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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2021-05-20 09:20 pm
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TEST DRIVE MEME #1

TEST DRIVE MEME
Welcome to the very first test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the two different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own here. For general game questions please still use the FAQ.

Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card baring the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"I beg your pardon," he says, so absorbed in the pages of the book that he doesn't bother to look up, "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. One of my apprentices will explain everything in a moment, but please refrain from yelling and thrashing about until then. You're quite alright, and screaming gives me a hell of a headache."

Regardless of your response, he keeps flipping through the heavy tome, until he stops on one specific page, stares at it for a moment, and then exclaims:

"Aha!"

Scenario One: Welcome to Thorne

Ambrose's expression brightens, eyes twinkling with delight. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Success! It's a success!" he exclaims, slamming the book shut and scurrying towards you.

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem quite relieved at his jovial outburst, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me, you're an honored guest here," he says, motioning for you to follow him towards the castle, "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (everyone appears to have arrived within the last few days), or you can wander around and meet the others.

There's also a dining hall stocked with all sorts of fancy food to meet every possible dietary need, and a library filled with epic tales and legends and the history of Thorne. Given that this is the Thorne library, it may be a biased account that makes the Kingdom look a fair bit better than the rest of the world sees them. Last but not least, there's a study hall where a few junior mages (younger and less experienced than the apprentices from earlier) might be willing to teach you some simple elemental magic. Think holding a small flame in the palm of your hand, or blowing a door shut with a gust of wind.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and spending too much time with the prisoners will lead to some suspicion being cast upon you. If you ask anyone why the prisoners are being held there, you'll be told that they pose a great threat to the Kingdom (and, by extension, the entire world).

Scenario Two: Imprisoned

The High Mage scowls, grinding his teeth as he slams the book shut. "Another failure!" he barks at the apprentices, "You lot wouldn't know your ass from a hole in the ground, would you?"

All four of them lower their heads, and two of them mumble an apology that Ambrose either doesn't hear or refuses to acknowledge. "Well, don't just stand there," he says, waving a hand in the air, "We've put all this effort into getting this wretched creature, we may as well put it to good use."

One of the apprentices drops a baggy, rough-feeling tunic, a pair of pants, and some worn sandals in your lap and glares down at you until you put them on (if you refuse, they'll tell you they can kick you back down that well if you don't want to cooperate). They're glaring at the High Mage as much as they're glaring at you (when they're sure he isn't looking, anyway). You might catch one of them long enough to ask them why they're so upset with you, but all they'll say is that the High Mage knows something they don't, and he's awfully upset about it.

Once you're fully clothed, another apprentice clamps some heavy iron shackles around your wrists and leads you on. The High Mage is far ahead of you already, muttering some long string of Thornean curses before he stands up straight and pauses, spinning to face you.

"One more thing," he says, holding one hand in the air and chanting something under his breath, "Can't have you getting too troublesome."

If you had powers, the slight connection you still had to them slips away completely and you're left with nothing as the four apprentices drag you towards the castle. They may answer a few of your questions (with some insults and curses peppered in), but they won't tell you anything important.

Once you arrive at the castle you're brought to the dungeons and thrown into a locked cell. There are four people to a cell, and two sets of bunk beds with a thin and lumpy straw mattress. If you're over six feet tall, these beds are going to be awfully uncomfortable. You might as well meet your roommates. Once per day you're dragged out to an enclosed courtyard for one hour of recreation (with some crude weights, benches, and balls lying around but not much else), where you can meet the rest of the prisoners, but you can also talk to your immediate neighbors in the cells on either side and across the hallway. Just don't yell too much or the guards will snap at you to be quiet.

Everyone in the dungeon is fed one meal a day, and for a prison meal it's decent: a bit of meat, a bun, and a salad. It would seem that the Thornean chefs take too much pride in their craft to send bad food to the dungeons. The meals are all served in equal portions, though, so the smaller prisoners may be overfed and the larger ones may be getting hungry. Feel free to fight for food or share with your cellmates.

Crudely embroidered on the back of every prison tunic is the same image that was on your card and the name of the sign beneath it. A guard may explain a bit about the sign, and tell you some negative stereotypes they hold about yours.

