting for their life, and emerges from the water wheezing, coughing and spitting water. It takes him a while to get his bearings. Only to realize that he has no idea where he ended. Not where he planned to, for sure. To his slight embarrassment, he is completely naked. The latter fortunately remediated quickly, even if the former takes a bit more time. Not that what the local says as they walk towards the castle makes any sense to him. Whoever those people have tried to summon, they must have spectacularly failed, since they got him. No one in their right mind ever wants to get him.

"I knew I was famous, but I had no idea I was this famous."

What he really thinks is that whole tales of your exploits it's a giant pile of manure. Nothing about this place looks familiar, and he had travelled all around the continent. He might have never ventured to the southern one, but he can't get lost anywhere on Kolven. This? This is not Kolven. Even the air tastes weird.

2. Dinning Hall

His plan is simple: find food, find shelter, get a look around. Maybe gather some info if that's not too much for the first day. Time and time again, Kelebnar has learned not to let his worry fly too far into the future. So the moment he realizes there's a whole banquet set up for the likes of him - that there are others is as much of a surprise, as it is not - he parks exactly there for a longer while. Should anyone observe him, this one eats like an army. And while he's at it, he's more in the mood for conversation.

"That's awfully kind of them to provide as us with room and board. It makes one wonder what they will expect in return."

Yes, yes, the world is in peril. When exactly it isn't? He heard the first time. But what is that they really want. Not that he'd ever say no to hospitality. He needs to eat. He needs to eat double if he wants his magic back. Because right now, he feels extremely uncomfortable without it. It never bodes well whenever he's this weak.

3. Wandering around

It's important to get the lay of the land as soon as possible, and that means going around and talking to people. So Kelebnar does exactly that. How he manages to look like a stray vagabond in those shiny silks they gave him is his own trade secret.
subhuman: (pic#14142372)

[personal profile] subhuman 2022-01-23 09:01 pm (UTC)(link)
[ Well.

That was entirely unexpected and very easy. Things rarely go Dante's way but he is never going to turn down a victory, no matter how minute.

Dante turns the tart over just to inspect it before tossing the whole thing into his mouth, having no problems being all crumby over it--literally. ]


A whole lot of nothing doesn't add up to much.

[ He only finishes chewing after talking, of course. ]

But many thanks, neighbor. Thought I'd missed out on the best thing this place has to offer.
cryptsleeper: (arrogantpire)

[personal profile] cryptsleeper 2022-01-23 09:07 pm (UTC)(link)
A small mercy, I'll agree with you on that.

[How to describe the city then. Alucard goes quiet, considering the best way to answer. He's poorly suited for city life and more than that, the dhampir's learned that there is no good point of reference. There's too much of a gamut when it comes to those from other worlds.

He lets out a thoughtful huff, finally arriving at his conclusion.]


That's correct. It is...large, and crowded. Prefers technological advances over that of magic - you'll find that the Thorne is the kingdom where magic is the priority. Cadens enjoys innovation, but I can't tell you where the inventions seem to be leading towards at the moment. The rest requires experience, in my estimation.
subhuman: (pic#14142375)

[personal profile] subhuman 2022-01-23 09:09 pm (UTC)(link)
[ Dante pauses, looks down at his own tunic like he just remembered that's a thing that exists, and then nods. ]

Oh right.

[ He dusts his top off like the symbol is dirty or something before eyeing the other man's. Hmm. He'd originally thought this symbol thing might be some sort of personal jab, but maybe that wasn't the right way of thinking about it. ]

Real nice of them to give us name tags and everything, but the branding on our clothes is a little medieval for my tastes.

[ He raises his chin as he really looks at the symbol. ]

Which one's that supposed to be?
techmaturgy: (pic#15348839)

[personal profile] techmaturgy 2022-01-23 09:41 pm (UTC)(link)
[Nothing too crazy. Of course! Just space, apparently. Another planet, it seems like? Viktor is usually good at taking these kinds of things in stride, but the events of the past few days have been a bit much even for him. Possibly after a few more meetings like this, he'll realize how much potential there is, being exposed to so many people from so many different places (worlds, universes, planes of existence...), but right now it's a lot to take in.

