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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-01-20 09:31 am
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TEST DRIVE MEME #5

TEST DRIVE MEME

Welcome to the fifth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads— 1, 2, 3, and 4.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to Cadens

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Currently, there are 23 slots open for new players. We will process activity check before opening applications, so we will have a better idea of the exact count then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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funpowder: (pic#)

jinx | arcane (spoilers) | the hanged man

[personal profile] funpowder 2022-02-01 05:10 pm (UTC)(link)

i. cadens - mess hall


[ if being here means eating like topside, maybe she can work with the whole "delicate and dangerous times". anyway, when aren't there kids and old folks dying for no reason? she's balancing three plates as she weaves around the mess hall. the hunt is on for a nice corner where she can pig out.

her food nearly dumps over onto the poor soul at the table; she follows up with landing on the bench hunched and crouched like a gargoyle. she draws her plates in closer and starts shoveling the food in. crumbs are flying, sauces are dripping, and it's ALL gravy because it's ALL hers. mylo never got to feast like this: she can just imagine how jealous he is now that he's dead and she's not.

now: she kinda has to vomit, kinda not, so she might be done. or— when she sees the plate of the person next to her— might not. ]


Are you gonna finish that?

ii. cadens - training ground


[ what's the use of weapons that don't actually DO anything? the sight of all the swords, daggers made her feel like something might Happen, but they are ALL dull. she's been methodically sliding her finger pads along the edge of every blade and jabbing the tips against every angle. all disappointing! not even a scratch, let alone a drop of blood!

jinx grabs one at random and hacks wildly at the air, screaming incoherently with every jab. why is she here! what's the point!


And why did they say I was important!?

[ You're perfect. ]

[ the sword clatters to the ground as her body collapses into a hunch on the floor. she kicks it, snickering at it being so useless and so weak.

if anyone else is nearby, she doesn't notice. her hands rhythmically rap on the floor at her sides.]

Why [ every word is spat out: ] are they grateful?


iii. wildcard!


[ whatever sounds good to you! doesn't have to be cadens. ]
aeab: (pic#15442748)

i do what i want

[personal profile] aeab 2022-02-02 02:00 am (UTC)(link)
[Vi doesn't know what to do in this strange, unfamiliar city. Zaun might be a shithole, but it's hers: she understands it, feels the pulse of it in her own veins. She belongs there. This place, this Cadens, is alien. Navigating it feels like wandering through a dream; she keeps ducking through alleyways and side streets like this time muscle memory will trigger and she'll be able to find her way home through pure intuition. Instead she keeps going nowhere.

Above it all she's looking for Powder. What Vi will say to her when she finds her, she doesn't know. She doesn't even know if she wants to find her, or rather whether she wants Powder to be here--even if the alternative is that she's back where they left things over Vander's corpse. What would Powder do in a place like this? Would she be scared? Would she be looking for Vi too, or would Powder want nothing to do with her after the things she said and did? (Vi couldn't blame her if that was the case. Her guilt eats at her even as it drives her forward.)

It's in the middle of these thoughts that she sees a flash of blue braid in the corner of her eye, and just like that they're all dropped unceremoniously at her feet in the face of a single impulse--]


Powder.

[It doesn't have to be her, but it doesn't matter--if there's any possibility Vi's just seen Powder in the crowd, then she can't simply walk away. There's enough people between them that it might be easy to lose the trail, but Vi has always had sharp eyes, and she's always been the more athletic of the two of them, having had a head start on outgrowing her gangliness. Even if that wasn't the case, Vi's possessed by a mad desperation to just talk to her sister. Reconnect. Hug her. Apologize. Make sure she's safe and protected. Powder's all Vi has left.

It has to be her. It has to be her. There's no way Vi won't catch up.]


