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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-07-20 10:26 am
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TEST DRIVE MEME #8

TEST DRIVE MEME

Welcome to the eighth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads.

NOTED CURRENT EVENTS

◎ Rumor has it that two emissaries - a werewolf and a vampire - visited from Nocwich in early July. With them came some wares distributed to shops throughout each faction. A few sparse items may remain for purchase, such as glowing flowers or fine ales, but much of it has now been sold.

◎ New arrivals in THE FREE CITIES may hear a bit of chatter around Cadens about art, politics, and recent performances involving its sister city, Libertas. It's all standard fare - the kind of topics spoken about over a beer or in line at the market - but there's a small stir in the air.

◎ Lately, locals in SOLVUNN have begun to approach the Summoned with a sort of awe and respect. New arrivals will find themselves treated much the same way and may be asked for advice or given gifts that seem like offerings such as wine, harvest bounties, or some delicious goat cheese. Your character is free to turn these down and should they turn down enough people, they will not be bothered further as no one wishes to offend them.


Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to the Free Cities

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. Once you're dressed, someone approaches to drape a delicate-looking charm depicting a long-horned creature with large wings on a thin chain over your neck. Ask around later, and you may find that it is a symbol of Vielehauffe, the God of the Herd.

The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Please check the Taken page for how many player, franchise, and canon slots are available. Activity check will be processed before applications open, so the count may change between now and then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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reznikolai: (seven)

nikolai lantsov | grishaverse | free cities | the fool

[personal profile] reznikolai 2022-07-20 09:04 pm (UTC)(link)
I. around the barracks
Despite all the wrong turns his life has taken in the past handful of months, Nikolai has to admit that being fished from a pool to find himself in an entirely different world was not a turn he anticipated. And he had a whole mental list prepared of all the ways things could go (further) to hell...

However, Nikolai is nothing if not quick to adapt, the too-clever fox that always finds a way to survive another day. He listens to the welcoming spiel and asks questions until the robed mage gently suggests that he get acquainted with his new lodgings and comrades. So off he goes, exploring every corner of the compound and easily approaching whomever he crosses paths with.

At the training grounds, Nikolai watches another Summoned practice from a few yards away, noting the form and technique, before walking over with a disarming grin.

"In need of a sparring partner? I promise that I'm a step up from the practice dummies," he jokes. Tall and trim, his physique lends some credibility to this claim. And with his shirt sleeves rolled up — he prefers to cover up, but the desert heat has forced his hand — the scars fracturing his hands are visible. They're curious things, black tendrils climbing up his forearms. From a distance, one might think he'd dipped his fingers in ink and made a mess of himself, but up close the tilled-up texture of his skin is unmistakable.

Eventually, he finds his way back to that storage room he'd been led through after his drowned rat episode. His curiosity leads him to the bits of machinery seemingly gathering dust on the shelves, and his sharp eyes to a small tool box tucked among the wooden crates.

Long story short, should you enter the storage room for whatever reason, you'll find this man kneeling on the floor, methodically taking apart a who-knows-what with an expression that wavers between intense focus and manic glee — and if you're especially lucky, you might even enter at the exact moment that a small screw or spring or what-have-you pops into the air and pelts your way. Nikolai looks up, reminiscent of a(n incredibly handsome) rodent suddenly emerging from its hole.

"Did you see where that went?" A frown and a thoughtful hum. "I imagine I'll need it to put this thing back together..."

II. around the city
Of course Nikolai jumps at the opportunity to explore the nearby city, uncomfortable wagon-ride be damned. There, he sponges up news, gossip, and political discourse from cafes and taverns. He peruses the history museum, uncovering the conflicts and triumphs that have made this nation. He finds his way to a particular corner of the city where several of its academies cluster together.

On a whim, he walks up alongside a student on their way to class — or who he thinks could be a student, but maybe it's another Summoned?

