abraxasmods: (Default)
ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-07-20 10:26 am
Entry tags:

TEST DRIVE MEME #8

TEST DRIVE MEME

Welcome to the eighth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads.

NOTED CURRENT EVENTS

◎ Rumor has it that two emissaries - a werewolf and a vampire - visited from Nocwich in early July. With them came some wares distributed to shops throughout each faction. A few sparse items may remain for purchase, such as glowing flowers or fine ales, but much of it has now been sold.

◎ New arrivals in THE FREE CITIES may hear a bit of chatter around Cadens about art, politics, and recent performances involving its sister city, Libertas. It's all standard fare - the kind of topics spoken about over a beer or in line at the market - but there's a small stir in the air.

◎ Lately, locals in SOLVUNN have begun to approach the Summoned with a sort of awe and respect. New arrivals will find themselves treated much the same way and may be asked for advice or given gifts that seem like offerings such as wine, harvest bounties, or some delicious goat cheese. Your character is free to turn these down and should they turn down enough people, they will not be bothered further as no one wishes to offend them.


Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to the Free Cities

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. Once you're dressed, someone approaches to drape a delicate-looking charm depicting a long-horned creature with large wings on a thin chain over your neck. Ask around later, and you may find that it is a symbol of Vielehauffe, the God of the Herd.

The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Please check the Taken page for how many player, franchise, and canon slots are available. Activity check will be processed before applications open, so the count may change between now and then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


return to main navigation

faeshim: (pic#15584495)

[personal profile] faeshim 2022-07-23 09:27 pm (UTC)(link)
She isn't the first to find him odd. Whether it's just his inhuman fae nature or the fact that he was literally raised in the wood is still up for debate.

"I guess you were the baby of the family." Number five of five, at least that's Daeshim's assumption. It makes him wonder if he has any siblings - or half-siblings, as his parents surely wouldn't make the same mistake twice. It's a momentary distraction. Food is certainly more important.

"Mm! The people are very generous here. I'm sure they will share a meal with us." Daeshim stands up, not bothering to brush the dirt from himself. "I am Daeshim of the Ruinwood. I don't eat people of any kind either."

So even if they have to split one between them, it shouldn't be a problem.
oldtonew: (005)

Kettara Bloodthirst | World of Warcraft | Strength | The Free Cities

[personal profile] oldtonew 2022-07-23 09:31 pm (UTC)(link)
Barracks

[ Things are happening very quickly, the words and new faces and smells blurring together into a strange fever dream — like a goblin kaleidoscope, all glass and shining color. Kettara remembers pain and then the sudden lack of it. And then she was naked and drowning, and human hands dragged her up to the surface.

Death isn’t what she thought it would be.

She examines the beds with a flat expression, and sits down on one to begin righting her hair — a long mess of reddish tangles, now. All her armor and jewelry has been taken from her and she’s wearing the loose robe that was given to her. But there’s a comb and other grooming implements about, and so she begins.

Her eyes — red, fel-tainted — narrow when someone new walks in, but she doesn’t move aggressively. Not yet, at least. That would be rude, and it feels wrong to be rude so soon after dying.

Even so, she lifts her chin to display her tusks. She won’t be meek in this afterlife — if, indeed, this is an afterlife. ]


Lok’tar, stranger.

Training Ground

[ All the clothes she’s found are human-sized, but the fabric is acceptable and Kettara has managed to dress herself in a loose tunic and trousers, a belt cinched firmly around her waist and bandages around the boots to secure them properly to her feet.

This place is strange. She’s still getting used to the noise and smells. But the training grounds are familiar enough, at least, and she examines the practice weapons with care.

Not for the first time, Kettara misses her weapons. Her armor. It was sundered, but it was hers and now everything is strange here. Ill-fitting.

Her ears flick back as she selects a weighted axe, hefting it. ]


There are only practice weapons here. Disappointing. Do you know how one finds a true blade?

Wildcard

[ Hit me up at [plurk.com profile] mirrorfaded if you’re in the mood for something else. ]
bracingly: (tumblr_inline_p9hl4wThgg1sk47ji_100)

so dusty... so ancient... - free cities

[personal profile] bracingly 2022-07-23 09:32 pm (UTC)(link)
So, trust me, this is like a major hit to everything I stand for as a human being and a science... person- ( That's a real thing just don't look it up okay. ) -when I say this, but... preeeeeetty sure it's the real deal. Straight up, honest to god magic. I've been checking stuff out for a little while now ( as in... like two whole hours... ) and it's... the physics are just completely impossible.