He laughs a little and shakes his head, apparently in disbelief.
]

Here I am attempting to educate the locals. You should be teaching me, instead.

supersoldier: (19)

no worries at all!

[personal profile] supersoldier 2022-01-23 09:46 pm (UTC)(link)
[It doesn't take long for the walk to turn into a run, and Sephiroth can tell--even before the distance's closed between them--that the man's intent is a violent one. The flash of a sword catching against the light is proof enough, brandished as an incoming attack. He has seen it before, time and time again, though it had always been within the framework of the battlefield rather than a busy city square. Yet his instinct remains the same, even worlds away, and Sephiroth turns with his own sword gripped in his left hand. Standard-issue, twin of the other.

The crowd parts like a wave, confused and panicked. They make room for the stranger barreling forward with an unknown rage, and the performers behind Sephiroth stop mid-act and stumble away from what appears to be a collision bound to happen. The SOLDIER, of course, pays attention to none of that; his focus is just as surefire sharp as the man coming towards him, heightened by some strange connective tissue that he still cannot ignore.

He can read his attack. It's clear as day, and he's already raising his blade to meet it. (A blade that is too short, too strangely balanced, unsatisfactory, but it will have to do.) The distance shortens between them in a breadth of a moment. The world itself truncates to allow the space and consciousness of two people -- himself and who?

He knows him. With each passing millisecond, he grows more certain of it. A flash of memory squeezed in-between these two blistering moments: that same head of hair, that same facial structure, yet gone a little sharper with the passage of time. A young grunt with his helmet practically plastered to his head. How? Why?

The command comes easy despite knowing that it'll get lost in the storm. He holds his ground, ready and certain that he can take the oncoming force with a block or a parry of his own steel.]


Stand down!
piqure: (pic#15419343)

[personal profile] piqure 2022-01-23 09:52 pm (UTC)(link)
[ no, no. better to rip the bandaid off quick. he won’t begrudge tony that. doesn't make the truth any less different and peter doesn't need the delicacy anymore.

their anxiety matches in spades, with peter crossing his arms over his chest, hands shoved against his sides. eyes on the road ahead of them, fallen in step with mister stark in seamless instant, an easily matched rhythm of footfalls.

the anticipation of the first question breaks as its asked. oh. here we go. peter’s tone is pointedly conversational. he's (still) a bad liar.
]

MJ? She's good. She got into MIT, actually. [ and there’s another thing, you see… ] But — we broke up. I guess. [ he squints at his own statement. did it count as a break up if she didn't even know who he was anymore? he settles on yes. ] It’s for the best. [ he believes that, at least. can't get wrapped up in all the danger that seems to stick to him like a web if she doesn't know him, right? it still hurts but that's beside the point. ]
whomthebelltolls: (That it's me that has all the control?)

Lady Maria of the Astral Clocktower | Bloodborne | Hanged Man

[personal profile] whomthebelltolls 2022-01-23 10:43 pm (UTC)(link)
[1: Thorne, arrival]

[Drowning. Everything with her is always drowning. The water, closing in, suffocating, drowning, entering her lungs - it's as horrifying as it always is in her nightmares, but still so familiar. When it isn't actually water, but the water is reflected anyway, it's still familiar, still terrifying, it's still... her punishment.

What is not familiar is being aided in any way. Being thrown out of the abyss, gasping, and onto the ground is unexpected. It's... moderately better than awakening covered in blood in a hell made specifically for her, but the crowd staring at her naked body isn't particularly appreciated.

But not before she notices a few pairs of eyes staring at the scars there, and on her throat.

She refuses to speak as she's led to stand, but perhaps it's for the best. Being as tall as she is, and now without the Blood coursing her veins (or at least, none she can feel), it feels... awkward. Her limbs are too long, too heavy. Clothes are at least nice, and fit well.

