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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-01-20 09:31 am
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TEST DRIVE MEME #5

TEST DRIVE MEME

Welcome to the fifth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads— 1, 2, 3, and 4.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to Cadens

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Currently, there are 23 slots open for new players. We will process activity check before opening applications, so we will have a better idea of the exact count then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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whomthebelltolls: (That it's me that has all the control?)

[personal profile] whomthebelltolls 2022-01-24 07:10 pm (UTC)(link)
[The downside to being Maria is that she is, in fact, quite a light sleeper. There's a few reasons (horrible nightmares, and the constant stress of being on high alert that comes with being a Hunter, among others), but the final truth is that Maria does not sleep well, and even moving closer to her starts to draw her out of it.

Swapping the book she's about to be face-down on with a pillow, however, is a final straw, and her eye pops open. She doesn't sit up immediately with a start, doesn't really give any other indication that she's awake, but she does move, just enough, and her breathing is steady and quiet once more as she looks at her new companion.

And her voice? Exactly as steady. Cold. And a bit disapproving.
]

May I help you?
carmesi: <user name="berks"> (256)

[personal profile] carmesi 2022-01-24 07:13 pm (UTC)(link)
[trust steve rogers to express nothing but warmth and familiarity in a gesture as simple as a hand over a shoulder. he's always been a caretaker—her caretaker in many an opportunity; between him and natasha, they were the older siblings that adopted her into their little family. and with a world that didn't really hold much for them outside of their circle, was it not expected to become this close?

it definitely is him, though.

wanda's heart aches, because this can't be anything but temporary, in this world. but she wants to be selfish for once, and allow herself the comfort of the company of a friend.]


Like everyone else. With the summoning.

[she is taking him in; his features, no longer lost to faraway memories, barely a farewell in sight. she raises a hand, her fingers traipsing over the line of his cheek, as if the uncertainty of his presence will be diminished with the contact. she pulls her hand away just as quickly, eyes widened.]

I thought I wouldn't ever see you again.

[with all she's been through, the disbanding of the avengers stung because she no longer had a place to call home. she misses them every day—vision, natasha, steve.]

You're — Where did you go?
carmesi: <user name="berks"> (119)

[personal profile] carmesi 2022-01-24 07:27 pm (UTC)(link)
[perhaps, under different circumstances, wanda would find the fact that sephiroth made a joke more funny than the joke itself. for now, she takes it simply at face value, realizing that there has been a breaking of the ice of some sort.]

I'll keep that in mind.

[the ultimate fear of a guy who is certainly much taller than her, and whom she is sure she's seen in the training grounds.]

Though I prefer the quiet, the company hasn't been half bad.

[it's not like... her standards are high, or anything? but this man with the exceptionally long hair has a certain vibe about him that speaks of calculated restraint, of words that should not be spoken unless he really needs to. in this economy, wanda would loathe to undervalue how wondrous that is.]

My name is Wanda. [she offers, leaning back on the tub] Maybe next time we can talk when it's less about the quiet.
techmaturgy: (pic#15348816)

[personal profile] techmaturgy 2022-01-24 07:37 pm (UTC)(link)
You could always ask.

[If they're so important to these people, it seems backwards to kneecap them from the start. Viktor has no interest in weapons, but even a pacifist like him (more than that, someone mostly unable to fight at all) can recognize that it might be in his best interest to figure out how to defend himself. He's got no idea what awaits them, really, outside of the protection of the military outpost and Cadens proper, but he did make special note of the warning that they should be finished traveling not long after dark.

Still, Viktor knows that if asking for weapons was a viable course of action, Hawke wouldn't be in here looking for something to steal. Similarly, if he thought just asking for resources felt like a viable course of action, he wouldn't be here either.

So they have that much in common.
]

Viktor. [He offers a nod in acknowledgement.] I wish we were meeting under better circumstances.
Edited 2022-01-24 19:37 (UTC)
carmesi: <user name="berks"> (132)

[personal profile] carmesi 2022-01-24 07:38 pm (UTC)(link)
[always a counterargument at the ready, it seems. her wrapped arms tighten as he mentions westview again—pinpoints insight that wanda finds unnecessary for anything but to showcase that she is not quite off the hook. whether this is intentional or not, wanda feels it so.

clearly, she's a little guarded, even despite his explanation that he is not here to reprimand her.]


Shall we work together, then? Join magical abilities?

