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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-01-20 09:31 am
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TEST DRIVE MEME #5

TEST DRIVE MEME

Welcome to the fifth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads— 1, 2, 3, and 4.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to Cadens

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Currently, there are 23 slots open for new players. We will process activity check before opening applications, so we will have a better idea of the exact count then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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cryptsleeper: (TREVOR WHY)

Arrival, museum

[personal profile] cryptsleeper 2022-01-24 01:20 pm (UTC)(link)
[Alucard is here because he needs to look at gravestones, and there are several on display in one particular corner of the museum. The exhibit is dedicated to different geologic formations and rocks in the desert beyond, and the style of engravings match one of the few remaining headstones he has left to repair. Their age has him wanting the work to be as seamless as possible, and so, the museum.

He is standing with nose nearly pressed against the glass when he hears the footsteps of another in the gallery. (This is not the most popular exhibit.) Gold eyes scan the space between display cases and--

--ah. Alucard straightens himself up and removes his nose from being so pressed against the barrier, but says nothing. The museum is a place of quiet refuge for many. He won't disturb that peace.]
carmesi: <user name="berks"> (131)

[personal profile] carmesi 2022-01-24 02:07 pm (UTC)(link)
[her eyes narrow a bit as she comes to understand what he means. allowing for magic to be used in technology, then? she can only think of HYDRA and how they tried to harness the power of the scepter—later confirmed to be the mind stone—into weapons that anyone could wield. the way it had been used in human experiments too, herself a willing participant of it.

though her opinion may be biased, she wonders if viktor's research is meant for a variety of destructive reasons or otherwise.

a smile pushes onto her face, regardless.]


Wanda.

[it is hard to get a read on what anyone's intentions are, in this world or otherwise, and wanda is not exactly one to push too much unless ultimately necessary.]

Most innovative men I knew would have been thrilled to hear your ideas. I don't doubt you will find like-minded individuals, [politely, not losing her smile] though I hope those ideas don't come with an expectation from those who do use magic.
veracious: (easystreet-endgame-p1-658)

steve rogers | mcu | justice

[personal profile] veracious 2022-01-24 03:16 pm (UTC)(link)
cadens; barracks & training grounds
[ Six simple beds lined up against simple walls and if Steve closes his eyes he can almost imagine he hears the crack of shells and bullets outside a chilly pup tent. It's been decades but the thrumming of war echoes in his bones and seeing the barracks, hearing the routine strike of training just beyond pulls him straight out of his body. It might have been comforting, more like home, once upon a time, but all he sees now is destruction and the raising of a gilded glove burned into the backs of his eyelids.

He stays long enough to drop what little supplies they've given him onto a tidy, made bed, before he swivels toward the training ground. He has questions, because this place? This is definitely as far from his own past, far from anywhere Lang thought he'd end up, as he could possibly be.

Not even a few steps into the training grounds and he nearly falls over a stumbling trainee, and he's so exhausted his body moves on its own, a strong hand reaching to catch them by the arm, stop them from falling. He feels drained, but it's a weariness he's used to. The woman with the sword who had no answers to any of his questions had assured him it was normal.

But what is normal in a place like this? ]


Easy, soldier. [ A breath, and he helps the person to their feet, a small, tight smile pulled across his lips. ] You alright?
thorne; library & dungeon
[ The castle corridors seem quiet, but every window he passes looks down on a small down far below full of life and noise. It's small, but he makes a mental note to explore when there's more light, more people. With night falling, he's not sure he trusts these walls, this city, enough to wander.

The library feels just as quiet but in a familiar way and he roams the shelves - he's not much for distracting himself too deeply in unfamiliar territory, but the people he's encountered thus far seem peaceful enough. Enough that he moves among them otherwise unnoticed, as if strangers arriving in a place like this is as commonplace as the sun rising.

Odd.

