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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-01-20 09:31 am
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TEST DRIVE MEME #5

TEST DRIVE MEME

Welcome to the fifth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads— 1, 2, 3, and 4.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to Cadens

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Currently, there are 23 slots open for new players. We will process activity check before opening applications, so we will have a better idea of the exact count then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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yeshou: (45)

[personal profile] yeshou 2022-01-25 05:44 am (UTC)(link)
[ Wen Kexing had planned to tell off this infuriating, secretive asshole the next time he saw him. He was going to walk right up and give him all the sour words he could think up, because Zhou Zishu had dared once again to leave him unconscious while he played at becoming a bodhisattva. Generosity and purity of soul were all well and good, but there had to be some special concession of torture for dashing off and abandoning your loved one.

Except now that he's face to face with him, he's struggling to think of the lecture he wanted to give. The warm smile that looks like pure sunlight to Wen Kexing is frustratingly hard to resist, and he has to huff a few times as Zhou Zishu reaches out to him, putting on a hard frown as he touches his hand. ]


Chasing me? Where exactly do you think I could go? You cursed me with your clever tricks and now you say I'm to blame? You sneaky yao, if I hadn't found you wouldn't this be another escape attempt?

[ And yet even as he rants, the edge bleeds out of Wen Kexing's voice. He might sulk, but he can't really be unhappy to find his zhiji unharmed. ]

...And now you're adopting without me. You didn't need so many children.
londonbound: (eight.)

[personal profile] londonbound 2022-01-25 06:01 am (UTC)(link)
What a reaction to... the bath. For a moment, Rhy flatters himself thinking it's him that the man's staring at, and oftentimes it's the correct assumption, but he realizes quickly that it really is just the whole bath chamber. And the newcomer is staring at it like he's walked into a happy dream.

Rhy laughs. The reaction is, frankly, adorable.

Of course, he understands that many people have never seen bath chambers so opulent, and that he's been very lucky to have bathed in similar splendor all his life. So he doesn't tease, merely enjoying the fact he's able to witness a smile like that on the cute stranger.

"I'm the last person who'd advocate for an attractive man to leave my bath. At least not without me." Rhy cocks his head with a rakish grin, making no secret of the way he's watching the other disrobe. If he's rebuffed, he'll think about that then; for now, he enjoys the view.

"You must be one of the newly Summoned."
leitstern: (Alarmed)

[personal profile] leitstern 2022-01-25 06:31 am (UTC)(link)
[Does he struggle? Well, yes. Only his battle for balance came about for more somber reasons.

He crosses his arms over his chest.]


Indeed. Some of us even come out here.

[Should he say nothing about sleeping for hours at a time? It is perhaps not the time for sentiment. He doesn't even know this young man.]
wiedzminka: (one hundred & twenty-two.)

[personal profile] wiedzminka 2022-01-25 08:00 am (UTC)(link)
[ Call her curious about the type of person who would just walk into a shop and start arguing with the person who runs it. That takes a certain amount of confidence. And perhaps it could be a business opportunity, if this guy is also some sort of alchemist. More opportunities for diversifying her chances of earning coin are always welcome, after all.

So she follows. She's got nowhere else to be for the moment. ]


And what kind of experience is that?

[ She presses, even though she doesn't seem to have much of an opinion either way on the way substances are mixed or whatever. ]
wiedzminka: (eighty-two.)

[personal profile] wiedzminka 2022-01-25 08:14 am (UTC)(link)
Ciri has the decency to look a little taken aback, a soft flush coloring her cheeks. She affects a shrug, attempting to play it off casually.

"Never seen someone who looks like you before."

She decides to just tell the truth. The way that ear swivels, just like an animal's--

Ciri's seen many kinds of beasts and read about countless more, but she's pretty sure a wolf-woman was never in any of the books she's encountered. One of the newly Summoned, for sure, and with that knowledge, she knows it isn't necessarily strange (there are all sorts of worlds out there), but it is... unexpected.

Then again, she's met a deer who spoke and walked on two legs here. So this is a bit less unexpected than that.