[she says this, but it's not certain whether she's being... genuine. again, she is hesitant—cautious—of offering more than what she can afford to give away. her face gives nothing away, a realm of her own, unmoving lines and awaiting eyes.]
Edited 2022-01-24 19:39 (UTC)
whomthebelltolls: (So condescending)

[personal profile] whomthebelltolls 2022-01-24 08:11 pm (UTC)(link)
[Still remarkably calm, she seems to process his words for a moment, turning slightly to look toward the supply building. Then, she pauses, and glances toward the ground. As per usual, she's bleeding possibly far too much, even given the gravity of her wound, but she remains relatively calm.]

Removing it was the experiment. But perhaps when I pull it out, it would be for the best if there was something more than ground and dirt to catch the blood. Wouldn't want to invite... pests.

[She almost says vermin, but no use pointing out what might already be in the blood.]

... Do you know if we can find a towel nearby?
notrunninganymore: (Default)

I... thought about but then totally forgot to ping you on plurk/discord omg I'm sorry

[personal profile] notrunninganymore 2022-01-24 08:14 pm (UTC)(link)
[Well, as far as siblings he would be okay with running into while he's basically powerless, Castiel's high on the list. So while Gabriel is a little surprised and not totally delighted, he's also not exactly bothered by this either and so his response has the tiniest hint of genuine affection.]

Hey, bro.

[And while that last comment from Castiel would be an appropriate reaction and Gabriel does recognize that, that doesn't mean that he can help but remark--]

Oh, you're gonna be surprised about someone not being dead? Pretty sure you're still holding the resurrection record.
historicallyloaded: <user name="avali"> (005)

[personal profile] historicallyloaded 2022-01-24 08:28 pm (UTC)(link)
[ He flinches and rears back, like a sparrow ready to take flight but stays his ground, green eye wide and thankful she didn't lash out at him or something instead. To be so silently and acutely aware of her surroundings reminds him in a way of some regal predatory animal, even so calm after being understandably disturbed from rest. This is absolutely none of his business but... ]

S-sorry, I just-- just thought I could help you instead? You look a bit knackered and even the most interesting books don't exactly make for the best pillows. [ Bravely nervous, he leans forward and runs his finger on the edge of the book for emphasis. Emphasis quickly turns into innocent curiosity however, and forgetting for a moment that it might be rude his finger slides under the corner edge of the cover and lifts--just an inch or so--to try and get a peak at what the title of the book might be that she dove headfirst into. ]
5point3: (tia-000067)

i.

[personal profile] 5point3 2022-01-24 08:32 pm (UTC)(link)
[ He remembers... he remembers the Omicron, remembers knowing what he must do to make it right— so that they can move forward, put an end to this. Remembers knowing that if he's even just a footnote, a throwaway sentence in someone else's story it will be enough. There was darkness, and then

this.

He'd never really learned how to swim; mostly just splashing about in the bay of Sharlayan (and another place, a long, long, time ago), so when the hand is offered, he takes it, rising up out of the water and onto the land with a gasp, his lungs burning. It takes him a few moments to catch his breath, but then G'raha sits up, hair and fur matted to his forehead and skin, an altogether unpleasant situation — but he's more interested in the person — people — standing before him. He takes in their explanation, wringing out his tail, pausing when they offer him dry robes. He pauses again as they walk, when tales of his exploits (his?? surely they must be joking) are mentioned to him, but G'raha stays silent, taking in his surroundings, the exposition.

He doesn't linger long in the room. Curiosity killed the— well, he's a curious lad, and while their explanation sufficed, it wasn't enough. Not that much is, for him. He can't use his magic, but he still knows how to be a little sneaky, and it is with that knowledge (and the hope that if he does get into trouble that he may at least be able to summon sword and shield), he sets out to explore.

Which is how he ends up in the dungeons, peering into one of the empty cells. He hears the footsteps before he sees the person approaching, and his back stiffens until he realizes— ]


Thancred!

[ G'raha steps out into a little bit of light, whatever anxiety he'd had about sneaking around this place alone subsided. ]

This is, I believe, the dungeons. And, unfortunately, they seem to be completely empty.
5point3: (tia-000944)

thorne!

[personal profile] 5point3 2022-01-24 08:35 pm (UTC)(link)
[ There is no near collision about it, so focused on getting to the dining hall (burgers!! they had burgers!!) is G'raha that he absolutely misses the six foot tall brick shit house standing in his way.