"Say, are you a student here?" he asks, all measured charm. "You wouldn't happen to have a bring-a-stranger-to-class day coming up soon, would you?"
solmate: (JessieMei04156)

[personal profile] solmate 2022-07-20 09:43 pm (UTC)(link)
In the arid climate and her near constant attempts to keep the unsightly antlers knotted in her skin out of view, Alina has come a far way from poorly conceived hat-based disguises. It isn't surprising that Nikolai wouldn't recognize her immediately, blended into the crowd with a linen scarf swooped around her neck and shoulders and then up over part of her hair.

She turns, more surprised that anyone is talking to her rather than who it is.

"Oh," She looks around to confirm he isn't talking past her to someone else. It happens. When she sees none, she adjusts the bag on her shoulder carrying an over-sized drawing tablet for her figure drawing session. "In the large halls they don't take attendance. You can walk right in and no one will notice."
reznikolai: (02)

[personal profile] reznikolai 2022-07-21 02:26 am (UTC)(link)
When she turns and he sees more than a slice of her profile swathed in scarf, recognition lights in his eyes and surprise flickers in his expression. The surprise is half for the fact that she's here at all, and half for the fact that...she looks so young. The hair that peeks out from the scarf is a dark, rich brown, not saintly white. He suspects the bulk of the scarf hides the old collar of antler. She looks like she's stepped out of Nikolai's memories and onto this street.

But regardless of the bizarre circumstances of this meeting, his reaction is measured. His smile speaks to the relief of finding amid a land of strangers someone that you've long trusted.

"Alina, I had no idea you'd traded sainthood for the life of a scholar," he says. Warm, conversational. Following an old familiar track of gentle teasing.
solmate: (JessieMei03585)

[personal profile] solmate 2022-07-21 04:33 am (UTC)(link)
Honestly, Alina is already half-tuned out of the interaction. She thinks she might be late and then she'll be stuck with the stool that has uneven legs and her back will hurt from trying to balance on it for two hours. Plus she'll probably get a bad spot and the Tuesday model has such unfortunate moles she really should get going...

But the word saint strikes her like a hot iron, and the blood drains from her face. She snaps back to the conversation, knuckles gripping the strap slung over her shoulder. She frantically looks to the side to make sure no one heard him.

"I don't know who told you to call me that but it isn't funny."
reznikolai: (eight)

[personal profile] reznikolai 2022-07-21 05:00 am (UTC)(link)
Abruptly, that familiar track vanishes beneath his feet. Alina doesn't poke another joke his way; she turns sharply serious. Her countenance is empty of recognition, her mind a room he has never set foot in.

Nikolai, for once, is at a loss for how to respond. His smile falters, and his step might falter too if not for the certainty that she would plow ahead through the crowd without him. It stings, to suddenly be a stranger, but although he doesn't completely understand, he knows he cannot take it personally. Because...

"You don't know who I am."

Not a question, but a realization.
solmate: (JessieMei01284)

[personal profile] solmate 2022-07-22 02:22 am (UTC)(link)
Oh for Saint's sake. Alina shakes her head, eyes rolled upward, in a way that indicates an unamused familiarity with this particular predicament. Last time it was Inej and Jesper not recognizing her (although they had both definitely heard of her, which was interesting), and when Mal was here he had some interesting predictions about the future.

Alina gives him a scrutinizing look up and down, a feral cat that hasn't quite learned to trust.

"You have as long as it takes me to get to my class to explain why I should then."
groza: (pic#14866975)

forces u to rp with me twice (storage closet)

[personal profile] groza 2022-07-20 09:58 pm (UTC)(link)
One second Nikolai is minding his own business, enjoying a blissful moment away from the responsibility of his kingdom and filling the space with manic tinkering and the next the door swings forward with a jarring and unnatural gust.

"There you are," Zoya says, exasperated and unsurprised. Of course if she was here Nikolai would be as well. After all, this is not the first time they slipped into a strange pocket dimension together. Zoya expertly hides any relief that she actually has found him, and embraces the role of a storm cloud rolling in to ruin his sunny day.

"Come," she instructs with the flex of two elegant fingers. Shouldn't it be considered improper the way she orders around a king? Not that notions of propriety would stop her. "We have to find whoever can send us home from this awful place."
reznikolai: (eight)

no I refuse

[personal profile] reznikolai 2022-07-21 02:27 am (UTC)(link)
Similarly, he is not as surprised as he should be to find Zoya standing in the doorway. That is their nature: where he goes, she follows. Even, it would seem, off the edge of the world and into another.