You may be blessed with a visit from one of the more welcomed newcomers, and they may sneak you some extra food or a small book to read or they may share some of the information they've gathered. However, rumors travel fast and some people believe the honored guests in the castle above are somehow responsible for the lot of the prisoners below. And although you may hope for kindness, there's nothing stopping them from being cruel to you if they wish. The guards will certainly turn a blind eye if one of them wishes to take out their frustrations on you.




Questions


How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Whether your character is honored or imprisoned has nothing to do with their personal morality, or how highly they regard themselves and their own accomplishments. Anyone can be put into either situation.

Can I try out both scenarios?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with Ambrose?
Prisoners will be dragged against their will. Honored guests will be forgiven for their moment of panic or anger if they have one, and Ambrose and the apprentice mages will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, Ambrose will warn them once that he's willing to put them back in the well where they came from (see below), and if they continue to fight he will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the castle, murdering the castle staff, etc.), what would happen to them?
Characters who make too much trouble for the mages and other staff would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude (if they are an honored guest) or a punishment like denial of food or temporary solitary confinement (if they are a prisoner), and there will be plenty of opportunity for destruction and murder later, but for now the Thorneans have no desire to keep huge liabilities around.

Ambrose will take it especially personally, as this experiment was his idea and too much trouble would risk the summoning spell being scrapped and potentially result in him being demoted. Rest assured it does not take much for him to throw someone back in the well at this point in time.

Is the power loss for the prisoners permanent?
No, although honored guests will regain their powers first due to the lack of interference from Ambrose, the prisoners will be able to regain theirs soon enough as well.

Can the prisoners talk about anything private, or will they be overheard at all times?
There are guards patrolling the dungeon, but they aren't always within earshot. Most of the attention is being focused on the new guests, so the prisoners will have some opportunities for privacy.

Can my character leave the castle?
For now they will be prevented from leaving the castle, even if they are an honored guest. A bit of a gilded cage, isn't it? They'll also find that any powers they regain cease to work outside of the castle walls (this is also a temporary effect) so flying outside is not an option.

Can my character eventually side against Thorne if I choose to make them an honored guest/can they side with Thorne if I choose to imprison them?
Yes, characters in Scenario 1 will be able to betray Thorne, and characters in Scenario 2 can work themselves into Thorne's good graces.

How much will my choice of scenario affect my character's plot later on?
This choice will have a major impact on gameplay throughout the first few months of the game, and potentially a bit beyond that depending on where our players guide the plot. This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in both scenarios can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the two scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can a put a character on the TDM if their canon is less than 30 days old?
Yes. For this app round, anything that's at least 30 days old when the game opens on June 12th can be applied from.

Do the apprentice mages have names?
Their names are Jeffrey, Grigory, Noelle, and Jolene.


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latkje: (๐Ÿ”ต ๐Ÿฌ๐Ÿฎ๐Ÿฎ.)

[personal profile] latkje 2021-06-03 05:24 am (UTC)(link)
There are limits. [ Nash shrugs. It's a small gesture, only in the shoulders, confined. But his smile is still sharper than his teeth.]

But sort of person who employs a spy isn't the sort of person to respect them.

[ In truth, he'd never suspected Sasarai was caught up in this mess until he looked up to see the bishop standing in front of him, haloed oddly in the dim light of the dungeon, clearly not a prisoner. ]
harmonian: (โ™— 48)

[personal profile] harmonian 2021-06-03 10:53 pm (UTC)(link)
That's not true. Spies can have very respectable talents, ones worth preserving.

[Sasarai blows out a breath, sensing the accusation here.]

Whatever is happening, it's not the work of Holy Harmonia. It's something much more widespread...

[He doesn't know what that something is, but he's eager to find out. In a strange way this puzzle is almost a relief, it gives his mind something to think about other than the fact that he's a clone. Whenever his thoughts drift, they always drift back to the topic of his creation and start whirling worry circles through his brain.]
latkje: (๐Ÿ”ต ๐Ÿฌ๐Ÿณ๐Ÿฑ.)

[personal profile] latkje 2021-06-04 02:31 am (UTC)(link)
But they tend to reach further than they should.

[ Nash would know. This isn't his first dungeon. It's also not his first journey through space and time, butโ€” ]

It wasn't Viki either, was it?