G'raha's the only one who takes a spill, at least, landing squarely on his rear, hands covering his face where he collided with Dante. ]


Ah! My apologies— I wasn't looking where I was going.

[ Obviously. ]
techmaturgy: (pic#15348786)

[personal profile] techmaturgy 2022-01-24 08:52 pm (UTC)(link)
[Viktor steps aside to make a little room, but the look he fixes Fandaniel with is one of I saw it first. Still, he seems to realize he's not in a position to make enemies, especially with potentially like-minded people who have engineering skills, and it's hard to make that assessment about the general level without a little bit of a conversation, however, so Viktor will indulge.

The excitement is not hard to notice. He decides to take a more calculated approach.
]

It will be useful for raw materials, at least.

[And he's got no qualms about taking any of this apart and cannibalizing it for parts--he has no real love for military equipment, which is what he assumes this is.]

What are you hoping to do?
sorser: (pic#15100685)

[personal profile] sorser 2022-01-24 09:00 pm (UTC)(link)
[Stephen sets the pace, taking the lead as they leave, though he falls into step with the other man as soon as the castle corridors stretch out before them. Long and ominous, like any proper medieval structure, with echoing footfalls that give away their presence to any around. The length of his red cloak trails slightly behind him.

Thankfully, it seems they’ve the hall to themselves for now.]


We can start easy. What kind of magic are you familiar with, in your world?
funbreaker: (pic#14106048)

[personal profile] funbreaker 2022-01-24 09:06 pm (UTC)(link)
[ Medieval? While this tunic is hardly to Thancred's taste either, he can't say that it's anything that out of the ordinary based on what he knows. Granted, sigils such as this weren't usually stitched on, so that may be what the stranger's referencing. ]

I'd rather replace mine as well, as soon as I have the option. Have you made it down into town yet?

[ He suspects that would be their best shot at finding some less eye-catching clothes.

As for what his symbol represents, Thancred has to admit it isn't the most revealing of them, and so he doesn't mind sharing. This will all become common knowledge for them soon enough, he imagines. ]


Strength, apparently. And yours?

[ This stranger doesn't come across as particularly cagey, so Thancred doesn't hesitate to return the inquiry. ]
cryptsleeper: (Default)

[personal profile] cryptsleeper 2022-01-24 09:13 pm (UTC)(link)

And if your experiment had failed and you had a gushing hand wound?

[It is judgemental, but in the dry way that suggests that yes, the dhampir understands where the logic came from, but it is an overall hot garbage plan. But in the face of being rude or being helpful, the dhampir knows the priority.

He nods once.]

At least one. That same supply area should have something.

[There's no question of if she's going to stay behind or follow. Alucard will know it by the sound of movement behind him, and so he just heads off towards in the same direction he pointed out, swift and silent.

sorser: (pic#15101383)

[personal profile] sorser 2022-01-24 09:41 pm (UTC)(link)
[She’s hard to read, and purposefully so. Stephen’s own gaze tries to pierce that wall — how nice it would be for someone to just give him a clear answer for a change.

Westview drove the point home; he has no reason to think that she would take its mention as a reprimand, though he isn’t equipped to handle the more delicate matters of sensitivity, so of course he wouldn’t think so.]


If you're on board.

[A beat.]

If there’s skepticism, I’d like to hear it. I don't bite.
funbreaker: (dad energy)

[personal profile] funbreaker 2022-01-24 10:16 pm (UTC)(link)
[ Thancred's gaze shifts to the cane for just a moment. He'd noticed it earlier, along with the stranger's gait, but it's not as if this sort of thing is uncommon back home. There is only so much that magick and alchemy can do to ease aches and pains and ailments, whether those caused by birth, age, or wounds of war.

He remains standing if only to not invite himself into the other's space beyond what would be considered polite, and after a quick peek at the man's tunic, flips to the page that bears his symbol. That skull is far more on the nose than many of the other arcana, but nonetheless, he slides the book over for perusal. ]


Aye, local superstition is likely, but where these symbols and their meanings come from are yet a point of interest. Do astrologians exist where you're from?

[ Because there is no denying that there is true power in what Urianger does, in what he draws from the cards and stars alike. Thancred has felt those benefits firsthand, and that is why he cannot dismiss this all out of hand. ]
notenoughbooze: (Default)

Re: dining hall.