"But I haven't figured out what this is for yet," Nikolai frowns up at her. Petulant, less a king and more a boy who has always found thrill in unraveling the workings of the world around him. He leans to the side a bit, hoping to catch a metallic glint of light from somewhere behind her.

"Besides, you've already found the person who is going to get us home." Tipping the wrench in his hand toward his own chest. "The only problem is I haven't got a plan."

It is a small mercy that the strangeness of the present situation overshadows the strangeness of what he'd said in the hold of the airship. All of it echoes still in his chest, the silence that had hung over him like the blade of a guillotine as he awaited her response and wished he could stuff every word back into his mouth. The last thing she'd said to him, framed in the light of another doorway. I'll fight on beside you. As your general. As your friend. But not as his bride. His queen.

Speaking of kicks to the ego, truthfully, Nikolai isn't nearly so confident that he can engineer, beguile, and dare their way out of this one, but...if he won't, then who will?
Edited 2022-07-21 02:42 (UTC)
groza: (pic#14866969)

[personal profile] groza 2022-07-21 04:47 am (UTC)(link)
Zoya has no time to entertain the romantic ill-gotten nonsense Nikolai spews. He'll get over it, because he must and, as is their nature, Nikolai and Zoya always do what they must. Thankfully, their current predicament provides a greater problem than Nikolai's latest delusion about love — something for Zoya to laser focus on instead of wrestling with the idea of being his bride.

Not that she could consider it. Not that she is in denial or anything.

Maybe it's infinitely easier to consider how to cross the impossible barrier and hop back to Ravka than confront the unanswered questions that demand their attention in the arena far more complicated than inter-world travel: human relationships.

Zoya only scoffs, rolling her eyes at Nikolai's insistence that he can fix this even though he has incredibly annoying talent of being able to do exactly that.

"And do you expect to find it hiding in a closet playing with yourself?" It's so stupid and annoying the way he looks almost boyish with his sleeves rolled up, digging into a contraption. His kingly mask not in sight. "But by all means, please continue. With enough springs maybe we can hop back."
reznikolai: (10)

[personal profile] reznikolai 2022-07-23 04:54 am (UTC)(link)
The kingly mask is gone, yes, but another, subtler mask takes its place. The mask of a man who is doing just fine, thank you for asking. It's only thanks to a decade of practice at wearing false faces at court that he manages to look Zoya in the eye and carry on with business as usual.

"Oh, are we brainstorming ideas now? Let's add that one to the list," Nikolai says brightly. Then his voice tilts a degree more serious. Reassuring and rational at once.

"I suspect that before we can find a way out of this world, we'll have to first understand this world. What makes it tick? By what means were we brought here?"

Surveying the half-dismantled machine in front of him, he takes stock of its pieces, those carefully arranged on the floor beside the metal carcass from which they came, and those still part of the body, awaiting his calculating judgment. That's how this will be done, one piece at a time. Even the impossibility — no, improbability — of discovering a path back to Ravka seems less daunting than lying beside Zoya in the dark of the ship's belly and baring his feelings had been. If he could survive that, he can survive anything.
Edited 2022-07-23 04:56 (UTC)
shiftybladesofcray: (111)

WELL WELL WELL

[personal profile] shiftybladesofcray 2022-07-20 11:37 pm (UTC)(link)
[That errant thingamajig flew off with a lot of torque. The trajectory needles clean past the bars of a shelf to pelt Fukawa between the eyes, right as she rounded the corner.]

GHRRK!!

[There are limbs flying and a calamity of metal pings, clangs, and clatters. Both girl and gizmos lay scattered on the floor. Her glasses hang askew and her legs are flung indecorously apart. This handsome rodent fellow has a lot of explaining to do.]