Powder!
funpowder: (pic#)

oh boy oh boy

[personal profile] funpowder 2022-02-02 03:38 pm (UTC)(link)
[ Powder. Powder!

her head jerks around as it is drawn to the sound. but she just shoves her hands deeper into her pockets and trudges on. this isn't the time or the place, vi! she can't talk to you now. where she is going is unclear; she just needs to get out of this crowd and somewhere where they can speak. she hasn't heard you in a while, you've been so quiet since she woke up here. it's been lonely.

her first opportunity appears: a dark alley between two buildings. she ducks in, goes deep enough that the sounds of the city become a buzz-buzz in the back of her head.

on the brick before her is Vi's face in pink scrawl, and the mouth moves when it speaks: You just can't do this, Powder. You're never going to make it. ]


Shut up!

[ jinx twists her hand into a long braid and soothes with the pressure of pulling on her scalp. ]

They brought me here, not you. I'm the one they are grateful for. I'm the one who is special.

[ anyone else would only see a ragged teen yelling at a blank wall. ]

aeab: (Default)

fuck it i'll make icons later

[personal profile] aeab 2022-02-03 07:52 pm (UTC)(link)
[Vi turns the corner after her.

She isn't quite thinking straight, which isn't new for her. All she knows is that her sister is running from her, and that when Vi catches up--apparently Powder is faster than Vi realized--something in her voice sounds strange.

Vi doesn't run up and embrace her the way she wants to, the way every instinct in her is pulling at her to do. Something isn't right. This can't be Powder--she's too tall, her hair is too long, she's too old, she's too angry--but something still pulls Vi forward. This can't be her sister, it's impossible, and yet Vi would know her sister anywhere, and somehow she knows that it is.

She swallows, takes a breath, and then a tentative step forward, handing reaching out to touch the girl on her shoulder. There's a horrible weight in her stomach, like she knows on some level what she's about to confront.]


Powder?
funpowder: (pic#)

icons are sprinkles to the tag cake

[personal profile] funpowder 2022-02-03 08:53 pm (UTC)(link)
[ the response is violent. she whips around and shoves blind at whatever just touched her before launching herself backwards to the wall. the voices had never been solid, they had never felt real... but maybe she really is just losing her mind! maybe they can hurt her now! and wouldn't she deserve it? ]

Don't you get it? Powder is dead!

[ her eyes are open but do not see who is in front of her. there's only white chalk streaks tangling themselves into a deep knot before dispersing into tears. there's the shredded corpses of Mylo and Claggor mocking her for her failure. ]

You killed her! And I...

[ desperate inhale ]

And I killed...

[ she shoves her face into her palms and digs her fingernails into her scalp. You. I killed you. all she can remember is the pink hair and the blood. was it Vi with the Firelights? ]

aeab: (pic#15442748)

[personal profile] aeab 2022-02-03 09:15 pm (UTC)(link)
[Vi's caught off guard by Jinx's reaction, and stumbles back a few steps. She regains her footing quickly, her agility is second nature by now, but when she sees Jinx's face in full she takes another few more.

The weight in her gut explodes into a roil. The girl in front of her can't be Powder, but Vi can see her sister in the shape of her face and the sharpness of her gestures. She's older, wilder, with a pain and fury twisting her face that wasn't there before. Not in the little girl that would hide behind Vi's legs and laugh when Mylo stepped in her paint traps.

Vi takes another step back, her eyes darting over Jinx from head to toe in confusion.]


W-What...

[How can this be happening? This Powder looks five years older at least, but Vi last saw her a day ago at most. What happened?]

What is this? Who are you?
funpowder: (pic#)

[personal profile] funpowder 2022-02-03 09:29 pm (UTC)(link)
I'm. Jinx!

I'mJinxI'mJinx.

[ she drops to her knees and curls up tight. her tears burn in her eyes and drip onto her fists. the sobs can't be stopped, the pain floods into her lungs and drowns her heart.

her words are small when she begs: ]


Please stop. I'm sorry, I'm sorry. I know you don't love me any more.
aeab: (Default)

[personal profile] aeab 2022-02-03 09:58 pm (UTC)(link)
[Suddenly, it doesn't matter that this girl is a version of her sister that shouldn't exist, that this situation is impossible, that Vi's whole life has become a surreal nightmare. Her worst fears are staring her right in the face; all Vi sees is Powder. Crying. Hurt. Because of something she did.