He's found some historical text, and there are a few spread around him at one of the shelves, each spine open to different pages and images - some of maps, some of old maritime logs, another some fictitious romance he mistook for something a little more formal. But his head feels like it's filled with fog - and even though he focuses on the words in front of him, he thinks about home, thinks about the stones, and - ]


A dead end.

[ When he's frustrated enough with the lack of information in the books, he'll be found wandering the corridors, headed straight for the dungeons. Now people look at him when he starts down the first few stairs, into the damp and dark. If the citizens won't speak, he's sure their prisoners will. ]
solvunn; the streets & market
[ Steve follows the crowd of people milling about in the markets where he dodges and weaves through the locals, trying not to step on the children and their furry friends who run underfoot. He has to pry a small boy from his leg after stopping to ask directions, listening as an old woman points him to the crossroads, where the gates lead to other settlements.

But you don't have to leave, she reminds him, the little boy whines his agreement, and Steve all but peels himself away from the conversation. He backsteps, politely excusing himself, and ends up shoulder to shoulder with a smaller group heading out to the main roads.

It's just as the noise of the market dies behind him and the main roads open in front of him that he turns to the first person beside him. ]


Where does this lead? [ He's been warned of monsters, of the creatures that lie in wait for those who pass, but monsters he can handle. ] It's safe to assume they brought us here on this route - I've walked the perimeters, this is the only way out.
ooc;
( dragging in Steve Rogers from Endgame, just before he decides to travel back in time etc. if you want to find him somewhere else in any of these settings, feel free - he's going to do a lot of investigating. you can ping me over at [plurk.com profile] cyclical if you want to try something different! )
Edited 2022-01-24 15:18 (UTC)
carmesi: <user name="berks"> (074)

[personal profile] carmesi 2022-01-24 03:36 pm (UTC)(link)
[there's the medical analogy thrown in there, she's sure, though the way he puts it makes sense. a boost in power, just to make it stronger. even wanda can see that doing so much is not a permanent solution—otherwise, they would all be happily un-summoned at this point in time.]

You may call it insight, [she tilts her head to the side, keeps her arms crossed] but I have never dealt with something like this before.

[the most obvious thing seems to blast it with magic, but even that can be experimental at best, catastrophic at worst, if done without regard.]

Magic is not exactly something I've studied, unlike yourself.

[keeping her cards close to her chest, is all.]
carmesi: <user name="berks"> (191)

[personal profile] carmesi 2022-01-24 03:42 pm (UTC)(link)
Bern is quite resilient.

[she motions at the boy, one final brush to his hair as he turns around to face the woman directing her question at him. himeka is greeted with a toothy smile, though he is hesitant about getting anywhere too close to the goat.

he prods at himeka's hand and puts a toy in it; a small acorn that looks like a man, with tiny branches hanging out from its shell.]


I think he would like you to play for a bit. [as by means of explanation—] He has trouble speaking.

[wanda raises her eyes towards the other woman, then the goats.]

She looks a little busy, Bern.
Edited 2022-01-24 15:42 (UTC)
sorser: (pic#15100721)

[personal profile] sorser 2022-01-24 03:49 pm (UTC)(link)
But it comes to you innately, doesn’t it?

[With or without study, that much is clear. He’s already got a counterargument ready to set fly.]

Westview wouldn't have happened if it didn’t. [The reality-shattering. Impressive, he has to admit, if not harboring very dangerously precarious potential.] Give yourself credit where it’s due. None of us have dealt with anything like this before specifically — and I have a feeling everyone’s experiences are going to help with figuring this out.

[He pauses. Stephen realizes he’s making one big assumption, but it’s a hopeful one. Banking on her ability to reason and dredging up any notion of teamwork that might still remain.]