( So, along comes a voice out of absolutely nowhere. No preamble, just jumping right on into the not-conversation like she invited him in. Pleasant, informative, a little excited by the New Unexplainable Phenomenon.

A beat later, she gets a stupid little wave.
)

Also, hey. Hi. What's up. I know you. I'm from the thing. With the space, and the death, and the ground and everything.

( Because although he tended to stay sequestered off in the engineering section of the world, it's frankly impossible not to know Clarke Griffin. She's kind of lowkey a little famous, because of the whole... all of it. Everything. )
disreputes: (pic#15832780)

free cities.

[personal profile] disreputes 2022-07-23 09:35 pm (UTC)(link)
Is this the strangest chain of events Peter's ever gone through? He's not sure, but he thinks it might be up there. He thinks he's got a pretty high tolerance for flarking weird as scut ... scut, but this— —nah, it's weird, but he's definitely been through weirder. It's probably just a dream, or he had one too many at Mantlo's, or maybe Cosmo's messing with his head, or maybe

maybe Dad would be embarrassed, as someone (woman, it's a woman) says. (Yeah, maybe. Maybe that's why good ol' Pops decided to ignore his entire existence, right?)

He cracks open an eye, glancing towards her. Truthfully, Peter still doesn't have any flarking idea of what's going on — sure, he'd asked questions, he'd gotten some answers but they weren't really, y'know, satisfactory. Sure, there was something something fate of the galaxy, something something end of the world, glad he's here, but he still doesn't know where the rest of his crew is, he still doesn't know where he is in the grand scheme of — everything and, more importantly, he still doesn't know where his ship is.

"You know, I have a friend that describes everything he doesn't understand as sorcery."
Edited 2022-07-23 21:35 (UTC)
chosenfordarkness: (two huey fen lived pro)

[personal profile] chosenfordarkness 2022-07-23 09:52 pm (UTC)(link)
[ In the end, doesn't everyone get pulled naked out of a well with no lightsaber? Happens to the best. ]

Yeah, definitely not. [ He gives Cal's hand a shake and lets go. ]

I haven't seen you around, I'm assuming you just got here. Wasting no time trying to figure it out, huh?
apostolus: (pic#15828691)

[personal profile] apostolus 2022-07-23 10:02 pm (UTC)(link)
[ In the midst of all the chaos - the still-running water, the man staring at them both agape, the girl flushing even further red and spitting out vehement protests - there's the sound of laughter. High-pitched and childish but with a cruel edge sharpening the sound into something unpleasant, it rings through the air, continuing even long after Toko's bolted out of the room. To the man stuttering in the water, she gives a coy little wave before twirling around and skipping her way out of the room.

Her temporary target's gone now but that's fine. She's positive she'll find the girl later by some happenstance, whether it be hours from now or days. Perhaps even minutes if the bumbling human hasn't run too far. Regardless, she traipses along in the direction she last remmbers hearing frantic footsteps head, humming a soft melody under her breath as she does so. ]
epitaphs: (fidi fou)

[personal profile] epitaphs 2022-07-23 10:25 pm (UTC)(link)
[ It takes Clarke a beat to work out why he's familiar, and by that time he's already confirmed it. In a perfect world she'd know his name, but -- look, she's been a little busy. ]

Oh -- yeah, hi. I'm sorry, I'm still pretty out of it. You're um -- Raven's friend?

[ She's definitely seen him with Raven. Probably. Not in the last little while, but sometime in the not entirely distant past. Come on, Clarke, you can find a name in there somewhere. ]
gynvael: (mg: 002)

[personal profile] gynvael 2022-07-23 10:32 pm (UTC)(link)
[ Eventually, Geralt releases her. Now that his brain has caught up with seeing her, the questions flood him: what does she remember? Did they tell her anything different, bringing her back?

He saves them for afterwards. ]
Only one or two life altering events.

