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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2024-04-12 11:06 am
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EVENT 18: EMERGENCE - OOC POST

Event #18 - OOC Plotting
On April 6, the storms evolved into an uncontrollable tempest. Lightning strikes with powerful rain and wind. Floods begin to swallow crops, homes, animals, and people alike. With portals disrupted and tightly guarded borders breached by a power no one can stop, authorities in all three territories turn towards their only solution: the Summoned. They believe that the Summoned can reach out to the source of their unique powers and stop the turbulence by approaching the heart of the Singularity.

Characters do not have a choice. They'll be asked to cooperate for the sake of the world and the safety of the natives, but refusal is not an option. The threat is great, and the territories are willing to do whatever it takes to protect their citizens and land from the Singularity's unstable behavior.

Please note when finalizing your character's AU details that character-based lore and actions, if widespread, should be generic enough to apply to multiple Gods or causes (i.e. there can many reasons for a storm). Specific lore aspects (i.e. your character is believed to be responsible for the setting sun) must be contained to individual villages or cults. Additionally, beliefs that center your character in people's minds based on a common event or natural phenomenon (shooting stars, earthquakes, illness) cannot be stated as universal.

In short, try to keep your character's impact on the world from affecting things for everyone on a broad and unignorable scale. On an OOC level, this is to avoid conflict with other player plots or written histories. If you're not sure, just ask!


Jump to section
Gateway
By APRIL 18, authorities have made a decision. They order the Summoned to be rounded up and taken to the Singularity's crater.
Territory Response
Thorne and the Free Cities will try to secure cooperation by appealing to the Summoned's tendency to want to help the common folk or each other. What about the miners they fought so hard to protect? The fishermen in Nott? Aren't these people's lives important? Guards won't go out of their way to harm resistant characters or mistreat them, but they have orders to follow. Resistors will be placed in special locked carriages and may be restrained as necessary.

Solvunn will appeal to the Summoned's sense of community. Unlike Thorne and the Free Cities, their coercion is more subtle: the entirety of the commune, including neighbors, the elderly, and children will beg them to go, making it exceptionally difficult to refuse. If your character would still say no, please ask us about your character's specific circumstances in that case.
At the Crater
Once at the site of the Singularity, the Summoned will be forced towards the crater. Instead of being drawn into the Horizon, they'll be pulled into an emergent future reality.

A thick fog will descend around the crater throughout the event period. Characters can only vaguely glimpse other Summoned nearby. The natives will be none the wiser. Depending on how long your character has interacted with the Horizon and the magic of Abraxas, their experience entering the crater may differ:
◎ Characters who are new or who do not engage with the Horizon and/or magic will be sucked into the reality immediately.

◎ Characters who have been in Abraxas for 1+ year and who have engaged regularly with the Horizon and/or Abraxan magic (using their gains or actively learning magic) will be able to walk partway into the Singularity's crater before they're sucked in.

◎ Characters who have actively engaged with the Singularity outside of the Dimming (i.e. not during periods of dormancy) at least one time, and who received a unique response will be able to walk up to the Singularity. They will be compelled to approach it and touch it, whether they want to or not.

Mechanics
The event is based on the following mechanics:
◎ A gradual realization that characters do not belong in the emergent reality, spurred by one or more important catalysts.
◎ Uncovering the meaning of the Summoned's connection to the Singularity and Abraxas.
◎ Interacting with elements of the reality that are normally difficult to access, including the Singularity itself.
The IC Event Log will have prompts to guide you, but players are encouraged to thread any scenarios they come up with. The emphasis will be on self-discovery, lore, and CR development.
Passage of Time
The emergent reality is 800 years in the future. It will play out according to this timeline:
3 weeks will pass in the standard reality (real world).
3 months will pass in the emergent reality (future AU).
The IC Event Log will be divided into two sections. In the first half, characters are fully submerged in the emergent reality. They will not realize they're from the past. In the second half, characters will begin to reawaken. See Reawakening for more details.