Your magic’s a tool, just like mine. We just need to find the right application.
supersoldier: (34)

[personal profile] supersoldier 2022-01-24 04:00 pm (UTC)(link)
[Even Sephiroth picks up on the intonation of a joke; he had always been adept at reading people more than interacting with them, and her bluntness makes it clear. Though he cannot imagine it’s a lie, either — with how easily his hair had been untangled, mundane chores must be just as thoughtless for her and her magic.

He makes a low noise at the back of his throat. Acknowledgment, little more. They don’t need to linger on the subject if she does not want to. Lingering on stretched-out conversation, even if it feeds his own wondering, is definitely not a strength.]


I’d fear someone who paints walls better than me, too.

[Ah, the rare appearance of his own joke, even if its delivery is plain. Darkly useful as a tangent into not talking about her magic, even if it informs him of one thing: it is unique, and probably powerful.]

I won’t take up your time. You’re here because you like the quiet.

[Like him.]
supersoldier: (23)

[personal profile] supersoldier 2022-01-24 04:08 pm (UTC)(link)
[There’s so much to pick at, with that.]

It wasn’t random. You were in the middle of the training yard, so the assumption is that you were there to train.

[Again, the compliment is duly ignored. What is he supposed to say? Agree that he’d be a great mannequin posed in front of a store window?]

What’s your issue with authority?
Edited 2022-01-24 16:09 (UTC)
carmesi: <user name="berks"> (014)

!! solvunn

[personal profile] carmesi 2022-01-24 04:09 pm (UTC)(link)
[it is not quite like seeing a ghost, but it comes damn near close to it. wanda knows of one man who would stand composed, shoulders straight, and head held high despite the unknown factor of this world. lost are their bearings, summoned into this branch of the multiverse (as far as wanda can understand), and what little they can cling to is the impossibility of familiar faces—of friends that had once been considered lost.

she sees him in the markets, and curiosity sparks altogether with a desperate feeling rushing the beat, beat, beating of her heart. he walks fast, past the crowd, seemingly with a mission in mind. the main roads?

no matter, wanda catches up with him before he can make it to the road.]


Steve.

[she breathes, holding her arms crossed, but expectant of recognition. he is a friend she has dearly missed, and at a time like this it is the closest thing she'll get to a family, in this place.]
veracious: (1b8qWMlX)

ugh yells wanda!!!

[personal profile] veracious 2022-01-24 04:17 pm (UTC)(link)
[ When he accepted the fact that he would be traveling back in time to replace the stones, he knew that he would quickly become an unknown face in the blur of time. It's no different here, even though this is as far from what he'd ever imagined would happen. To hear his name in the din of shuffling feet and haggling from the market stops him in his tracks.

He knows the voice, he knows his name, and when he turns? He knows the face. She's... different, somehow, but he knows the face. His expression softens, the hard determination in his eyes replaced with familiarity and he closes the distance to drop a hand to her shoulder. He will always be the caretaker, even if his bones feel weary from the weight he's carried for so, so long. ]


Wanda.

[ ... she can't be here. For a moment, he wonders if he's overlooked how benign this place seems at face value. If he's underestimated that he's simply slipped through the wrong part of time and space. ]

... how did you get here?
supersoldier: (31)

[personal profile] supersoldier 2022-01-24 04:35 pm (UTC)(link)
[Well-suited, maybe. If these nations are eventually gearing up for war—even if they say, politely, that they are not—then why not summon a man who’s been labeled a war hero as an asset in their arsenal? It makes logical sense to Sephiroth, despite his soured opinion on the matter.

He does not acknowledge whether or not the other man is correct. There’s no need when his guess is a correct one, and instead, he hones in on one more unknown presented to them: what’s happening back home.]


Time moves on. [With or without individuals stolen away.] Isn’t that a given?
chosenfordarkness: (ellen mayo)

[personal profile] chosenfordarkness 2022-01-24 04:36 pm (UTC)(link)
"Couldn't possibly be because they don't want us to stray far." It's about the fanciest fabric he's ever worn sure, but it's not going to do much to keep the chill out with how thin it is. Annoying. He'd much prefer the familiarity of the Jedi robes, but they all have to take what they're given for now.