She goes to her knees herself without thinking, so that they're at eye level. Whether or not Jinx looks up to see it, her face crumples. It takes a lot to make Vi cry, but she feels pinpricks in her eyes now regardless.]


No, no, no, you're not. You're not a jinx, okay? I'm sorry I said that, I was just--

[But her thoughts skitter away from the end of that sentence, the truth of it still too raw. Vander, Mylo, Claggor, all dead. Because of the bomb Powder set.

She can't quite bring herself to say that she was just angry, that she was wrong, that it wasn't Powder's fault, even the face of this. The damage is still done. Vi hadn't meant to hit her either, after all, and she still had.

It's what keeps her from reaching out and touching the girl's cheek now.]


--It doesn't matter. All right? We'll... we'll figure it out.
funpowder: (Default)

[personal profile] funpowder 2022-02-03 10:21 pm (UTC)(link)
[ her face jerks up through her fists. the tears have stopped flowing. the pain has turned cold. there was everything and now there is nothing.

she unfolds rapidly from the ground and stands with her limbs loose. her head hangs and her eyes burn into Vi's. except it isn't Vi. because Vi is gone. especially this Vi, who looks exactly like Jinx's last memory. and this voice? it has to go. it hurts too much. ]


You aren't real. You're dead. You're dead and you're not my sister.

[ her fingers jitter anxiously at her sides, they ache for a gun with a trigger that she could aim at the face of what she sees. she could kill it with her bare hands if she had to. oh she would kill Vi if she had to. that would be in the nail in the coffin for Powder and maybe it would be the end to her pain.]
aeab: (pic#15442750)

[personal profile] aeab 2022-02-03 10:29 pm (UTC)(link)
[If there's one thing Vi can't stand for long, it's being in a vulnerable position--and Jinx standing over her like that definitely counts. Vi scrambles up in turn and a few steps away for good measure; both because she recognizes threatening body language when she sees it, and because she can't trust herself anymore not to hit Powder right back.

Also, she is literally talking nonsense. Vi may be distressed and worried for Powder, but she is also frustrated and confused, and there's only one way she knows how to express that.]


I'm not dead! [Obviously!!] Look at me, I'm right here!
funpowder: (pic#)

[personal profile] funpowder 2022-02-03 10:38 pm (UTC)(link)
Are you trying to make me kill you?

[ Jinx levels her hands to be roughly level with Vi's throat. she wrings the air. it's so satisfying to imagine that neck inside of her palms and fingers. oh yes, killing her would end all of this and Jinx would be alone again which is what always happens. Jinx: alone. ]

I will kill you.

[ she takes a step forward, grasps the sight of her neck again and shrieks with laughter. ]

That's the way this cookie will crumble, toots!
aeab: (Default)

[personal profile] aeab 2022-02-03 10:52 pm (UTC)(link)
No!

[It's too much. This isn't real. This can't be real. Powder is ten years old and clever and sensitive and timid and kind of a crybaby. This girl is a fever dream. There's something in the air here and Vi is the one hallucinating. There's no other explanation for why her baby sister would look like this and act like this and look at Vi with hatred in her eyes. This is her own guilty subconscious made manifest to torment her. It has to be.

Vi can't face it. Jinx reaches for her and Vi steps back again, fear running down her spine, and then another, and then she's turning, and before the thrum of white noise in her skull can coalesce into thoughts and she can ask herself what the fuck am I doing? she's already doing the one thing she told herself she'd never do to her sister.

She runs.]
funpowder: (pic#)

[personal profile] funpowder 2022-02-04 01:01 am (UTC)(link)
[ a litany of more shrieking laughter follows Vi out of the alley. ]

Oh yes, sister! Run away from me again! Run away!