[ He's pretty sure he knows the answer. But needless to say, he hasn't had the time to do reconnaissance. But the stonework here is unfamiliar, and so are the accents of his captors and fellow prisoners. No one's breathed a word of the Holy Kingdom until Sasarai, a moment ago. So. His captors must be after something else. ]
harmonian: (โ™— 27)

[personal profile] harmonian 2021-06-04 02:48 am (UTC)(link)
[Sasarai doesn't react to the comment about Harmonia's reach. It's true, Harmonia does tend to get itself involved in things. So far, however, Lord Hikusaak's ambitions haven't stretched across worlds, at least not as far as Sasarai's been made aware of. Maybe if there were a True Rune to be found somewhere across the divide that would change.

At the mention of Viki...]


I can't imagine she'd be able to move this many people, especially people who all seem to come from different worlds.

But you know her abilities better than I do.
latkje: (๐Ÿ”ต ๐Ÿญ๐Ÿฏ๐Ÿด.)

[personal profile] latkje 2021-06-05 06:05 am (UTC)(link)
Knowing, in this case, is not the same as understanding.

[ But he follows and agrees with Sasarai's logic. ]

So. This isn't Viki. And it isn't the doing of Holy Harmonia, because the Council of Bishops wouldn't need to do anything this elaborate to put me in jail.

[ A pause. ]

And no one's asked me about any of it.

[ Nash can think of a lot of reasons to kidnap a spy, most of which involve interrogation. But there's been no attempt to glean his secrets. His captors had their mind made up about him on arrival. It's almost as though no one here cares where he came from at all. ]
harmonian: (โ™— 16)

[personal profile] harmonian 2021-06-05 07:50 am (UTC)(link)
Really?

[Sasarai frowns slightly.]

...Would you tell me what happened when you arrived here?

[He's starting to wonder about how much the mages of Thorne may or may not actually know about the people pulled from the well. Everyone upstairs reacted to him as if his arrival had been expected and was worth celebrating. This is clearly not the case for Nash.]

latkje: (๐Ÿ”ต ๐Ÿฌ๐Ÿญ๐Ÿณ.)

[personal profile] latkje 2021-06-06 10:41 pm (UTC)(link)
Sure. But try to make it look like you're threatening it out of me. I have a bad reputation to live up to.

[ Of course, back home, Sasarai had enough power he didn't need to make his threats obvious. ]

Theโ€” one of the court mages, the one with the book. When they finished their spell? Ritual? [ He didn't see the ceremony performed, but the image he has in his mind is something like the illustrations of Sindar ceremonies printed in two-potch novels. ] Calling. Whatever it was, he called it a failure.
harmonian: (โ™— 77)

[personal profile] harmonian 2021-06-06 10:52 pm (UTC)(link)
I was told I was expected... I wonder if those of you who are here in the dungeons weren't in their book of names.

[Sasarai looks down the hall at a passing guard, then back to Nash.]

If they ask you what we were talking about just tell them the truth: You were being interrogated by on overly gossipy guest from upstairs.
latkje: (๐Ÿ”ต ๐Ÿฌ๐Ÿฎ๐Ÿต.)

[personal profile] latkje 2021-06-06 11:54 pm (UTC)(link)
My condolences. It's a terrible thing to be expected.

[ That's the joke Nash is telling himself, anyway. He eyes the guard, waiting for her footsteps to disappear before continuing. ]

I haven't heard anything about a book of names. They haven't even told me why they're keeping me locked up.
harmonian: (โ™— 78)

[personal profile] harmonian 2021-06-07 12:33 am (UTC)(link)
[He quirks a grin. Count on Nash to crack jokes even at a time like this... Or maybe especially at a time like this.]

Honestly, I don't know if a book of names is what it was. I just remember the High Mage you mentioned leafing through his tome...

[Had Sasarai given his name at that point? He realizes with some embarrassment that he's not sure. It's hard to recall the events around being wrenched from the well with much detail. One moment he'd been at the Circle Palace and the next he was being pulled wet and naked into a different dimension.]

Whatever it was, it had stuff about us. Unless...

[He trails off and in the dim light his eyes drift to the arcana sign on Nash's tunic, then down to the one on his own.