Guidelines about how to approach your character's AU history, abilities, lifted restrictions, and an outline of the new setting are on the ASSIGNMENT INFORMATION post. Be sure to review those details or submit for your assignment if you haven't received one. Characters must have an assignment to participate.

Setting Descriptions
Descriptions of Abraxas' altered setting can be found HERE.

You can reference the information as needed or ask us for additional details at any point. Because of the dreamlike nature of this AU, don't feel like you have to get every detail down. Potential inconsistencies can be explained away via imperfect recollections.
Memories
While inside the emergent reality, characters will suffer some memory loss. The severity is entirely up to you. Memories may be blurry or entirely gone. They can encompass game memories, canon memories, or a combination. The loss might contribute to a major shift in personality or it might reinforce your character's current beliefs.

Players are welcome to choose whether they want to lean into any corruption aspects or retain their character's core morals. The Singularity, the Gods, and the environment will not play a role here. Rather, any changes to a character's arc, for better or worse, will depend on their disposition, relationships, and personal choices.
◎ Memory loss can be patchwork. It does not need to be linear. For instance, a character can recall all their canon memories but forget all of their memories related to important CR who have dropped.

◎ Memories can be replaced by versions that have twisted over time. For example, a character might recall an act of betrayal where there was none.
There's no "right" way to approach how memories work. You can stick to one of the options above or combine them. The main point is that characters must lose a bit of something important to time since regaining those memories is a central feature of the event.
Actions and Consequences
How the Summoned interact with the setting and the Singularity will impact both themselves and the world. Balance is the most important aspect characters will discover. Actions can have consequences, and the existing Gods will step in to prevent any new Gods from threatening this delicate ecosystem if their actions cause too much distress among the mortals.
◎ Summoned who IGNORE their abilities and/or the Horizon will find their tether to Abraxas weakening. They may regularly blank out or become confused about where they are. They will begin to bleed magic built up from disuse and corrupt the land or people around them by unleashing more magic than the earth can sustain. This can exacerbate an unsettling condition in the Witchwood, where the demigods roam.

◎ Summoned who ABUSE their abilities and status as Gods, and/or do not interact meaningfully with the world outside the Horizon will begin to lose more of themselves. They may forget additional memories or struggle to distinguish what's real. They will begin to absorb magic from overuse and corrupt the land or people around them by soaking up life-sustaining magic. This can exacerbate an unsettling condition in the Witchwood, where the demigods roam.
The above is not to dissuade you from leaning towards an extreme. You're encouraged to use this mechanic to explore your characters further. However, characters will have to confront the damage they're doing to themselves and the world, and should be aware they might cause conflict with other Summoned, Gods, or even mortals who may turn to other Gods instead.
Event Interactions
We'll expand on the interactive options on the IC Event Log. Below is a general overview:
ECHOES: A form of "prayer" heard through their connection with the Singularity. Characters do not need to directly touch or approach the Singularity, though they can if they want. They will each be able to "hear" the relic through the same tether-like feeling that links them to the Horizon and access the voices beseeching them from anywhere.

DEMIGODS SPAWNS: Demigod spawns are monstrous beasts that form when the Singularity or the Gods are out of balance. Players can make up their own demigods to add to the "population" in the Witchwoods. Demigods can be a challenge to fight even with their new godlike status. Characters cannot kill their own demigod spawns. They must get help from another Summoned to destroy it for good.

OLDER GODS: The Gods that came before the Summoned exist. Players may request an interaction with a God. The mods will then select one to enter the thread. Interactions will not be long, but the Gods will answer characters as equals.

HORIZON: As described on the Assignment post, characters will feel a powerful connection to the Horizon, which they can now enter effortlessly without having to meditate first. They'll consider it their "true home" and may expand their domain to be as complex as they want. A domain might contain surrealistic elements similar to what the Summoned previously glimpsed. Entering the Horizon will no longer leave behind their corporeal body. If they're in the Horizon, their physical form will not be outside it.