"You're new." It's not a question. "Heading to Cadens?"
standvastig: (Silent assessment)

balcony

[personal profile] standvastig 2022-01-25 08:54 am (UTC)(link)
[Though there is much to be seen even from the ground level, Hendrik climbs to take in the view of this strange new world from a balcony. Fatigue still clings to him enough that wandering beyond the castle seems a bad idea, if that is even an option at the moment -- that was not one of his main concerns upon waking, after all.

The sun is setting, and that in itself is disappointing; a full view of the surroundings under sunlight would be comforting under the circumstances, to help cement the fact that this is indeed happening. His disbelief still hammers away at the physical reminders all around him.

But that is a result of broken trust. Recent broken trust.

His lips press into a firm line when he sees who stands at the other end of the balcony. Perhaps he should have expected this.]


A good question for the local mages.

[His tone comes across more cold than angry in the moment, schooled into heavy restraint.]
leitstern: (Reminisce)

[personal profile] leitstern 2022-01-25 09:45 am (UTC)(link)
[Jasper stretches his fingers and nervously tightens his hold on the railing. The local mages had applauded his deeds and called him heroic; indiscretions both unspoken and unexposed until this man corrected each. Hendrik stares him in the face and makes him confront his guilt. It is too much to claim remorse and apologise. He cannot seek clemency after killing scores of people. He cannot fall on his knees. He cannot dwell in sorrow. He cannot continue on after falling upon the bridge of his master's fortress.

But here they stand. Separated by nothing more than meters.

He shields his stomach. The nervous habit of a boy caught in disgrace. His confidence fading away as quickly as his honour.]


You are a hero. I suspect reputation alone brought you here.

[It is a more practical belief than the hope they were to be reunited, after all.]
standvastig: (Disappointed in you)

[personal profile] standvastig 2022-01-25 10:08 am (UTC)(link)
[Those chosen words only serve to earn Jasper narrowed eyes from Hendrik. Is he being mocked? After thinking of the sheer amount of acting that must have been done to keep up this charade for years, even this show of humility comes across as disingenuous.]

With you standing here, I take that to mean you have not corrected them of their mistake.
leitstern: (Shaken)

[personal profile] leitstern 2022-01-25 10:21 am (UTC)(link)
[The comment is deep and wounding. It is also dull - a hurt he can bear after shouldering bitterness and misery over decades. Fingers unclench and flex. He slides them into pockets beneath his robe emblazoned with the symbol of judgement.

The irony of that symbol is hardly lost at this moment.]


Not particularly. I only awoke yesterday. I need time to find my bearings.
Edited 2022-01-25 10:22 (UTC)
standvastig: (Steadfast profile)

[personal profile] standvastig 2022-01-25 10:55 am (UTC)(link)
[Hendrik could say something, or even ask a question, but he finds fatigue has left him barren of demands. With a severe frown on his face, he marches across the balcony to do as he planned to do -- overlook the surroundings, even as the light wanes with each passing moment.

But it is a futile effort; it is wholly impossible to ignore Jasper now that he has acknowledged him, especially given what has happened in recent memory.]


An excuse.
leitstern: (Lonely)

[personal profile] leitstern 2022-01-25 11:17 am (UTC)(link)
I could disagree with you but I would be lying to myself.

[There is no need for a reminder of a fact he knows well enough. There is no need to claim he wishes he could disagree with his oldest friend. He watches Hendrik stride away: out of his path and away from his side. He runs his hands through his hair, hesitating to step forward as he wrestles with the worry Hendrik shall walk out of his life. He begins stepping towards his old friend but remains out of reach. There is a strange manner to this meeting after the last but it hardly registers in the heat of this moment.

This rare moment when Hendrik is right. That fact is stunning enough to loosen his lips.]


Such awareness comes all too late, I know.
Edited 2022-01-25 11:18 (UTC)
molotovs: (pic#15428749)

[personal profile] molotovs 2022-01-25 11:25 am (UTC)(link)
Well, I've had a lot of run-ins with the police.