Anakin smirks. "Better run fast if it rains, then." The prospect of gambling is definitely a positive one. A place like this won't have podracing, which is a damn shame, but it will be interesting to see what the city does hold. "Oh yeah? You'll have to convince me."
funbreaker: (pic#14106043)

[personal profile] funbreaker 2022-01-24 04:42 pm (UTC)(link)
Anyone in their position would be right to be suspicious of all of this, Thancred imagines, and anyone who didn't feel such a way was likely just naïve. There's no getting around the fact that they've been abducted against their will, regardless of how well they're being treated or how happy everyone is to have them here.

"I would wager on both," he responds with a shrug before nodding in response to her question. "Fresh out of the fountain, as it were." He is not clear yet if the presence of water was a necessity of the summoning ritual, but it seems to have played some part. Or could it just be some sort of dig at his surname?

"I am Thancred. And you, my lady?" He cannot shake the urge to address the stranger with some level of formality, though he is more than open to correction.
sorser: (pic#15112970)

[personal profile] sorser 2022-01-24 05:02 pm (UTC)(link)
[Servant of the Assassin class tells him very little out of context, other than the fact that assassin-ing has something to do with her life choices. But Shuten-Douji? Years ago, it wouldn’t have earned even the faintest recognition; but his time entrenched in the esoteric and mystical, which did include the mythological, wins her a strike of recognition.]

It means something to me. Explains the horns, doesn’t it?

[An oni, and a very infamous one. Deadpan-]

And the drinking. Hope we have not much more to worry about than that.

My name’s Doctor Stephen Strange. Whether that means anything to you, I can’t say.
funbreaker: (pic#14106051)

[personal profile] funbreaker 2022-01-24 05:04 pm (UTC)(link)
Indeed, and if they assign it importance, we have no choice but to grant it some consideration as well.

[ Thancred puts a great deal of work into controlling how others perceive him based on what he may want or need from them, and so he would rather not have such information (accurate or not) on display for just anyone to observe. He assumes most of his fellow summoned would feel the same, even if they are not in his line of work.

Instead of asking the stranger what her arcana means (it is not information she offered up, and so he will not push it, though he has not forgotten what the merchant said), he opts to start somewhere simpler. ]


May I ask your name? I am Thancred.

[ He gives a small bow of his head in greeting. ]
falcony: (JbJtdW8)

cadens ;-;

[personal profile] falcony 2022-01-24 05:34 pm (UTC)(link)
[ sam is kicking himself a little bit for not working out someplace to stay out in the barracks during these times. this is the - what? second? third time that the entire schedule has been derailed for weeks at a time because he has to now work out a schedule to hop on a cart and take the half-day's ride out to the barracks just to check. check for what? that's a great question that sam doesn't really have an answer to. check for newcomers, to hand out some advice, to vouch for anyone having issues getting to the city proper. they're all refugees at this point, and sam knows how vulnerable people can be when they don't know where they are and what's going on.

and with what's happening with goro, with the sentiments towards solvunn, with the members of the thorne council coming for a visit, with...god. with everything. sam can't really sit by and let anyone fall through the cracks. not when so much is at stake.

so sam is here, feeling a little ridiculous and a little like a camp counselor who just ran out of pamphlets. he's lucky he's got such a good rapport with the other soldiers and mages at the barracks, lucky in the sense that they don't really react when they see him - some say hi, some he asks after, and then sam keeps heading inside. and that's what he's doing - he's heading inside, deciding if he wants to go check out the mess hall first or look into what the training grounds might look like when-

it feels a bit like seeing a ghost. sam's, who's attention had been ahead. who had been thinking of just about anything else. who had a place to be and things to do who was immediately, wholly and fully, stopped in his tracks by the doorway into the barracks themselves. it was just a figure, just a back, just a stretch of shoulders under whatever basic-ass tunic they hand out around here, and yet-

( he knew it was possible. he had a conversation with resident dead-man tony fucking stark about it. except somehow, still, the sight of him knocks something out of his chest. )

sam's voice is steady, when he finally speaks. curious, confused, betraying none of the way the entire continent of abraxas and all the worries he'd been carrying sort of just. fall away. ]


Steve?