[ The joke is deadpan, but it isn't entirely untrue. A lot of shit's happened. But at the same time, the most important things remain unchanged. Ciri is still here. Jaskier, too. They're both all right. ]

You're all right?
bracingly: please don't take without asking ([+] so literally pumped)

[personal profile] bracingly 2022-07-23 10:33 pm (UTC)(link)
( Hey guess what, this dumbass seems amused as hell. Gives her a miniature little Sup nod, and sagely guesses: )

You're trying to figure out my name, aren't you? ( Like he's totally entertained by it. ) Yep, nope, I can see it. I can see the struggle. Oh yeah, that's- that's effort. Wires frying. Popcorn popping. You know what? Flattering.

( Points for trying, he appreciates the attempt. But no, he's not gonna make her suffer through that for long, he's just kidding.

He holds out a hand.
)

Kyle Wick. Engineering. Backup for Sinclair.

( With a gentle weight to the name.

He was a really good guy.
)
hairington: (132)

you're correct he's completely lost without his government assigned lesbian

[personal profile] hairington 2022-07-23 10:35 pm (UTC)(link)
[ steve had caught sight of someone up ahead of him on the road, but honestly? he didn't really need to catch up with her. she carried herself in that way that made it very clear she knew what she was doing, and she was going to do it, and steve's not really coming from a place where he has any room to stand where it concerns telling someone not to do this.

the girl does come to a stop, though, and steve ends up catching up with her. around his own age, and bruised to shit, steve's hands are immediately up, defensive. ]


What? [ sent after her? steve shakes his head. ] No. No I'm out here myself. [ his eyes do go to the chair leg, and then back to her bruised face. he's not much better, with his plow that he definitely also may have liberated, but. at least he's not beat to shit in a way she can see. ]

Where're you headed?
ushiri: (pic#15827115)

[personal profile] ushiri 2022-07-23 10:40 pm (UTC)(link)
[ He's watching her hand motions so carefully that by the time the warning call registers he's only able to raise his hand halfway into the air as the disc bounces off the side of Kimiko's head. ]

Are you--

[ Concern colors his expression, quickly overwritten by surprise when she just smiles at him and hurls the disc back to the equally surprised disc throwers. ]
...alright?

[ ... his gaze follows the frisbee and the question just trails off. The frisbee Hey! they shout is annoyance as it sails over their heads. They're likely too far to register the annoyed look Kahlil shoots their way for their carelessness, and he turns back to Kimiko with raised eyebrows. ]
tobeclosetohim: (Well Fuck)

[personal profile] tobeclosetohim 2022-07-23 10:53 pm (UTC)(link)
Jesus Dean —

[ It's not like ten minutes ago she even thought of it as a place. It's not like she has a single reference point for it that isn't archaic things read in bored spare time, while champing at the bit, waiting for the world to stop spinning on without her in it where she knew she was supposed to be.

No. It's not even that. Not even while she wants to contradict.

Everything flies so far past that. Past Dean referring to Purgatorio like he'd actually read it. Past everything except it's where monster go to die and a year. A fucking year. Which should be the part she finds more ludicrous. Should being the key word there. ]


Do you ever think about just not

[ It's not even a real question. It flows straight from the second to that second, full fire exasperation, and if she was on the ground, and her arms weren't wrapped around him, they'd be up; but all she has is the back of his shirt and the irrational gratitude he can't see her face. Because it seems to never end for them. Never get better. Never be less than knocking straight down through those levels and levels of hells.

It's far less disbelief or even insult,

and so

so much

closer to an irritable spike of instantaneous concern for him
and anger at a world that just didn't stop fucking him over. ]
familysucks: (Default)

Michael | Supernatural | The Emperor | Solvunn

[personal profile] familysucks 2022-07-23 10:56 pm (UTC)(link)
[Any other day, being ripped out of his home universe and stripped of his powers would have left Michael enraged. Today, it's almost a relief. The last thing he remembers is dying, his Father's outstretched hand willing him out of existence as readily as He'd brought him into it. Being pulled out of a pool naked and vulnerable is beneath an archangel, but it's better than being dead, or worse. There is apparently no especially hellish afterlife awaiting disloyal angels.