Then, the information bombardment begins, but she's... not exactly enjoying it. Everything that comes is... well. Familiar. Too uncomfortably familiar. Castles; she grew up in one. She knows the games of nobility. That's all she manages to absorb from the explanation. A war, some nobles. Might as well be her life from home. She knows how to navigate it, little as she actually wants to.

At least there's a library. While she does pull a few books, and lightly read a few, she does stop from time to time to put her head down, and rub at her eyes, like they hurt. Possibly because she hasn't really been back to her room to sleep since she arrived. No matter how close her head droops to the table.
]

[2: Cadens, after arrival]

[A military nation. At least the environment is warm, and dry. She wasn't sure what she would do if she woke up in some little seaside village. Fighting is comfortable, at least, and she's very confident with a sword.

They said her powers would return in a week or so - and while, after that time, she feels significantly stronger again, she's not quite sure everything is back to where it needed to be. She doesn't want to test to make sure everything is still there, that the fire still burns through the corruption in her veins, that the Vileblood taint still exists, but... it may become necessary.

The training ground isn't very well equipped with live steel, but she manages to find a nice, sharp knife regardless. Something that can really get some blood on it. With that, she quietly sneaks behind the tents - though she doesn't put as much care as she possibly should as she does so. Sometimes, she forgets she stands out, as tall and pale as she is.

Which may be how she's found with a knife embedded to the hilt in the palm of her hand, the blade sticking far out the back, blood dribbling down her fingers and pooling on the ground as she checks its properties, seemingly completely unconcerned with the massive wound in her hand.
]

[3: Solvunn, after arrival]

[Old gods.

She doesn't like that term, what it implies. Reminds her a little too much of Great Ones. Honestly, the idea that ancient gods should be anywhere with any real power would be... intriguing. It should be an opportunity she jumps at, to study, to emulate. Maybe it would have been, once upon a time, when she was a bright-eyed and bushy-tailed scholar of Byrgenwerth. When human ascension not only seemed possible, but like a great idea.

She isn't sure she feels the same about that, and the way these... Solvunn people talk about their gods seems to be it's not an attainable state. Becoming a Great One was possible. These just seem to be... smoke and mirrors gods.

But they do say, if you're not invited to the second settlement, you disappear.

Maybe she just wants to see the face of one of them, so she starts inquiring around.
] Pardon me. [Soft and quiet, is Maria's voice. Quiet, and cold, but there's a soft tone of inquisition there.] Do you know how one would... get an invitation from the gods to that second settlement?
piqure: (pic#15419354)

[personal profile] piqure 2022-01-23 10:56 pm (UTC)(link)
[ peter is more than fine with, for the moment, ignoring the singular experience. it's a relief to busy his hands, scoop up the box under an arm and follow along until he starts to recognize the buildings just a little bit more. hazy de ja vu coming into focus. it feels kind of nice, to be coming back to something, but he isn't quite sure what to do with that thought alone. keeps his thoughts at bay from racing, from thinking of where to pick up, where he left off, maybe he can intern at the lab again and start developing something and maybe he can go back to trying to figure out magic ]

Ummm, [ drawn out, like he's trying to count. ] Well, after the blip. So that's five years. [ so there's that implication. tony's dead, no need to wonder now. ] And then maybe — two more years after that? I'm done with high school. [ does it count as graduation if you're not on any record? peter thinks to table the thought for now, and likes to think he's keeping the conversation very!! casual!

he's a terrible liar though, and is glad for the box in his hands as something to focus his anxieties on.
] So that's been kind of nice. [ :/ ]

[personal profile] lackingtalent 2022-01-23 11:03 pm (UTC)(link)
[Link. That's a fine enough name. Short enough, to the point. It garners another smile from him- this, a little softer.]

Nice to meet you. Especially given... well, everything. I must admit, I was faintly concerned you might have simply told me to go away. Those just arrived seem quite preoccupied. Understandably so, of course. But that's hardly of help! I'd still be wondering around until nightfall came and the animals would come out.

[And as for his questions...]

Ah, yes. My name is Hythlodaeus. And I've heard this market has a number of things. Food, primarily. But apparently, there's quite a number of things that can be procured. Accommodation, work. Those sorts of things.