[ her manic mirth doubles her over and her hands grip deep into her stomach. she can feel her fingernails pierce her skin and reacts by digging deeper. if only the pain in her body could wipe out the pain in her chest.

this is how it always ends for them: Vi turns her back on her and Powder cries all alone. poor Powder, stupid Powder, lonely Powder. cry cry cry.

she can see herself at ten just out of the corner of her eye. she's howling on the ground, Vander's body near her. but there's no Silco this time to stroke her hair and promise her a future together. what would he think if he saw her like this? he always told her to let go of Vi, and Vander, and Mylo and Claggor and Ekko. let them all die so that Jinx can live.

thinking about him makes the wave ebb. she can feel his hand rubbing her back and his arm pulling her in tight. he wasn't much bigger than her, but he always felt like he could swallow up all of her hate. he wouldn't want to see her like this. he would be disappointed.

Jinx stacks her spine one vertebra atop the other until she's gazing out into the city again. he's not here with her, but she can still make him proud to be her father.

and next time: she won't warn Vi. ]
fourarmedandangerous: (10)

Mess Hall

[personal profile] fourarmedandangerous 2022-02-04 04:58 am (UTC)(link)
There's a sharp intake of breath from the being who's meal Jinx just interrupted as food goes scattering across the table followed by her jumping onto the bench and shoveling of food. Taking a handkerchief, Goro uses it to wipe away some crumbs and bits of gravy off one of his upper arms with a sneer of distaste worthy of any Piltover noble, and then Jinx asks about his food.

"Yes." He replies curtly, moving his plate further away. "Be careful, girl." There is definitely judgment in his expression as he gazes down at her.
funpowder: (pic#)

[personal profile] funpowder 2022-02-04 11:04 am (UTC)(link)
What she's about to say disappears as soon as she looks at who she is about to say it to. The sneer rolls off her back, she's used to that now, and besides, there's something much more important.

"You're big." Muffled, because her mouth is full of half-chewed dinner.

She doesn't offer to help him clean up; she doesn't apologize for the mess. But she does turn towards him and blatantly sizes him up to figure out... how big. Her head nods as she runs the math in her head, calculating for things like 'how much is he looming', 'how little space is left on the bech', and— this time she swallows before speaking so she can be heard clearly—

"You have four arms?"
fourarmedandangerous: (7)

[personal profile] fourarmedandangerous 2022-02-04 07:52 pm (UTC)(link)
Jinx's calculations should tell her Goro is somewhere north of eight feet tall, with a bulk to match, and seemingly practically all muscle thanks to Goro's aversion to shirts. Her exclamation about the arms is expected, since humans seem to focus on that exclusively, but still tiring.

"Congratulations." Goro replies tersely to the observation, trying to focus on his meal, though he can feel Jinx's eyes on him and it annoys him. "I was not aware until you said so."
funpowder: (pic#)

[personal profile] funpowder 2022-02-05 04:34 pm (UTC)(link)
A snort of laughter follows his response. She shoves food into her mouth between her words and flecks of it sputter out onto the table in front of her as she speaks.

"Don't be so sour, puss! I wish I had four arms... I could shoot four guns at once. Or have two really big guns... or one really big gun."

Jinx spirals her fork in the air, clearly drumming up further fantasy regarding being big.

"You could crush four skulls at once."
fourarmedandangerous: (4)

[personal profile] fourarmedandangerous 2022-02-06 12:02 am (UTC)(link)
Goro grunts in response. "Guns." He says derisively. Humans and their little toys. There's something so...impersonal about them. "There is nothing satisfying about killing at range." He decides. "Not done with your own hands." Of which he, of course, has a surplus. Speaking of which...

As Jinx ruminates on the the number of skulls he could crush, Goro takes a drink, from an entire pitcher big alcohol. "Yes." He replies after swallowing, setting it down. "I have. Many times."

As he said. Satisfying.
Edited 2022-02-06 06:09 (UTC)