He accepts the clothing and listens to what he's told in relative silence, in part because he's disoriented, but also because he is practical by nature. The only other gods he's ever known were pagan and had a taste for human flesh. If these are their followers, he's not going to make himself a loud-mouthed target when he's too weak to fight them off.]


1. Arrival - Solvunn

[Michael takes his time exploring the primary settlement. He has only the vaguest notion of what supplies he needs to keep himself comfortable until his grace reasserts itself and accepts any samples offered to him by shopkeeps, in most cases without thinking to say 'thank you'. It's been a few years, but being the one everyone wanted to curry favour with wasn't so long ago that he's forgotten what it's like. It'll take a few more years for the ego to wear off.

He keeps an eye out for familiar faces—one in particular he'd like to see, and several he'd rather not. Beyond that, he's liable to approach anyone who doesn't look overtly unfriendly or who's wearing the charm of Vielehauffe, his own in hand and a question at the end of his tongue:]


"What exactly does the God of the Herd stand for?"

[He's trying to hold back his disdain. It's not the most convincing acting.]

2. Primary Settlement

[The thought of playing nanny to a bunch of children hits a little too close to Michael's most recent memories of home. He'd object to anyone calling what he did in Heaven babysitting, but keeping his younger siblings out of trouble had certainly been part of it.

Humans are not angels, anyway. They lack the same innate desire for direction, instead fueled by a chaotic need to invent their own purpose. He's not keen to try and corral them, and the locals are unlikely to approve of his methods for discouraging disobedience. Michael doubts they'd be any more fond of his version of how the universe came to be, so storytelling is out, at least until he better understands the local values. Monster-hunting holds some appeal, but only once he's back to some semblance of his former self.

Manual labour it is. There's no shortage of farms nearby happy to accept another set of hands to help with the weeding.

Pass close by while he's working, and he might be heard muttering to himself: "You'd laugh if you could see me now, wouldn't you?"

Michael is good at following instructions, and more competent with farming implements than anyone who knows him might expect. Where he's lacking is in managing the limits of a purely human body. He needs to be reminded to pace himself and cued to take breaks. From the outside, he looks inexperienced and in need of a few pointers.

By the end of the workday, he's thoroughly exhausted. He takes a moment to sit and rest before heading back, head leaned against a tree trunk and eyes closed. A cup of clean water might actually receive a little gratitude.]


3. Wildcard

[Open to scenarios in other locations for test drive purposes! Michael's likely to be found giving his surroundings judgemental looks and asking pointed questions about local religious practices. Feel free to PM me to work something out.]
witchchester: (10)

yeeeeeeeeees

[personal profile] witchchester 2022-07-23 10:57 pm (UTC)(link)
[Sam knows just by her voice that she's someone he's familiar with, but he doesn't recognize exactly who she is until he looks up. Shock definitely crosses his face for a moment, but then he smiles, putting his book aside immediately; he's not going to question how it's her just yet. Stranger things have happened, after all.]

Hey. Surprise?

[Though, really, she's probably surprising him more than the other way around. Some of his smile fades a little as he looks at her for another few moments, then adds--]

It's really good to see you, Jo.

[However the hell it's possible.]
witchchester: (8)

[personal profile] witchchester 2022-07-23 10:57 pm (UTC)(link)
[Sam grins at the question, half self-deprecatingly.]

Can I? Sure.

[That's about it though. Sam's used a sword before, but it's so far outside what he's comfortable with and the skill he has with smaller blades doesn't really translate, but he's not about to let that deter him. It just means--]

I may not be much of a challenge, though.

[Said as he locates another practice sword, because he is totally fine with losing as long as he learns something.]
witchchester: (8)

[personal profile] witchchester 2022-07-23 10:57 pm (UTC)(link)
[Sam is absolutely not expecting the person he'd spoken to be someone he knows, but it's a nice surprise--aside from how banged up she looks, anyway--and he'll gladly take seeing another familiar face.

Of course, he knows to be wary of the same sort of thing she is, but after running into Dean, Sam is willing to just tentatively hope that this is indeed Claire, particularly when she asks about silver. The real weirdness would be whether this is the version of Claire that he knows, but they can figure that out.]


You don't need to find any silver.

[He says it obligingly but also earnestly, a small smile and half a shrug going with it as he continues.]

Looks like you got into enough of a fight with something already.