[ He shouldn't elaborate. It will end this beautiful, budding friendship if he elaborates. Also I can't think of anything yet, but I desperately want Jason to tell Sephiroth a long, rambling story about Floridian misdemeanors. ]

They're usually like - 'hey, you! Stop trying to light that flamingo on fire!' Or I'll be told to get on my knees and I figure, maybe I'll ask the pretty officer to marry me and see how it works out... and then I get tazed.
standvastig: (Some sort of puzzle)

[personal profile] standvastig 2022-01-25 11:52 am (UTC)(link)
[He tries to keep his silence, deep breaths marked with agitated exhales as he looks to the sunset. After a moment, he finds he needs a further distraction, and he brings his hands to the rail of the balcony, letting each fingertip press into the stone.

What is he to do about all of this? Perhaps it is too early to understand everything going on, but there is still a restlessness that builds up despite his fatigue.]


Your lies know no bounds, it seems.
leitstern: (Solemn)

[personal profile] leitstern 2022-01-25 12:10 pm (UTC)(link)
[Jasper closes his eyes and denies himself the pleasure of the sunset. It symbolises a clean slate; a life filled with second chances if he reaches out to seize it. Each opportunity darkened by how countless numbers of people cannot receive the same opportunity.

He curls his lip and turns away in disgust. His furrowed brow soon disturbed by narrowing eyes. Is he disgusted in himself? By his situation? He should be revolted by his actions yet still finds it a struggle to be emotional.]


I cannot understand.

[There is an awkward pause. He wrinkles his face in confusion.]

Why are you here?

[Why is he here?]
Edited 2022-01-25 12:21 (UTC)
ofwovenstone: (✒️ very tired)

Cadens; training grounds

[personal profile] ofwovenstone 2022-01-25 12:37 pm (UTC)(link)
[Cassandra is far less graceful than she usually is; she’s still drained, still weak from the summoning and she has spent… enough time on the training grounds as to lose track of just how long she’s been there, pushing herself. Harder, and harder, desperate to keep herself busy. Keep herself out of her own head. Away from the memories of dying. Of dying at the hands of her sister-in-law.

She’s graceless enough that she stumbles and is only kept on her feet by the grace of someone else, his hand catching her by the arm, keeping her from going completely sprawling.

His question catches her off-guard. She’s not used to concern. From anyone at all, friend or stranger. Particularly when it’s aimed at her. The answer to his question is, of course, a resounding no, but the lie falls easily from her lips.]


Of course

[she tells him, managing a slight, exhausted smile that doesn’t quite reach her haunted blue-grey eyes, although it’s still genuine. Still friendly. She tucks a few white-streaked dark curls that have slipped loose behind her ear.]

My apologies. I didn’t mean to trip you up. It seems the Summoning takes quite a lot out of those being Summoned.

[It’s the truth, of course. It’s just not all of it.]
Edited (Format) 2022-01-25 16:48 (UTC)
cryptsleeper: (arrogantpire)

[personal profile] cryptsleeper 2022-01-25 01:10 pm (UTC)(link)
[It can be if one tries really hard. Or if they're a dhampir with depression whose greatest ambition is to finish restoring a destroyed graveyard before taking a nap.]

No, those are only the means to settle the problem. [Not that it is much deeper, in the end.] They're concerned with a monolith they call the Singularity and how it should be controlled. This place would rather be done with it, Thorne would like to use it's power, and the third place, Solvunn, has a measured it may be best left alone approach.
supersoldier: (188)

[personal profile] supersoldier 2022-01-25 02:31 pm (UTC)(link)
[He knows that his strength is gone, that his speed has been watered down similarly — Sephiroth knows that when this familiar man comes at him with that sword, he will not be able to reply in the way he’s used to. Cutting down any chance at retaliation. Halting someone’s intentions to attack him usually before they can even fathom how.