[personal profile] notenoughbooze 2022-01-24 10:42 pm (UTC)(link)
His question was this directed at none in particular, open-ended intentionally. So he's glad he was able to get someone interested. Spares him the trouble of nagging people directly. Which he'd totally would have done. But he likes it better when he doesn't have to.

"That's good to hear that at least they have manners. What is then this help that they do expect?"

Kelebnar puts away his plate for a while. It's difficult, and rude, to hold conversation while eating. Besides, he'd rather have a better look at the other man.

"I wasn't worried about that in particular. I doubt anyone would be blind enough to overlook that I'm not exactly army material."

Because, yes, he might be of a stronger build, all of his people are, but a life of too much magic on too little fuel has left its mark. Not he had a lot to start with. He never grew as high as his people do, nor had a chance to acquire much muscle. On a good day, he can look unassuming. On bad ... borderline malnourished. This is his good day.
bravers: please don't take. (108;)

[personal profile] bravers 2022-01-24 11:07 pm (UTC)(link)
[It doesn't occur to him that in this situation, he is in the wrong and Sephiroth, of all people, is in the right. It just doesn't- no matter how the populace screams and scatters, no matter how the performances that lined the street come to screeching halts.

It doesn't matter people are running. It doesn't matter who gets in the way.

This is bigger than all of that.
It's bigger than this city. It's bigger than this world to him, bigger than anything- it's opportunity. He can end it.

Iron meets iron in a loud clang, and Sephiroth, maybe, would be surprised. The blow is one struck with Cloud's favoured arm, his right- but it's not one that is skillful even in the slightest. The power behind it though, concentrated into his blade would be comparable to being hit by a truck. Enough, more than likely, in Sephiroth's weakened state, to force him to the left.

Perhaps he'd be more surprised by the fact he might not even be able to see where the next blow was coming from, Cloud's arm moves that quickly.
]

...You killed everyone!

[More, and more, and more blows come, for the SOLDIER to parry or deflect but more than likely lose ground to. The ferocity of which should not come from anyone- least of all the soft-spoken infantryman he may or may not remember from Nibelheim.]

[personal profile] lackingtalent 2022-01-24 11:35 pm (UTC)(link)
Hm...

[A faint sound- perhaps a private amusement- comes from him at the thought of someone like her coerced into something so... mundane. And smelly. Goats, really. The life of a wanderer must, he imagines, take all kinds of turns. And hearing about each of them ever had been a treat, but goats!

A hand rises to stifle the aforementioned amusement before it can blossom into a laugh, his eyes lowering toward it...

...And when he's composed enough, or rather, feels composed enough, he turns his gaze back. And oh. She looks so confused...! He can't help but display a little sympathy in his expression even though he has absolutely no idea what an Eorzea even is.

How to proceed? He can't lie to a friend. Or most of one, whether she remembers it or not.
]

Not quite.

...We could play a game. If I may ask where your travels have taken you, I could provide a hint should you get warm.

[Hopefully, anyway.]
Edited 2022-01-24 23:35 (UTC)
hylife: (010)

B, have a disaster elf

[personal profile] hylife 2022-01-24 11:57 pm (UTC)(link)
It isn't her fault. This particular passer-by wasn't watching where he was going, on account of the enormous sack of flour - nearly half his size - he carries in his arms blocking his line of sight. Most Solvunnites who are accustomed to the rhythm of the markets know by now to get out of his way.

Normally, this wouldn't have led to incident. A little stumble and exchange of apologies - and if Zelda hadn't spoken aloud, that still would have been the case.

But even after all these months, he still hasn't forgotten her voice. This isn't like the time he mistook Relena's silhouette for his memory of the princess - Link could never, ever misplace that voice.