[Just, you know, asking if she's okay without directly asking.]
Edited 2022-07-23 22:57 (UTC)
witchchester: (11)

[personal profile] witchchester 2022-07-23 10:57 pm (UTC)(link)
[This is definitely one of Those Hugs, so Sam is a little concerned, even if Dean seems mostly okay. Sam can't quite tell what it is that's making it only 'mostly', but there's something, and he mirrors Dean's slightly puzzled expression with one of his own.

But staring at each other isn't going to get them anywhere and Sam gives Dean's shoulder a few firm pats, returning the closeness and reinforcing that he's indeed here. They both are.]


Yeah. Feeling's mutual.

[Obviously, but still.]

When did you get here?

['Here' as in the world, considering it probably wasn't the same time as Sam unless Dean showed up in a totally different location.]
Edited 2022-07-23 22:58 (UTC)
epitaphs: (sisti won)

[personal profile] epitaphs 2022-07-23 11:02 pm (UTC)(link)
Clarke Griffin, guilty as charged.

[ She shakes his offered hand and tries not to outwardly wince at mention of Sinclair. Another death on her hands; she should've killed Emerson when she had the chance. So much for being the good guy. ]

How long have you been here? Have you seen any of the others around?

[ Surely it couldn't be just her and this guy, right? They'd been nowhere near one another when Praimfaya hit as far as she could tell, and if whoever had brought them here had wanted specific people -- well. Bellamy should be here. Raven. Octavia. Her mom. And, she guesses, Kyle Wick from Engineering.]
disreputes: (pic#15832785)

a.

[personal profile] disreputes 2022-07-23 11:07 pm (UTC)(link)
( peter's thirteenth birthday was the shittiest flarking birthday of birthdays and also the weirdest. he'd grown up with his mom telling him that his dad was an alien, found out she was a black sabbath fan (sick! albeit with a side of: seriously?), been given a present from his deadbeat and as-it-turns-out actually, genuinely a space-dad that just so happened to be laser guns (also sick), all punctuated by a small scale invasion, kidnapping and murder committed courtesy of the chitauri (aka: scutbag aliens).

which is to say: he both gets it and he hates it.

if he hadn't spent four years imprisoned immediately after said kidnapping, he probably would have found himself in an equally cool and dark area of the house, wondering what the hell had just happened.

as it stands, he's double the age he was then (ish, give or take a few), far more world-weary — a word for it — and slightly, marginally, kinda equipped to roll with the punches. that's not to say he really gets what's going on here — someone, somewhere, has made a major mistake — but he's somewhat able to wrap his head around it. like, in a general concept kind of way, even if there's a part of him that feels like drax, muttering about how this is all—

"—sorcery!" he says, in a deep —feigned— voice. he doesn't mean to intrude, and there's a very brief moment where he considers walking backwards pretending he hadn't seen or heard anything. it's fleeting and it's punctuated by an audible groan directed wholly at himself before— )


You alright, kiddo? ( a beat. stupid question, quill, the kid's clearly not alright. ) Long and slow breaths, ( he adds after a moment, hand hovering awkwardly between himself and her ), pretend you've got a paper bag.
epitaphs: (fidi eit)

[personal profile] epitaphs 2022-07-23 11:11 pm (UTC)(link)
Clarke eyes the other -- she assumes -- new guy with some degree of resignation. She has not one clue where they actually are, nor any easy way to find out. Not to mention that there's a whole bunch of new people who look equally confused. It's like the first time on the ground all over again, only without any instructions or real goals.

"I could use a friend with that level of optimism. Sorcery might actually find us a way back to somewhere that made sense."

This was, all things considered, not worse than her alternative. But that didn't mean she wanted to just hang out here forever.
Edited 2022-07-23 23:11 (UTC)
lightkeeping: (pic#15737246)

storytime

[personal profile] lightkeeping 2022-07-23 11:14 pm (UTC)(link)
[Aloy spends most of her time outside of the settlement--she's not a people person on a good day, and she might still be vaguely embittered by the whole "kidnapped to another world" thing. The fact that the Singularity itself fluctuated and caused dangerous repercussions in the real world, to the point where the mages of the commune performed, to put it nicely, a fairly distrubing ritual means that she's not terribly keen on hanging around town anytime soon.

