ABRAXAS MODS (
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abraxasooc2024-02-16 10:14 am
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EVENT #17: EPULUM - COORDINATION POST
Event #17 - Coordination
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Contact the mods
◎ Submit your suspected culprit
◎ Investigate the crime or track ongoing investigations
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under the applicable category as required.
Be sure to reply under the applicable category as required.
Mod Communications
If you have any questions about the limits or scope of what you can do before you formalize it in an investigation, you can go over the details with us here. You can also submit the suspect to Celeste under the appropriate heading. Submitting the name of the suspect is not required to complete the mystery, but doing so may contribute to whether the suspect is caught or escapes.
If you have questions about non-investigative aspects of the event, see the Questions thread on the OOC Plotting Post.
Contact Us
If you have questions about non-investigative aspects of the event, see the Questions thread on the OOC Plotting Post.
Investigations
To leave opportunities for others, please limit the scope of your actions per submission. For example, if you'd like to test a key, you must specify a narrow set of locks in a particular section. Additionally, while there are no strict limits on how many investigations you can be involved in, we do ask that you try to stagger them a little to help us keep pace.
You can investigate something multiple times as long as it makes sense for your character to try again. This includes following up with witnesses if characters learn new information. To investigate, fill out the form, then comment under the item you're investigating.
Investigate a witness, scene, or evidence
You can investigate something multiple times as long as it makes sense for your character to try again. This includes following up with witnesses if characters learn new information. To investigate, fill out the form, then comment under the item you're investigating.
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about a piece of evidence, you might want to do an IC exchange. IC exchanges can take place in the real world or the Horizon.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
no subject
Character Name: Castiel
Other characters involved: Cadfael
Witness/Scene/Evidence: Retha, maybe Cassia if possible
Action: Cadfael and Cas are heading over to the dressing rooms to ask Retha if she'd be willing to introduce them to Cassia and see if she'd be willing to let them examine her to determine if she was poisoned, and/or what kind of poison was used. If she's available, or if there's something around here she might've had on her when she got sick. Cas has the ability to identify recently passed and current ailments in human bodies by smell, or identify people by pieces of their bones?? We're hoping he can get an idea of what, if any, poison was used on her, or what sickness she suffered from.
Thread: Thread
Notes: n/a
no subject
She appears to have suffered from a common stomach bug, but this is virtually unheard of for the Draconae. Retha will show them bottles of wine and other items she interacted with.
Curiously, while she was found ill in her dressing room a few nights ago, Castiel won't smell or find any traces that point towards a typical illness, suggesting that what affected her must've been magically induced.
no subject
no subject
While he won't discover further answers here, he may later find out that another group located a sachet in Cassia's dressing room while someone else was able to confirm that an unknown figure planted this sachet, suggesting this was the source of her illness.