So it shouldn’t be surprising that his apparent opponent’s strikes affect him, shifting his center of mass when it used to be unmovable, made of stone. But the force behind it, even if they weren’t bolstered by rage, is like being struck by a moving vehicle. It staggers him this way and that despite Sephiroth’s precision-quick parries, technique and experience keeping him from outright being cut in two. How? As another swing is blocked at his side, shaking every bone in his arm, he has to take a two-handed stance to bolster his steel and balance both. This isn’t the strength of an infantryman; this cannot be the same man he knows—Strife, that was his name—who never showed so much fire. This is the strength of a SOLDIER, and a SOLDIER he was not.

But in the flurry, he catches a closer look at the expression he wears. Twisted with the haze of anger; and those eyes.

It isn’t possible. Maybe he made a mistake. Maybe this isn’t the man he thought it was.]


You’re talking nonsense.

[During a fight, where his focus leans heavily into keeping pace with the other, he cannot bother to yell, only to speak in a cold, commanding tone, which may be all the more frustrating. Wires have been crossed. Identities have been mistaken. He hasn’t killed “everyone” unless that “everyone” encompassed those who fought against him in the Wutai War years ago, and why would that—

Thoughts do not have time to connect. The crowd has chiefly given them a wide berth, but a few stragglers remain confused by the two men with steel ringing out between them, and run wherever their feet take them. A terrified man gets too close to a sword swing, and he lashes out an arm and pushes him away. Cloud’s gotten in far too tight as a result, and Sephiroth opts to whip around with his elbow, to buy him interruption and time.]
carmesi: <user name="berks"> (190)

[personal profile] carmesi 2022-01-25 02:38 pm (UTC)(link)
[wanda can't help but smile a little. it is somehow incredibly refreshing to have him talk about his suit and how he wishes he had it—and her answers her follow-up question before she can ask it. something as modern as the stark suit would probably be extremely difficult to replicate here, though clearly he is already thinking about what his next steps should be.]

Perhaps start simple until you understand how to do 'a little bit of both'.

[a simpler, more prudent approach. she never wore a suit that disguised her face, so she cannot imagine how particularly afflicting this must be. it is interesting to know, though, that he can do his spider-things without it.

she tilts her head at this question—it's almost like peter can't land in a particular topic of conversation.]


Yes. [comes the answer after a moment of silence. she will spare him the details.] In varying degrees. The older I've gotten, the more I learn about it, the more I can do.

[pointing at the book, she tilts her head and eases the conversation away from her. what she proposes is not clear, but there is a distinct sense of wanting to help.]

I would like to see when you start learning it.
Edited 2022-01-25 14:39 (UTC)
carmesi: <user name="berks"> (219)

[personal profile] carmesi 2022-01-25 02:47 pm (UTC)(link)
Wanda.

[her answer comes after a moment of consideration. may it be that the both of them are summoned, and that thancred did assist her with the rather troublesome merchant, but she is not entirely too invested in conversation with a man who is such a positive force. the type that likes to converse, engage, help—

the overall concept of good personified.]


I imagine you also arrived with nothing to your name?

[wanda begins to walk, setting the pace for them, as she makes her way away from the marketplace. surly as she may be about conversation and company altogether, she can also see the benefit of 'making friends', as it were.]
carmesi: <user name="berks"> (171)

[personal profile] carmesi 2022-01-25 02:57 pm (UTC)(link)
[wanda is plenty honest, doctor strange is just not exactly a friend of hers but a figure of authority she isn't sure she wants to answer to. regardless, it is not her intent to make it appear like she is unwilling to follow his lead, or—in simpler terms—whatever he deems to be the right set of actions.

at his last comment, a hint of a smile does break the hard lines of her face; amusement mars her eyes as she looks away for a moment.]


It is not skepticism so much as... [a shrug of her shoulders] there are a lot of expectations for us.

[she is careful with her words, as she is yet to conjure the proper way to explain herself. she also isn't sure how much she wishes to confide in him. close to nothing, if wanda were to take a gander at herself.]

Important as this is and as urgent as you've made it sound, I do not want to find myself helping the wrong side.