AMONG MORTALS: While in their true God forms, characters will default to being unseen. They must actively choose to become visible to mortal eyes. Additionally, they cannot be seen by mortals, even when they choose to, unless the mortal is seeking them. This only applies to full God forms. They can appear to all mortals when taking on a modified and scaled-down form. As an example, a character can walk into a tavern and mingle as a human-sized God with a couple of extra wings or a pair of horns. However, if they arrive as a 30-foot God, they will not appear to anyone except the individual who is praying to them. Typically, though, Gods will pick an alternate form to communicate with mortals such as a symbolic animal or through visions.

Reawakening
The first half of the event will allow players to explore their characters while fully absorbed in the emergent reality. The second half, however, will result in a reawakening, brought on by several catalyst incidents that slowly bring their faded memories back - and, ultimately, their true consciousness.

Multiple catalysts and/or catalyst incidents are possible and encouraged. Come up with as many scenarios as you want!

Catalysts
A catalyst can be any encounter or experience that holds significance to your character and reminds them of one or more of their faded memories. They may have this interaction themselves or witness it. For example, they might rescue another player character that reminds them of a time when they were once rescued. Or, they may observe some children and recall a childhood friend.

Catalysts can occur organically, by engaging with the setting and stumbling over the catalyst themselves. Or, they can occur through other characters who are experiencing their own reawakening and may be seeking answers and/or are attempting to awaken others.

With each catalyst, a character regains another small piece of themselves, which might cause these effects:
◎ Temporal cracks will form in the emergent reality. Areas on the map that don't normally exist will flicker out of focus or they'll briefly "see" their normal form reflected instead of their god form.

◎ If a character doubts the reality of their godlike abilities, those abilities might become difficult to control.

◎ A character's Horizon domain might start to revert back to its original design
How your character reacts to the revelation and its effects is also your decision. They might resist their reawakening and require others to intervene. Or, they might embrace it and take on the goal of reawakening others.
Returning to the World
Characters will return to the real world once enough of the Summoned have experienced their "reawakening." To keep things simple, the exact percentage will be vague.

The main indication of reality changing is that the sky will begin to show cracks. As more and more of the Summoned reawaken, the cracks will spread and lightning from the real world will begin to appear. Characters may even glimpse the Singularity reflected upside-down in the sky above. Eventually, the entire illusion will crumble, bringing everyone back to the real world.

Unawakened characters can observe the cracks or they can be oblivious. You can decide based on whether you want your character to be distressed (or convinced) by the crumbling reality or if you want them to remain blissfully unaware and/or refuse to acknowledge the truth.


Notes
Event Organization
We'll provide two sections in the comments of the IC Event Log:
WORLD BUILDING: You can submit world-building aspects such as a shrine dedicated to your character, a new monster or demigod, or similar. There's no approval process - this will just be for other players to reference the details. If you want to submit something but are unsure if it might break the event, ask us first.

HANDWAVED DETAILS: If you're open to handwaving certain details, you can comment with your character's name, and other players can reply with aspects they would like to handwave with your character. Since the emergent reality spans 3 months, we recommend handwaving smaller details and focusing on key incidents to thread out.
Event Schedule
To allow room for players to get things started, the event post will be going up before the actual in-game date the event occurs.
The IN-GAME EVENT will ICly take place APRIL 18 - MAY 10.
The EVENT POST will go up APRIL 17 for players to participate in.
The WRAP-UP POST will be rolled in with the INTERLUDE on MAY 12.
Ability & Transformation Gain
Characters will receive an ability gain for their participation. For this event, you can choose a stronger gain than typical, though please keep things reasonable. While this gain can be anything, we strongly encourage you to consider a gain that suits characters' experiences throughout the event. See Reward Gains to learn more.