Which means, of course, he fumbles his heavy bundle spectacularly. Unable to recover despite wild spinning to retain his balance and footing, Link loses his grip on the loosely secured sack, which sends a plume of flour into the air to dust them both.
piqure: (pic#15419343)

[personal profile] piqure 2022-01-24 11:58 pm (UTC)(link)
[ and stephen would be right in the conclusion — no one seeks out powerful magics for a small problem.

but it had been a problem of a kid way in over his head and trying desperately to be two people at once; trying to smooth over something that got out of his control. what dr strange did — does — had been a tempting thing to ask for back then because it seemed so infallible, so out of his reach and yet such a panacea of a solution.
] Yeah, definitely local — [ his agreement starts whether or not there was space in between stephen's own words to fill. ]

[ a wince, worry and guilt and everything in between loud on his expression, as the timelines pinpoint further. ] Oh, so you do remember that part. Okay, cool. Cool, yeah. It's — it's not what that looked like. [ what did it look like, though? it looked like he killed someone in cold blood and ordered a lot of stark tech to turn on innocent people and his defense feels weak. ] I didn't mean for that to happen — [ its the same thoughts, on repeat, as the ones that brought him to doctor strange's door in the first place. he takes a deep breath, ] I didn't mean for a lot of things to happen.

[ he sounds bitter and hollow and adamant all at once. not for the first time, he tries to backpedal out of this conversation. tries to smooth over the global worries of people who had the experience of saving half a universe. ] But — I had a question, and you helped me, and everything's okay now, so at least you don't need to worry about that, right? [ :') ]

[personal profile] lackingtalent 2022-01-24 11:58 pm (UTC)(link)
[Yes, wonderful. Truly wonderful.]

More an old friend, I should say. ...I must admit, being so forgettable has me quite wounded!

[That's not what he would have liked to have said.

Yet he simply isn't the sort to voice the ill-feeling which had all but permeated him now. Yet it's apparent in his body language. As he stands, he's rather rigid. His jaw is tense, lips that usually curve upward naturally are pursed. His hand, holding his blanket around himself, is more clenched into its horribly woven surface than not- and his stride, a far longer one than Fandaniel's own given their disparity of height (even adjusted for this world, Hythlodaeus is strikingly tall- likely at elezen proportions) is careful.

Yet he follows.
He's likely safest staying quiet, but something- indeed, the very light that comes to his otherwise dead eyes as he starts to speculate of a potential unveiling of machinery- causes him to answer.
]

...Is that so? [Hermes certainly had a talent with such things. But his true passion...] I distinctly recall my old friend having a great many loves. Avians most of all, should memory serve.
piqure: (pic#15419266)

me 99% of the time :')

[personal profile] piqure 2022-01-25 12:15 am (UTC)(link)
[ there's something that almost puts him at ease about this chance meeting. relief to see someone else from his world, sure. to be in the same sort of situation. maybe to know that there's one more face that just remembers his name (for now, in this other world, and in her timeline), the both of them precariously balanced on the edge of this balcony without a care for the height. (flying probably feels so cool).

he looks elated by her question, considers it only for a moment.
] Yeah, I really do — I mean if I can, then why not? [ there's so many reasons why he probably shouldn't, impulsive to the core. ]

It just feels really weird to be without my suit. [ a quiet sort of admittance, a glance her way. ] Their tech isn't where ours is, but maybe that's just an opportunity to try something different? Like — a little bit of both?

[ it occurs to him to ask, curious: ] Could you always do magic?
funbreaker: (pic#14106056)

[personal profile] funbreaker 2022-01-25 12:20 am (UTC)(link)
[ Of all the people Thancred might have expected to find down here, he had not at all been prepared for G'raha Tia. In truth, he's been exploring for long enough by this point that he had almost given up on any of his fellow Scions having made the trip with him, although there is a certain humor in G'raha being here.

Before he can make a comment on the state of the cells (or anything else, for that matter), he does need to point out the matanga in the room. ]


G'raha. [ Thancred tilts his head, looking G'raha over and finding nothing amiss. While both of them have been stripped of the vestments they prefer, everything else looks to be in order. It does not answer the question of what is taking place back home, of what happened after Meteion's warm welcome on the Ragnarok, but yes, one thing at a time. ]

Please don't tell me that this is the result of another botched summoning spell of yours.

[ Thancred very much doubts it, in truth, and this is more to give G'raha a hard time more than anything else, he'll admit. But he couldn't simply say nothing, could he? Not when the circumstances feel so similar to his arrival on the First. ]
paraleyeze: (01)

[personal profile] paraleyeze 2022-01-25 12:22 am (UTC)(link)
Her lone eye sparks with a touch more intrigue. "Oh, so I've run into the prince of a faraway land? It should take longer than one meal to exhaust ourselves of interesting topics," she remarks as she settles onto the bench with her tray heaped largely with fruits and meats. "But I must admit, you piqued my interest from the beginning. I've never seen a man with four arms before. Is that the norm in Kuatan?"

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