[Yes, he's going to make a point of saying that. Just in case Link is the child he thinks he is, and just in case he needs food in his belly and a roof over his head.]
techmaturgy: (pic#15348842)

[personal profile] techmaturgy 2022-01-23 11:04 pm (UTC)(link)
Ah. Well.

[He seems to have another moment of deciding very carefully what, exactly, he wants to say. It's not because he thinks she won't understand it, or that there won't be people here able to help him, but because he knows full well that the thing he was pulled away from involves a staggering breach of scientific ethics (even if he had intended to be the only test subject). Not exactly something you want to talk about at a first meeting. Or at all, really.

The broader scope is a little easier to divulge, but he's well aware that this is an unfamiliar place with unfamiliar rules and norms--it's possible that even the basic, most benign applications of Hextech would be considered forbidden here. He decides to tread carefully.
]

Most of my work involves technological applications of the arcane. [It explains his interest in her magic, at least.] So, you may be right.

[In that there will be people here with the relevant knowledge. Whether or not he wants to pull others into this is a bigger question, to be explored when he knows a little more about what he's working with. He seems to shake off his thoughts.]

I've forgotten my manners. It's Viktor.
cryptsleeper: (the fuck did you say)

2!!!

[personal profile] cryptsleeper 2022-01-23 11:11 pm (UTC)(link)
[Alucard is only here for water on his way back to the city. He has been in the desert for a few days, mostly letting himself run wild as a wolf. There are days when he needs the experience, needs to claw and howl at the moon, letting out a whole host of feelings that doing quiet, meditative work simply does not allow for.

But sometimes his water budget allowance gets thrown out of balance.

So the outpost. So here, walking past the training grounds to refill his waterskin, walking past a--]


The medical office is in the opposite direction.

[Alucard re-evaluates what he says after it leaves his mouth. Far too tale and pale. There's probably some healing factor at play, isn't there?]
ofthesword: (Default)

hello I am here and I must -- 1

[personal profile] ofthesword 2022-01-23 11:13 pm (UTC)(link)
[There's nothing like catching your uncle (ugh) topside that jives quite like catching your uncle topside after being pulled out, naked and kicking, from a fucking well. Maybe some screaming was involved. Definitely expletives.]

You know, you really had me going with that little speech of yours. [Nero rounds around Dante from the other side of Camelot's equivalent of a buffet table, and while he may look very, very unhappy with this general situation, there also happens to be a little pastry in his hand with an icing flower on top that's got a big bite taken out of it. The decoration is nice, that's all. (Man's gotta eat, all right.)]

Oh, leave it to me, I'm going on vacation to the underworld, see you fuckers never. Now you're here, shoving dessert into your gob. [Attempting to, at least. That's. Not important.] That's what I get, thinking you had something under control.

[There's no sort of worry or anything buried under that. Nope. Not at all. It's like Dante's gone and left the baby in the kitchen with all the child-proof locks hanging off the doors.]

I'm hoping you left him some crayons and a coloring book to keep him occupied.
notrunninganymore: (Default)

Gabriel | Supernatural | The Wheel of Fortune

[personal profile] notrunninganymore 2022-01-24 12:05 am (UTC)(link)
[Well, if this is the angel afterlife, he's disappointed.

Not actually, since he could definitely imagine ways that it could be a hell--pun intended--of a lot worse, but it's not great either. It's weird. And full of humans, which is not exactly bad, but... Certainly not what one would expect.

So that means he's probably not in the angel afterlife. Cool. Great to establish that. He's so good at not-dying that he can even not-die accidentally. Ah well, he'll take it.]



[Thorne | Dining Hall]

[Okay, this place could definitely be worse. Gabriel's found the food already, and although he doesn't have to eat, he's also not going to pass up the opportunity when it's presented. That goes double for when there's anything with sugar in it, so just don't mind him gathering cupcakes into his arms like a little bandit.

Once he's scooped up a slightly ridiculous number of desserts and is holding them very carefully and precariously, he turns away from the table and nearly runs right into someone. He's briefly startled, but it's gone in a flash to be replaced with an affronted--]


Hey! I'm carrying precious cargo, here.