Additionally, you may retain one small physical transformation from your character's altered form on top of the gain above. Retained traits should be minor and may not grant extra powers (i.e. eye color changes can't have sight enhancements). Reasonably minor traits include claws, small horns, scaly patches or scars, or similar. Wings or mermaid tails are too large. Retained traits are visually and physically permanent (as opposed to physical changes that only occur when an ability is active or upon command.)

To request your gain, submit it as usual on the upcoming Activity Check form.
Plotting Form
You can use the plotting form below to make plans. Don't feel like you can't change your mind afterward regarding appearances, catalysts, and other elements. Feel free to use this space to brainstorm.


Questions and Answers

Be sure to check out the Q&A section on the Assignment post, as well. If, after reading both sets, you're still unsure about anything or your question wasn't covered, please hit up our Questions thread below!

I want mortals to fear my character during certain periods or seasons. Is this possible?
This is possible only if contained to individual sects or villages or the time between visitation is on a vast scale. For instance, a character may represent a "plague" that visits a different village every 50-100 years. However, a character associated with visiting different towns several times a year to curse a handful of people with delusions or disease would result in the older Gods stopping them.
What about territories and borders? Are characters restricted from going home or anything else?
Details about your character's general abilities, lifted travel restrictions, Abraxas's environmental and cultural landscape, and other important setting information are available HERE on the Assignment Information post.
What if I want to play out only threads from the second half (the reawakening) but not before?
You may do this! The purpose of the two halves is so that players who want to explore their character's immersion during the first half can do so without being disrupted by other characters telling them immediately that the reality is fake.
Will there be consequences after the event for characters who resisted?
No, unless your character will behave especially violently upon return or waking up. Please discuss with us if this will be the case.
What are the demigods exactly? Can we make our own?
Demigods are simply stronger and larger monsters that roam the Witchwood. They do not have any sentience and cannot be controlled by anyone, including the Gods. You're welcome to make up your own! They can be anything, and may even be based on canon creatures that you've incorporated as part of your character's assignment. Please limit your creations to one or two per character, just so there aren't too many running around.
How do relationships as a God work? What about offspring?
Relationships with other Summoned and with mortals are possible. Please ask first for relationships with a specific Old God or Cardinal God. There are rumors that descendants of Gods exist, but these are very rare and unconfirmed. You can include those rumors in your backstory if you like! However, in terms of creating visible offspring as NPCs to interact with during the event, we recommend avoiding it due to how infrequently it happens and for the sake of simplicity. Additionally, please refrain from creating children that occur pre-God ascension.
I'm not sure how to make up my character's AU history. Are we allowed to skip that entirely?
Yes, if you would prefer to skip over that entirely, you can just have any memories before the event's formal start date be a blur or inconsistent.
Will characters remember every detail when they wake up?
They will recall the 3-month event period at minimum and may remember the entire 800 years if you like. While some details can be fuzzy or faded, especially events that took place before the 3-month event period, characters will overall remember new relationships formed (or broken), things that were said and done, and feelings or thoughts they had while not entirely themselves.
Can my character hide or evade authorities?
No, all characters will be found and rounded up, no matter where they've gone. However, if you're unable to participate, your character will spend the duration of the event unconscious and will wake up with no memory of the emergent reality.
Is making a new Horizon domain required?
Not at all! IC, characters are drawn to the Horizon and will likely feel compelled to enter it at least semi-regularly. OOC, incorporating the Horizon into threads during the event is optional.
What will happen to my character's physical body while it's in the real world?
Characters will be "unconscious" while in the real world. The fog will remain over the crater around the Singularity. During this period, characters won't experience hunger, thirst, or other physical changes (including hair growth). They'll wake up feeling and looking exactly the same as they did when they arrived there 3 weeks ago.
Can I link a retained trait to the ability gain?
Yes! If you would like to have claws as your permanently retained trait and request an ability gain of corrosive secretions, that's acceptable.
What defines "regular engagement" with the Horizon and Abraxan magic?
In the Horizon, this includes occasionally altering a domain, creating or keeping sustained life such as animals or pets, and having a domain inhabited by other Summoned or receives visitors. Regarding Abraxan magic, this includes learning new spells or using their Horizon/Event gains. It does not include using canon abilities they arrived with. Generally speaking, if your character has been active in the game and participating in the setting, then they've likely been engaging regularly.

