Player Name:Jay Character Name: Kyle Thread 1 Link + Summary: Sharing info he got from Ambrose in a group chat. Thread 2 Link + Summary: Running into the Doctor near the Maw. Power or physical gain:Event - Physical: Scars on his back gained during the AU when he subdued Nightmare Jack and his moths. It will look like a trail of moths burned across his shoulder - their patterns will mysteriously have shifted each time he looks at it.
Power: A lesser version of his AU Blessing, Devotion that he can use to enhance someone else's power (say like bumping them up 1 spell level or extending the duration, dependent on the ability). This will only work on people he has strong CR with/ties to. It will also temporarily let the person he's using it on become flooded with his own feelings of faith, either in them or his god.
Notable actions:Bikes went missing. Bikes were ridden. After the portals had to be closed, Kyle took on whatever emergency deliveries he could to the best of his ability, using his own transport powers.
Character Name: Nanaue Thread 1 Link + Summary: Making friends with Clarisse and Percy. Thread 2 Link + Summary: Going demigod hunting with Zagreus. Power or physical gain:Event - Physical: Nanaue will be keeping a scar on his shoulder from when god-Michael bit him.
Power: Would like him to keep a lesser version of his AU Blessing Hidden Depths. Please can he make (1) feetie fish a day. Along with legs, assume they also have lungs or this will get dark quick. They cannot be bigger than 2 feet standing up and can only be fishies.
Character Name: Astarion Thread 1 Link + Summary: Meeting up with his good buddy Gale. Thread 2 Link + Summary: Visiting his own shrine with Valentine. Power or physical gain:Event - Physical: Skipping this one Power: Lesser version of his AU Blessing Immunity. He can offer 1 person a day enhanced resistance to a physical ailment/infection to the effect of lowering a dangerous fever, giving them more energy or the ability to keep food/drink down. It will be a temporary reprieve of the symptoms for 24 hours. The ability will not work a second time in a row on that person for that particular illness after the first 24 hours are over, but can be used again in the future if they find themselves ill again.
no subject
Character Name: Kyle
Thread 1 Link + Summary: Sharing info he got from Ambrose in a group chat.
Thread 2 Link + Summary: Running into the Doctor near the Maw.
Power or physical gain: Event -
Physical: Scars on his back gained during the AU when he subdued Nightmare Jack and his moths. It will look like a trail of moths burned across his shoulder - their patterns will mysteriously have shifted each time he looks at it.
Power: A lesser version of his AU Blessing, Devotion that he can use to enhance someone else's power (say like bumping them up 1 spell level or extending the duration, dependent on the ability). This will only work on people he has strong CR with/ties to. It will also temporarily let the person he's using it on become flooded with his own feelings of faith, either in them or his god.
Notable actions: Bikes went missing. Bikes were ridden. After the portals had to be closed, Kyle took on whatever emergency deliveries he could to the best of his ability, using his own transport powers.
Character Name: Nanaue
Thread 1 Link + Summary: Making friends with Clarisse and Percy.
Thread 2 Link + Summary: Going demigod hunting with Zagreus.
Power or physical gain: Event -
Physical: Nanaue will be keeping a scar on his shoulder from when god-Michael bit him.
Power: Would like him to keep a lesser version of his AU Blessing Hidden Depths. Please can he make (1) feetie fish a day. Along with legs, assume they also have lungs or this will get dark quick. They cannot be bigger than 2 feet standing up and can only be fishies.
Character Name: Astarion
Thread 1 Link + Summary: Meeting up with his good buddy Gale.
Thread 2 Link + Summary: Visiting his own shrine with Valentine.
Power or physical gain: Event -
Physical: Skipping this one
Power: Lesser version of his AU Blessing Immunity. He can offer 1 person a day enhanced resistance to a physical ailment/infection to the effect of lowering a dangerous fever, giving them more energy or the ability to keep food/drink down. It will be a temporary reprieve of the symptoms for 24 hours. The ability will not work a second time in a row on that person for that particular illness after the first 24 hours are over, but can be used again in the future if they find themselves ill again.