Wh-what are you doing, you moron! Trying to k-kill me?
reznikolai: (06)

YELLS

[personal profile] reznikolai 2022-07-21 02:28 am (UTC)(link)
[Oh, Saints. He's on his feet at once, striding to her side and lending a hand. The hand he offers is webbed in strange dark scars — he hasn't gotten hold of a pair of gloves just yet — but his smile is reassuring. On the whole, he looks like a fairytale prince, all blond curls and broad shoulders and excellent cheekbones.]

I've always said that my failures are so very entertaining.

[Was the failure in the tinkering, or in the trying to kill her? Who can say?]
shiftybladesofcray: (046)

squirts ink

[personal profile] shiftybladesofcray 2022-07-21 03:25 am (UTC)(link)
[She was going to be mad about it. It was a boneheaded move and her clumsiness only made it worse. As Fukawa blinks the world back in place she spots the scarred hand first. She stiffens, then clocks the honeyed voice calling to her.

Jesting. Lilting. An elegant turn of phrase for coming off the cuff.

Her eyes flick up. The fury wipes clear.]


F-failures?

[She blinks. Those are some...some choice cheekbones you have there. Oh my.

Her voice is a wilting titter.]


Did I die, or something? [Because the only way to see an angel was to go to heaven.] Hahaha...who are you?
reznikolai: (five)

groce

[personal profile] reznikolai 2022-07-21 04:38 am (UTC)(link)
[When you inhabit the sphere of courtly politics as Nikolai does, it behooves you to keep a keen eye to the people around you. Demeanor and temper, habits and interests, body language and facial expressions. Each person is a puzzle to solve.

It doesn't take much of a keen eye to read this girl so far. He catches the way she stiffens at the sight of his ravaged hand, then immediately softens when her eyes land on his face. She's young, possessing perhaps a predilection for romantic fancy. Truly, it's impressive that she's somehow less subtle than the daughters of noblemen who let the tops of their breasts jiggle out of their gowns when they curtsy low to him.

Chuckling as if he's hardly noticed her sharp shift in demeanor, he gently helps her up to her feet.]


Nikolai Lantsov, at your service. I believe we already established that I failed to kill you.
shiftybladesofcray: (003)

I panicked

[personal profile] shiftybladesofcray 2022-07-21 05:32 pm (UTC)(link)
[Of all things you could accuse Fukawa of being, subtle will never be one of them. If she had enough breast to jiggle she'd surely be working it.

Nikolai is spared such a gaudy display for now, she can't do much fawning from the floor. That offered hand is accepted with the cinematic grace of a big Hollywood romance. She's lost in his eyes as she rises, birds chirping and harps strumming from somewhere beyond. Those golden curls are the perfect level of tousled. It's like he hopped out of a dream she once had.

They'd have such beautiful children together.]


Oh, well, haha... [Fukawa rights herself on jellied legs. Her cheeks are blooming redder by the second.] To be killed by a hand like yours... I'd g-gladly accept such a death...

[Wait he'd introduced himself.]

I'm Fukawa! [She blurts out. Too loud. She shrinks a little and glances away.] F-Fukawa Toko.
Edited 2022-07-21 17:49 (UTC)
bealufull: (OkJaEze)

Storage Room

[personal profile] bealufull 2022-07-21 01:20 am (UTC)(link)
Its all about exploration, seeking to find not only answer but tools he might be able to use while trying to work out just what his plan is here. It feels odd not having a plan. Or at the very least a direction.

Currently that direction is following the sound of someone tinkering and, just as he comes around the corner, something small and shiny goes shooting past him. Just inches from his face. Kaz doesn't so much as flinch.

"If you're looking to finish me, I think its going to take more than that. Better aim might help as well," he adds, a brow arching slowly as he takes in the one that had fired the projectile. It's certainly a reaction of surprise from a man who only vaguely ever carried an expression beyond aggravated.
reznikolai: (four)

[personal profile] reznikolai 2022-07-21 02:29 am (UTC)(link)
Surprise may be foreign on that face, but it's nevertheless familiar at once to Nikolai. Now, this is interesting. He grins pleasantly, abandoning his wrench and rising to his feet. It's in poor taste, he supposes, for kings to kneel before Barrel rats. Though, Kaz Brekker has become something of a king in his own right. And really, they're both just bastards.

