Hello Mods! I would like Kell to fight Shuma-Gorath outside the Castle Thorne walls and I have few questions regarding that. Kell is influence level 2, but works at a teashop and frequents a local inn. How possible for him is to hear rumors about some strange beast sightings in any of places? As part of his Antari magic Kell knows a bloodcommand for dispelling, can that work to break Shuma-Gorath invisibility? Would his ability to detect and see magic alert him to the presence of the beast? As for the fight itself, since Shuma-Gorath is big and destructive can I invent some simple structures like a shed, a barn or a small stable for it to smash for added flair? How big actually is the version that got into Abraxas?
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I would like Kell to fight Shuma-Gorath outside the Castle Thorne walls and I have few questions regarding that. Kell is influence level 2, but works at a teashop and frequents a local inn. How possible for him is to hear rumors about some strange beast sightings in any of places?
As part of his Antari magic Kell knows a bloodcommand for dispelling, can that work to break Shuma-Gorath invisibility? Would his ability to detect and see magic alert him to the presence of the beast?
As for the fight itself, since Shuma-Gorath is big and destructive can I invent some simple structures like a shed, a barn or a small stable for it to smash for added flair? How big actually is the version that got into Abraxas?