[Cadens | City]

[This place kind of sucks.

If he didn't feel like his feathers had been cast in lead, he would've been out of here on sheer principle the moment he'd been asked to stay put. The temptation to give it a shot anyway is still pretty strong, but he's showing great restraint for the moment. Someone give him a medal.

So instead of taking off, he does the next best thing, which is hitch a ride into town. He'll come back at curfew if he feels like it--he hasn't decided yet, and won't for awhile--but for now exploring the city sounds like the most fun.

In one of the local taverns he's liberated enough coins from some drunk guy to get himself a drink of his own, and being a generally sociable person it doesn't take much for him to decide to strike up a conversation with whoever may be nearby.]


Come here often?

[It's delivered with exactly the right level of self-awareness for the overused pickup line, including a quick and clearly joking eyebrow waggle.]


[Solvunn | City]

[It takes a day or two for even his most minor powers to come back online, which is... Annoying, to say the least, but considering how weak he'd been at home it's also not super unexpected. He'll make do.

Although he has no objections or hesitations when it comes to a minor bout of pickpocketing here and there, Gabriel also doesn't feel the need to chance drawing too much negative attention just yet. If he can get paid to do what he does best--being obnoxious--then that's a pretty sweet gig.

So he's found himself a position entertaining a group of kids while their parents are shopping at the market, telling a long and elaborate story complete with special effects. His reality-warping powers may currently be limited to some flashing lights, changes of color, and other small illusionary tricks, and it's not like that sort of magic is unheard of here, but Gabriel's charm and dubiously appropriate story of choice have still effectively captured the kids' attention.]


So, by day seventy I was starting to run out of ideas. If you were killing someone every day in a time loop and needed to keep things fresh, what method would you go with?

[It's not just a story, it's interactive! Adults are welcome to chime in as well.]
Edited 2022-01-24 00:06 (UTC)
leitstern: (Furious)

[personal profile] leitstern 2022-01-24 12:16 am (UTC)(link)
[Jasper narrows his eyes and presses his lips together. He places both hands upon the armrests - and shakes his head at the thought he cannot understand the difference. Though the line has become blurred over decades and now he cannot distinguish it at all. It is a hard truth and one he cannot see through delusion.

Because honestly? This man sounds like a coward.]


Obviously.

[It's certainly a difficult topic when he's left short of words.]
leitstern: (Determined)

[personal profile] leitstern 2022-01-24 12:21 am (UTC)(link)
[Jasper wrinkles his nose at the man's lack of manners. Not that he owns the right to claim better; his old friend knowing otherwise. He stops reminiscing and fishes around the table for a remaining slice of lemon and poppy seed cake. Not that he finds one - and so he chooses to continue engaging in conversation.]

You hardly believe the best gift on offer is the people, then?

[How does one even make friends with complete and utter strangers? Where is the connection?]
righteously: (Clipboard11)

cadens

[personal profile] righteously 2022-01-24 12:40 am (UTC)(link)
( As it so happens, whoever may be nearby is one non-flannel clad denim-less Winchester, who practically jumps a foot in the air when that voice pipes up from just over his right shoulder. Beer sloshes over his stein onto the counter as one hand goes for a gun in his waistband that does not actually exist.

Two seconds later, his brain actually processes the face and the voice.

He relaxes minutely, but that's only because he's got to divert some of his energy into a resigned-incredulous peanut butter and jelly combo.
)

How in the hell- ( He just- ) What- ( A pause, and then with more feeling: ) What?
exoterminator: Metroid Dread (Default)

[personal profile] exoterminator 2022-01-24 12:45 am (UTC)(link)
No. [ She musters a smile, or something close to it as her face tightens into mirth. No, he's not in her way at all. She points behind him, the direction she was heading in. ] There's a stable not far from the school I'm delivering this to.

[ Cutting through the outer edge of the school's field was practical as much as it was selfish to want to hear the laugher of innocent voices, and she tried to time this to when recess was over so she wasn't trampling any smaller legs. Well... that was the idea, anyway.