He's not surprised that Kaz recognizes him, despite the fact that they've only ever met while he's worn the disguise of Sturmhond. Coppery red hair and green eyes, crooked nose, a different type of swagger than the mantle of royalty. But Brekker, as a man of business, would have surely seen Ravkan bank notes passing through his coffers, and guess whose face is printed on every last one?

"Mister Brekker," he greets, as if this meeting were pre-arranged. "I wouldn't dream of offing someone who has proven so useful to me."
bealufull: (BGhX28e)

[personal profile] bealufull 2022-07-21 02:38 pm (UTC)(link)
Had he realized who was wielding the "weapon" they weren't what he would have said. Not that he worried about him trying again but that he's fairly certain it might be seen as a challenge.

Words though, sly hints, they echo in Kaz's mind, events that still leave his heart racing for the excitement of the game. Much as this place is as well, though he shouldn't be seeing it as such. He's reached the pinnacle back home though. How long would it take him here?

But this certainly makes this interesting and nothing he would have expected.

"Your Majesty," he says with careful enunciation, looking him over slowly. "You're looking... well. As you certainly should for someone kidnapped and left to dismantle their kidnapper's system one device at a time."
reznikolai: (06)

[personal profile] reznikolai 2022-07-23 05:13 am (UTC)(link)
Nikolai waves his hand with a neat flick of the wrist.

"Please don't hurt yourself with formalities. Call me Sturmhond, if you prefer. It makes me feel young again."

Did he just wink at one of the most dangerous criminals in the world? He might have done.

"Dismantling?" His eyes flick down to the partially unassembled bit of machinery at his feet, then level with Kaz again. "You assign to me greater ambitions than even I've got at the moment. Simple curiosity. I rather think that cooperating with our...benefactors will yield better results."

For the time being, at least.
bealufull: (FC_29)

[personal profile] bealufull 2022-07-23 11:26 pm (UTC)(link)
Kaz is already having to adjust to living in a world now where he his entire reputation is gone and he is not yet seen as someone to be reckoned with. Now though he has the one royal he holds some sort of respect for playing games and teasing him and he isn't sure what to make of that. Even if he has no plans to make that clear.

Though he snorts at that.

"I don't remember ever feeling young so you should hold on to that."

Certainly it's merely a jest from a man of seventeen years, surely.

The word cooperating though draws his chin up and spine a bit straighter. Ever since they drew him out of the water he has been bristling like a half drowned cat about everything in this place, and that idea and his words only deepen his frown and draw a heavy line on the young man's brow.

"I'm not sure benefactors is the word I am choosing at this point. They've certainly done little yet for me to feel gratitude towards their actions. Tell me..." He's not even sure what it might mean to hear the current Lantsov on the throne affirming his questions and he's hoping it isn't a reality. "You didn't agree to conscription into their Army, did you?"
apostolus: (pic#15828692)

ii. hewwo kath

[personal profile] apostolus 2022-07-22 01:27 am (UTC)(link)
His chosen target for the day, a girl in her early teens, garbed in a frilled dress and with her hands tucked playfully behind her back, peers up at him at the question, a frown marring her delicate face.

"A student?"

The words are an echo of his own, but laced through with far more disdain. Her eyes roll upwards towards the sky and she leans back onto her heels.

"I hate having to do homework, it's so boring. And neither Tyki or the Earl are here to help me with it, so what's the point?"

Children these days, so disparaging and dismissive of their bright potential futures. Someone put this child back on the right path.
Edited (when you forget some words.....) 2022-07-22 01:27 (UTC)
shadowthief: (Fog wandering)

ii;

[personal profile] shadowthief 2022-07-25 11:06 pm (UTC)(link)
Inej is doing her usual morning errand run for Mag at the Inn, walking out of the butcher shop with an arm full of quite decent cuts of meat and nearly runs into someone. She is usually much better balanced than that, but it's a hazard, carrying so much while also being short. She probably should have gotten

"Oh, Saints–" she mutters under her breath, but when she glances up to see who it is she nearly ran over, a gasp escapes her. "Your Majesty..." is the only, near dumbfounded thing she can think to say in greeting the King of Ravka.