[ sam's first thought is god, he's young followed soon after by he might not know. he turns fully to the room, now, waiting for any kind of confirmation. anything at all. ]
sakaya: (cause they think they can take me)

[personal profile] sakaya 2022-01-24 05:35 pm (UTC)(link)
Ah, so you're well informed. I was beginning to wonder if the magi that pulled me away from where I was from had any idea of what they're handling.

[ With one glass in hand she begins to idly size him up by circling him since she doesn't feel like staying still. ]

Mm. And your name is a touch odd, but I kind of like that.
funbreaker: (pic#14106041)

[personal profile] funbreaker 2022-01-24 05:44 pm (UTC)(link)
Thancred has already delivered his warning and this stranger is clearly aware of the risks of what he's doing. There's no point in pushing it any further than that, so he simply continues to nibble on the available finger food as they have their conversation.

It appears that the means of summoning is similar for all of them, and so Thancred can only assume that the fountain had served as part of the ritual. What significance that bears he could hardly say, and it would not be the first time since his arrival that he wished to have either Y'shtola or Urianger at his side to shed some light on the situation.

Thancred literally chews over the question implied by the stranger for a few ticks. "Well, they told me that they had somehow heard of my exploits from across the stars." That is not a comfort in any sense of the term, but he keeps his tone calm as he continues on. "Given their propensity for magick here, I cannot begin to imagine what use I would serve them either, unless they are looking to grow their ranks in other areas."

Truly, 'tis bad comedy. Why him?
petcromancer: (off-balance)

Night Time

[personal profile] petcromancer 2022-01-24 05:59 pm (UTC)(link)
[Hector, too, is no warrior. He's even less a fighter than Isaac, and he's spent precisely none of his time in Abraxas changing that.

But one thing he has been doing is forging. The mundane kind, at an actual smithy, making and repairing things like the tools and weapons currently bundled in his arms to deliver to the barracks. It's not his preferred work, but it pays the bills in a way that his magic can't in this technology-obsessed city. That it is night time makes no difference to him; he's never cared about keeping 'proper' hours.

As he makes his way through the training grounds, he's not looking too closely at the combatants. His focus is on finding the quartermaster, or whoever can speak for him in these off hours, so he can deliver his wares and get paid. If he'd spotted Isaac further away, he'd have fled. Isaac must want to murder him, and while Hector had been working himself up to rectify his past wrongs and then die when he'd been pulled from Styria into the summoning pool, he's come around to living. It's a strange, almost honest life he's made for himself here, and he's not keen to have it cut short.

But anyways, he's close by before the familiar silhouette registers, and when it does, he can't contain a surprised, Oh, fuck from slipping out of his lips.]
unwings: (castiel00227)

!!!! cadens

[personal profile] unwings 2022-01-24 06:05 pm (UTC)(link)
[ castiel's briefly stepped into the tavern to scan the crowd, on the hunt for Jaskier with a new culture question for him. distracted when the question hits him, the answer is an automatic, literal report, the pick-up line and cheesy brow action entirely lost on him. ]

No, I'm seeking a bard that frequent—

[ wait.

his eyes already hit max level suspicious squinting before they've touch on gabriel's face after a slow turn of his head to focus completely on the source of that voice. ]


Brother. [ somewhere between dubious and astonished, hard to tell with that sweet monotone lilt of his, castiel's eyes skimming over the man, head to toe, blinking like it'll clear an illusion from his vision. ] You're not dead.
whomthebelltolls: (Inside my head)

[personal profile] whomthebelltolls 2022-01-24 06:41 pm (UTC)(link)
[She hadn't really expected anyone to follow, but at the same time, she supposes she had been rather careless, the way she had gone. Discretion could be a bit hard to find on a military base, especially one as active as this. She hears a scuff of boot a scant millisecond before Alucard's voice, and it's enough to keep her from startling.