Samus regards him again, looking at his ears and then back at the school house. He might not be a native, but, this might simply be the first pointy-eared one she's run into.
]

Shouldn't you be in class?
notrunninganymore: (Default)

[personal profile] notrunninganymore 2022-01-24 12:46 am (UTC)(link)
[Likewise, Gabriel doesn't place Dean instantly, though he does so maybe a little more quickly than Dean recognizes him; to be fair, he'd seen Dean not that long ago, so it's not as big of a shock as seeing him might be to Dean. Not that Gabriel knows that, so he raises a hand in a casual wave.]

Hey Dean-o, long time no see.

[It's not, it's been like a day counting the time here, but whatever.]

Sounds like you missed me, though. I'm touched.
righteously: (⁸  ren4)

[personal profile] righteously 2022-01-24 12:56 am (UTC)(link)
( A pause, during which time he manages to finally formulate his eloquent, well-articulated- )

...What?

( Yep, that is actual, honest to god, in the flesh (wings?) Gabriel. The world makes approximately zero sense. Can those nerdy mage douchebags summon up dead angels?

Holy crap, if that's the case they're gonna be so boned.
)

How- what the hell are you doing here? How the hell are you- doing... here? Last time I saw you, you were- well, you were in a porn, but before that you were scorchmarks on the hardwood.
sorser: (pic#15100721)

[personal profile] sorser 2022-01-24 01:23 am (UTC)(link)
[Right, utterly enthused.]

I’m heading back to my quarters.

[A brief tilt of his head to the exit of the gardens, indicating the direction.]

We can walk and talk if you want.
priestified: (𝘪𝘧 𝘺𝘰𝘶 𝘭𝘦𝘵 𝘮𝘦 𝘵𝘰𝘰 𝘤𝘭𝘰𝘴𝘦)

[personal profile] priestified 2022-01-24 01:23 am (UTC)(link)
[ He waves a hand dismissively. It isn't that Maxwell is really that humble about his skills, because he knows what he's good at it. Just, in the grand scheme of things? Compared to the guys he worked with?

A scrapper and an ex-pilot just isn't much, compared to them. And he figures anyone brought here on purpose must be more like them than like him (because he was no doubt a mistake). ]


Nah, I wouldn't go that far. I just take things apart and put 'em together, that's all. That's pretty much the same wherever you go.

'Course, they also use magic here... now, that? That I don't understand at all.
notrunninganymore: (Default)

[personal profile] notrunninganymore 2022-01-24 01:26 am (UTC)(link)
[Gabriel's eyebrows furrow for a moment at that as he studies Dean, looking for a hint that Dean's giving him a taste of his own medicine with the trickery, but... Huh.]

Gonna have to narrow it down for me a little more than that. I've been in a lot of porn.

[Which is true, though he doesn't actually need things narrowed down. The scorched wing marks thing is enough, but it doesn't make a lot of sense.]
snarkychampion: (pic#13159052)

[personal profile] snarkychampion 2022-01-24 01:37 am (UTC)(link)
I usually don't need weapons, but I'm a bit hamstrung at the moment.

[ No amount of attempting to make his magic work has succeeded so far. It is deeply unnerving. Magic has been a part of his life for so long that he is reliant on it. Hawke is dangerous with a staff and most weapons too, living as long as he has in the midst of trouble requires a lot of skill, but it is not the same thing. He reaches for power that he doesn't have access to and it makes him feel empty. So not the best few days of his life, although also, not the worst! ]

It did seem unlikely. I assume they're keeping a close eye on their armory. We may be important to them, apparently, but they're not stupid.

[ This is not the first time Hawke was deemed important to someone who wanted to use him for their own reasons. It might as well be on his calling card, if there was one. He isn't entirely against it, everyone has agendas, he's open to new allies, he just feels like they're walking on quicksand at the moment. Too many questions still. He sighs and drops what he was looking at, running a hand through short dark hair, glancing over to Viktor. ]

I'm Hawke. I'm not ordinarily much of a thief, but desperate times.

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