Maybe it's all about these signs. Maybe the mages don't know anything about the actual people from the well, but want everyone to think they do. After all, the mages mentioned his exploits but were unable or unwilling to tell him what those exploits were. It's a clever power move if that's what is happening. It's the sort of thing he would and indeed has done to give the impression that Harmonia is powerful and all-knowing.

He doesn't say any of this, but his brow furrows slightly.]
latkje: (๐Ÿ”ต  ๐Ÿฌ๐Ÿฎ๐Ÿฌ.)

[personal profile] latkje 2021-06-07 02:48 am (UTC)(link)
[ That's what Nash wants it to say on his tombstone. "Here lies Nash Latkje, extremely witty even in ridiculous and dire circumstance." Except that Nash will probably die in a ditch in the middle of nowhere, due to the frequency of ridiculous and dire circumstance.

But this is a new predicament, even for him. Nash completes the thought for Sasarai. ]


Unless it didn't.

[ The signs, the ritual, other variables Nash probably hasn't thought of. He thinks back to the anger he thought he caught in the apprentices' eyes. Anger that wasn't just directed at him. ]

One of the underlings told me that the High Mage knows something they don't. That was right before they put me in manacles.
harmonian: (โ™— 80)

[personal profile] harmonian 2021-06-07 03:41 am (UTC)(link)
He seems like he knows quite a lot. It's too bad he won't tell us more.

[His expression brightens and he rocks back on his heels.]

Oh, well, it can't be helped.

I'm not in any position to ask.

I am pretty good at bending the right ears, though, so I might be able to ask for something else...

[And at this he gestures slightly towards Nash, indicating that he might be able to discreetly bargain with certain mages for the other man's release. His voice has a distinct note of "You will owe me a favor and I will use this to make your life more complicated" to it.]
latkje: (๐Ÿ”ต ๐Ÿญ๐Ÿฏ๐Ÿด.)

[personal profile] latkje 2021-06-07 05:07 am (UTC)(link)
[ Nash tilts his head, expression unreadable. He follows all the implications, because Lena Suphina had made that bargain for him fifteen years ago. He traded his freedom for his sister's safety, and he'd pay that price again if he had to. But for his own comfort? Could Sasarai really sweet talk him out of this?

With a sigh, Nash collapses, almost a pantomime of a lady falling to a fainting couch, and just as practiced and dramatic. Now his eyes are looking at the ceiling and not the Bishop. ]


What do you do up there, anyway? Go to balls and hang around with aristocrats? That might be worse than the manacles.

[ The infuriating thing is that Nash, erstwhile scion of the Latkje family, who had been drilled by private tutors from Soldedt since he was seven, would attempt to free Sasarai with no strings attached, if their positions were reversed. The really infuriating thing is that Sasarai knows Nash well enough to know that. ]
harmonian: I made all of these icons. Take 'em if you want 'em. (Default)

[personal profile] harmonian 2021-06-07 05:33 am (UTC)(link)
That's right.

[Sasarai looks towards the stairs.]

Sometimes we drink exotic wines and have grand feasts.

[His eyes drift back to Nash.]

I just came down here because I had a spare moment between parties.

[His tone is flat and slightly sarcastic but he's not lying about the sort of treatment they get upstairs.]
latkje: (๐Ÿ”ต ๐Ÿฌ๐Ÿต๐Ÿฌ.)

[personal profile] latkje 2021-06-08 03:38 am (UTC)(link)
Were they going to make you dance?

[ They probably aren't treating Sasarai like a Bishop, are they? ]
harmonian: (โ™— 82)

[personal profile] harmonian 2021-06-08 05:07 am (UTC)(link)
Terrible, isn't it?

[He tuts.]

Someone tried to direct me to a ballroom.

[Nobody had, actually, but it makes for a good joke.]

How could I not duck away into the dungeons for a while?
latkje: (๐Ÿ”ต ๐Ÿฌ๐Ÿฐ๐Ÿฎ.)

[personal profile] latkje 2021-06-10 06:01 am (UTC)(link)
Seeing that would almost be worth an escape attempt.

[ Though he hasn't seen yet what they do with people who try to escape, here. He's still not looking at Sasarai. ]

Which, I should mention. If they did have me arrested for espionage, it would be in the interests of my employer to see me free or dead.

[ A dead spy couldn't talk. A captured spy was a looming threat. ]