lightkeeping: (pic#15736535)

[personal profile] lightkeeping 2024-04-16 06:07 pm (UTC)(link)
love a good team up
tedandroses: (dreaming)

[personal profile] tedandroses 2024-04-16 06:29 pm (UTC)(link)
I am so DELIGHTED by the idea of a Kaz that genuinely has the opportunity to not be closed off behind like, forty interlocking safe doors. (And also that wears colors/sheer/shows skin. Homg.)

They could meet him through Jesper pretty easily, Dee and I've talked about the two of them being flirty friends.

And also I can imagine him kind of stopping by the little community for the homeless/other outsiders-or-people-in-need that Jerry and Teddy look after, and just kind of entertaining kids there in a fond way.

Once they do know each other, I can imagine them kind of collaborating: Teddy can help fix things or prevent disaster where someone's taken advantage of the environment or of a community, but can't reforge bonds or punish oath-breakers like Kaz can; Kaz can point out places where someone recently has asked for his intervention that need help rebuilding trust as a whole community or with environmental balance for whatever reason.

But also just hanging? Like. Teddy's from a very "hey, fuck the rich" background and while they won't remember that exactly, the value doesn't go away, so I think in general they would get along with the dregs (in and out of AU), but -- they also just love knowing people and the journey of *getting* to know people, music and story and gatherings. Which I think could be fun things to pull this version of Kaz into.
techmaturgy: (pic#15348784)

[personal profile] techmaturgy 2024-04-16 06:43 pm (UTC)(link)
the mods said Viktor is allowed to have his robot so maybe they could have put their heads together about that! If you have any projects you want the Doctor to have accomplished over the years, Viktor would have leant a hand as well. Just lmk!
lightkeeping: (pic#15737261)

[personal profile] lightkeeping 2024-04-16 07:10 pm (UTC)(link)
oh she would love that...I think she will remember she has a sister but not the details of it so she would be more open to having those kinds of relationships with other people, if you're game! Aloy is not exactly patient either so perhaps this will be a good exercise for the both of them. Growin' stuff.
beautifullies: (Default)

[personal profile] beautifullies 2024-04-16 07:10 pm (UTC)(link)
Honestly, I love the idea of Claire's space being soothing for Aloy and a place to catch her breath.

Anything where Claire needs to help or guide in any way, that would do it for her with Aloy. I think she already reminds Claire enough of Bree, that would work! Ultimately, she's going to accidentally break things with her magic as she tries to hold onto this false life, but before that, maybe a prelude with Aloy? So many little interactions leading up to a bigger breakdown fits this really well 👀
areou: (pic#10958521)

[personal profile] areou 2024-04-16 08:07 pm (UTC)(link)
oh nooooo that's the cutest thing i've ever heaRD 😭😭

maybe it's a necklace since she's missing her camp necklace and feels naked without it, it would be like having a little reminder of home (and what's important to her) 🥺
aquilus: (apple - observe)

[personal profile] aquilus 2024-04-16 08:34 pm (UTC)(link)
Some people are just not meant for immortal godhood and Altaïr is absolutely one of them.