[would he understand? that wanda has so often been seen as the bad guy, a menace, something that needs to be controlled. although she isn't being entirely honest, this much is genuine.]

I do not want to keep making mistakes and offer only apologies that others are unwilling to accept.
72hr: (converse)

[personal profile] 72hr 2022-01-25 03:00 pm (UTC)(link)
[ Facing forward again, Link is silent for a child of his apparent age. He listens to Hythlodaeus's (what a mouthful) words without much outward reaction. Even after his thought seems to be finished, there's a beat of silence, as the boy seems to process what he's been told. ]

That's what I've heard, too. [ Sort of an anti-climactic response, but there you go. He sniffs and rubs his nose with his knuckles, thinking, and adds, ] It's work I'm hoping to find. Maybe some better clothes... and, food would be nice.

[ But not the things he needs the most: weapons. A new sword and shield, or a bow. Or, really, anything that could count as a weapon, he'd take. But from what he's gathered so far, weapons are in short supply in this place. Maybe they wouldn't have to summon people to do their fighting for them if they had some weapons around, but he doesn't mind being here either way. These thoughts convalesce into a frown on Link's face, but he doesn't voice them. ]
72hr: commissioned; do not use (ponder)

[personal profile] 72hr 2022-01-25 03:12 pm (UTC)(link)
[ Despite his size, Link keeps his feet comfortably planted on the ground as he helps the woman up. As he does, he notices her pointed ears — they look just like a Hylian's. She looks like a Hylian, really. Hmm. ]

My name is Link. What's yours? [ He takes a step back once she's up, to give her space, but watches as she pats the dirt from her clothes. ] Are you a Hylian?
72hr: (mailman)

[personal profile] 72hr 2022-01-25 03:17 pm (UTC)(link)
Uh — ! [ Wow, way to call him out. Link shakes his head vigorously and raises his hands up in protest. ] No, no! I don't go to school. I mean, I don't need to go to school! Any school. And I just got here.

[ He flails for a moment internally, worrying about whether she's going to make him go inside the school, and then he remembers the symbol embroidered on his clothing. That counts as proof, right? He pulls back the shawl around his shoulders to show the embroidery on the right side of his tunic shirt. ]

See? [ He still doesn't know what this specific symbol actually means, so hopefully it isn't anything bad. ] I was just passing by on my way to the market. I wanna find some work.
hylife: (001)

[personal profile] hylife 2022-01-25 03:21 pm (UTC)(link)
He would find a way. Maybe he did find a way? Like most things that have happened to him over his short yet unnaturally long lifetime, Link has no idea what he did to make Zelda's manifestation in this world - or is this his manifestation into her version of Solvunn? - a reality. He can only accept that it must be true.

Did Hylia finally hear his prayers to the Singularity?

"I -"

Link doesn't know what to say. If Zelda needs any confirmation that this is indeed her knight, then his bemused silence may be just the thing. He managers to clamber up off the ground and out of the scattered flour, but are those tears welling up in his eyes? Perhaps some of the flour dust got into them.

...no, now they're streaming down his face and making a mess. Wordlessly - maybe foolishly, but when has he ever been anything but reckless? - he hugs her.
Edited 2022-01-25 15:22 (UTC)
72hr: commissioned; do not use (wait!)

[personal profile] 72hr 2022-01-25 03:25 pm (UTC)(link)
[ He blinks at the vague gesture towards his head, and after a moment of pondering, and then realizing the man has pointed ears like a Hylian, Link understands that he must be pointing back at his own Hylian ears. Could he be another Hylian, possibly a Terminian? Or, at least, from somewhere a lot closer to those places than this world seems to be. Almost everyone here has Gerudo ears, but they clearly aren't Gerudo.

But before the boy can ask, his eyes are drawn back to the platter of food being held out of his reach.
]

Um, yes. I am. [ He's staring at the underside of the plate now, though. The smell is very distracting. He fumbles for a moment, not having the gall to ask for free food, but not knowing how else he might earn it. All he manages to come up with is: ] What do you have there? It smells good.

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