Of course, he says something completely logical; not many people with a knife through their hand as thoroughly as Maria has hers would likely be able to stand, or at least not once the adrenaline had worn off. Not so calmly. But Maria is perfectly serene as she stands up straighter, simply gripping her wounded hand near the wrist with her other.
] It's alright.

[It hurts, of course. It can't not hurt, she does still feel quite a bit of pain, but now that she has an audience she's rather disinclined to continue her research. So she just stands there, without removing the knife. She doesn't want the blood to coagulate on it, crystalize on it too much. Not where others can see.] It will heal. I was simply checking to see if their words about it being a week before certain natural abilities return were true.

Apologies for the mess.
leitstern: (Superior)

[personal profile] leitstern 2022-01-24 06:42 pm (UTC)(link)
Then let us walk.

[Jasper looks towards the exit with all the enthusiasm of a spiritless man. This man mirrors his own behaviour in a lot of ways but that fact is lost upon him as he starts towards the exit. He finds more to appreciate in how this man's attitude is honest.

He continues on. This man - Stephen? - seems intelligent enough to keep pace and not waste their time.]


What do you want to know?
funbreaker: (pic#14106051)

[personal profile] funbreaker 2022-01-24 06:48 pm (UTC)(link)
[ Those scars are what stand out to Thancred most, as it suggests the possibility that this man does not use his magick simply to help strangers reach books on high shelves. Not that he would have assumed such a thing, but between that and the title of doctor, he wonders if Stephen has ever served as a field medic. Or mayhap it's his own biases that cause him to immediately reach for battlefield experience as the explanation. It could be any other number of things.

An eyebrow is raised at that surname. He certainly would have made a comment if offered half the chance, but given his own complicated feelings about his last name, it would be a bit hypocritical to say something. ]


A doctor, you say. I suppose that explains your methodical nature in reading through these texts, then.

[ Thancred steps over to the closest table to set the book down and free his hands, then turns himself around to lean up against the side of said table and grant Stephen another once-over. ]

I'm beginning to wonder if I should direct my questions to you instead. [ It would certainly be more entertaining than poring over a book. ]
cryptsleeper: (Default)

[personal profile] cryptsleeper 2022-01-24 06:55 pm (UTC)(link)

[--It isn't the worst response to recieve, in point of fact. Someone's used to far faster healing and there are a myriad of ways to test the delay of one's natural abilities. All the same, this is...unsubtle, to say the very least. The word must flash across Alucard's face, as he raises his eyebrows and lets out a soft little huff of not exactly disapproval, but definitely suggesting that this may have been overkill for the intended purpose.]

Not my floor you're bleeding on.

[Still, the wound is deep.] You'll need to disguise your new accessory then, as removing it is the far worse option based on your experiment. I believe there's a supply building if you turn around and make a right.

leitstern: (Foreboding)

[personal profile] leitstern 2022-01-24 06:57 pm (UTC)(link)
[The question passes without remark. Jasper hesistates for a moment before rolling his shoulders; sighing as fingers dig into his arms before straddling his hips. He turns around towards this source of disturbance and disruption and offers neither a smile nor a wave. His eyes focus hawkishly upon this stranger only to lose sight of that marvellous sunset.

It cannot amuse him that this man stands almost as tall as his oldest friend. His demeanour is noticably quiet and thoughtful as he looks up at a man looking down upon him. Seconds pass by and he finds himself able to think of an answer.]


Believe me, I am hardly interested in discussing philosophy. So I believe a literal explaination is in order?

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