I updated his AU info here complete with format change but it really does kinda boil down to him leaning into what people expect him to be (or not) and that just being a bad show overall.
aquilus: (Default)

[personal profile] aquilus 2024-04-16 08:37 pm (UTC)(link)
Sort of not quite, more like him being called upon to render judgment and sometimes cleansing people of the bad parts of their minds and whoops now they're they're a shell of a living being. Only sometimes!!!! I added some more info on his AU page.
aquilus: (Default)

[personal profile] aquilus 2024-04-16 08:38 pm (UTC)(link)
Oh Claude no 8( Man neither of these dudes are really fit for immortality huh.

Updated deets on Altaïr here if it helps.
techmaturgy: (4)

[personal profile] techmaturgy 2024-04-16 08:49 pm (UTC)(link)
yeah! he would have definitely wanted to collab over the years; maybe they blew something up
sketchycharacter: (Default)

[personal profile] sketchycharacter 2024-04-16 08:51 pm (UTC)(link)
Yes I would love that! I think it definitely makes sense, even with the memory loss Nate is several centuries' worth of manically covering up his emotional holes so he would try and lift her up a bit in the last 200.
techmaturgy: (6)

[personal profile] techmaturgy 2024-04-16 08:58 pm (UTC)(link)
ohhhh I love this. Viktor isn't really going to publicise what he's doing to himself in the start, but after he does it a bunch he's going to stop caring and she can hang out at the workshop and he will very objectively tell her about it 8).

Love this as a springboard!!
techmaturgy: (8)

[personal profile] techmaturgy 2024-04-16 08:59 pm (UTC)(link)
do we want to ask the mods about....any forbidden artifacts...
aquilus: (pic#9513274)

[personal profile] aquilus 2024-04-16 09:00 pm (UTC)(link)
I think the mods will be disappointed if we do not
lightkeeping: (pic#15737284)

[personal profile] lightkeeping 2024-04-16 09:05 pm (UTC)(link)
hello i am HERE

sibs? adventure buddies? does aloy need to shake him out of his DELUSIONS and/or put him in time out when he abuses his powers???
a_better_man: (d!mat little smile)

Mat Cauthon | Wheel of Time | Herald of the Trumpet

[personal profile] a_better_man 2024-04-16 09:08 pm (UTC)(link)
Character Name: Mat Cauthon/Matrimus
Assignment: Herald of the Trumpet

AU Information: God Info Page

Catalysts: Mat's going to lose random chunks and pieces of memory. He'll remember parts of his mortal life and his Abraxas life, but years here and there will be gone. He tries to fill them in as best he can, but it's just speculation and assumption and it doesn't bother him much. It also won't take much to trigger things for him, all sorts of things have the potential to be catalysts for remembering.

Reawakening: Mat will be a little resistant. This is a great future for him! But he won't be difficult to convince otherwise, he'll just need some nudging and urging.

Behavior: Mat will be recognizable as himself, but a lot more honestly confident and sure of himself. His normal traits will be ramped up. More fun loving, more mischievous, more amiable and friendly...but also more petty and temperamental. He can answer prayers in...unexpected ways. Or ways that backfire on the follower. Very monkey's paw kind of responses. Whatever seems most amusing to him at the time.

Wanted History & CR: Anything and everything! Friends, lovers, rivals, complicated things...I'm here for all of it!
krazed: (pic#14091432)

[personal profile] krazed 2024-04-16 09:59 pm (UTC)(link)
How would you feel about Anthropos having a wayward sister in Maneia? I am still tweaking my au info but my page is over here
funbreaker: (thancred-court-020)

[personal profile] funbreaker 2024-04-16 10:08 pm (UTC)(link)
OH BOY THAT DOESN'T SOUND GREAT EITHER...

on the other hand, based on that, it kind of sounds like thancred's situation where he sometimes protects people TOO MUCH and it backfires, so he would be able to understand it a bit more. but i could see them getting into an interesting discussion about it either way.
judgmentbolts: (Default)

[personal profile] judgmentbolts 2024-04-16 11:10 pm (UTC)(link)
> As part of his focus as a god, he's drawn to those who were dealt a crappy hand by the fates, those "marked" for a great destiny. Though he doesn't remember why this is so important to him, it doesn't stop him from responding especially to those prayers above others.

Maybe we can do something with this? One of Cid's favored mortals gets marked by the doomed-by-the-narrative curse of his godhood and Sylvain intervenes in their fate or something like that? Then they become friends (maybe with benefits??) and drinking buddies over the years. I'm always 100% down to do reawakening shenanigans because Cid will be trying to force people to reawaken whether they want to or not, so if you're into that sticks out my leggy!! Basically down for w/e I need them
restingstitchface: (Theory [AU])

[personal profile] restingstitchface 2024-04-16 11:22 pm (UTC)(link)
ABSOLUTELY! They're both wayward in different ways. Both are pragmatic for different reasons. Lady Luck being impulsive and Anthropos indifferent suits her affliction so well and I am all here for it. Wanna get things started on Plurk or discuss here?

PS. please bring him people you beat up. for science.
lightkeeping: (pic#15737263)

[personal profile] lightkeeping 2024-04-16 11:38 pm (UTC)(link)
sometimes you just gotta come hang with some bees

Would love that! I will keep an eye out for your stuff on the event (eyes)
judgmentbolts: (Default)

[personal profile] judgmentbolts 2024-04-17 12:01 am (UTC)(link)
Hey there! If you're open to new CR, I think Sam and Cid could definitely bond over looking at godhood and going "absolutely fucking not" until their powers explode. Cid eventually comes around to it somewhat, but only after his memories of mortal life have been totally obliterated, so there could be some fun friendly cr -> tragedy to mine?
nadine_he_loves: (smiling pre vegas)

[personal profile] nadine_he_loves 2024-04-17 12:06 am (UTC)(link)
Yes they absolutely still have a connection, Ciri is family.

And Nadine can absolutely help with both of those things. Her domain is the perfect place for hiding out and healing.
philancer: (Default)

[personal profile] philancer 2024-04-17 12:28 am (UTC)(link)
he needs bullied, it's good for him! ;) I would love this and I'd definitely be down for them having an assumed history in there. Was there something you wanted? He's up for fwb or just close friends if that's easier. good job ciri, gotta catch em all.
heelies: (Default)

[personal profile] heelies 2024-04-17 01:24 am (UTC)(link)
Character Name: Achilles
Assignment: Patron of the Enduring

AU Information: Brainstorming here, still in progress. The general idea is that he uses his powers to fortify and inspire the next generation of great heroes, and to ensure their place in legend. In his god form, he has transformed into a centaur (chestnut stallion), and both his skin and coat have gold veining throughout in mimicry of the patterns in marble.

Catalysts: He remembers the Trojan War only in fragments, forgetting important details like Patroclus' death and his impending fate at Apollo's hands. Potential catalysts: battle, conflict with an ally, tendy friendship moments.

Reawakening: Once he starts realizing the truth, and fully accepts it, he will be adamant in persuading other characters that this is a trick of the gods. And he's not afraid to use force.

Behavior: Achilles is a wrathful god, known to revoke his favor from those who do not pay proper offerings after he has helped them in the past. He razes homes and villages in retaliation. He can tank another's reputation, god or mortal, through the power of suggestion. As the centuries have trod on, he has become less human, losing his capacity of empathy. The last glimmer of his humanity shows in his search for his past: he gives life to other people's stories in the hope of remembering his own.

Wanted History & CR: I'm open to fast-tracking/deepening friendships or relationships (past or present). Potential plot hooks: people who have tried to temper his wrath, or people who have stood in his way when he's on the war path against some village that has not properly honored him. Allies in preserving the stories of great men and women (his focus is on warriors, deeds of valor, etc.). People to sabotage, if you want your character's reputation to be tarnished or their weaknesses to be exposed.

Other plans: I'm winging it y'all.
Edited 2024-04-17 01:29 (UTC)