Still, she travels in from the forest every so often, mostly to do odd jobs nad make a little bit of coin, just in case. Farming isn't something that suits her, but she's willing to move supplies or track down wayward livestock. In true Aloy fashion, however, she rejects offers of gifts and attempts to get down to business, at least until she's thoroughly distracted by a group of children across the square.

This time, a familiar face (so familiar, of course. It's Elisabet's, and her own) catches her attention. She watches for a moment, as if deciding whether or not this is real, then decides that it doesn't really matter.
]

You're good at this. [Aloy invites herself to take a seat, folding her arms over her knees. It doesn't really matter if Beta is good at recounting some old Earth television show or not--the point is that Aloy has never been more glad to see someone since she arrived here two months ago. Her smile, usually tight-lipped and awkward, is subdued but fully genuine. The children around them might as well not exist.] Beta.
bealufull: (FC_29)

[personal profile] bealufull 2022-07-23 11:26 pm (UTC)(link)
Kaz is already having to adjust to living in a world now where he his entire reputation is gone and he is not yet seen as someone to be reckoned with. Now though he has the one royal he holds some sort of respect for playing games and teasing him and he isn't sure what to make of that. Even if he has no plans to make that clear.

Though he snorts at that.

"I don't remember ever feeling young so you should hold on to that."

Certainly it's merely a jest from a man of seventeen years, surely.

The word cooperating though draws his chin up and spine a bit straighter. Ever since they drew him out of the water he has been bristling like a half drowned cat about everything in this place, and that idea and his words only deepen his frown and draw a heavy line on the young man's brow.

"I'm not sure benefactors is the word I am choosing at this point. They've certainly done little yet for me to feel gratitude towards their actions. Tell me..." He's not even sure what it might mean to hear the current Lantsov on the throne affirming his questions and he's hoping it isn't a reality. "You didn't agree to conscription into their Army, did you?"
familysucks: (06)

b.

[personal profile] familysucks 2022-07-23 11:27 pm (UTC)(link)
[From leader of the armies of Heaven, to a guy in a primitive farming community having half-finished crafts tossed at the back of his head. Oh, how the mighty have fallen.

Michael turns and glares, looking around for the guilty party. If her expression doesn't give Beta away, it's that she is the only one with nothing between her hands. He tries to think of what his former guide to humanity might have said in this situation. 'Be nice, it was probably an accident'?

He collects the object from the ground, and brings it back to her.]


You dropped your—[Sock? Basket? Tiny blanket? Now that he's looking at it, he realizes has no idea what it's meant to be.]—work.

[For a moment he's silent, examining it. Then he looks up at her. He can't find fault in her technical skill, but he can't read its ultimate purpose.]

What were you making?

Arrival! Endwalker spoilers ofc.

[personal profile] lackingtalent 2022-07-23 11:37 pm (UTC)(link)
Solvunn, Hythlodaeus had learned, was a nation that offered a comfort both the Free Cities and Thorne lacked. Community was what the populace strived toward. And in that small respect, that aim was something similar to their star. Their people. Their society. Or more accurately, a semblance of such. A single aspect, a single notion from a society both multifaceted and so very much more- and the sum of their society seemed a pale imitation of that one single thing at that.

It wasn't terrible, per say. Room for improvement was never a terrible thing. Fascinating, even, for a half-faded and recalled soul such as he, to see how this star would live up to the possibility. It is that fascination that had led him to the market on one bright and sunny morning, but he does not examine the stalls.

...For the sight of one particular soul is far more important.

He'd not known Elidibus upon their Etheirys. Not truly- not properly. While indeed there were quite a number of mutual friends, the youngest member of the Convocation of Fourteen was most certainly far too earnest and far too hard-working to stray from his duty for too long. Yet that is hardly their link. Their link is within their souls themselves- the fact that both of their souls bore the imprint of their savior. Formed some part of His form, His power, His will, so very long ago. Forced severance or not, Elidibus was bound to their lord far more than he, yet most certainly, they are bound by extension.

Needless to say, what manner of dispensing with his free time the market would afford is long forgotten. As he approaches the youth, he cannot help but speak gently, utterly seriously... but affectionately. For of course, for this one, this so very brave one, there is affection. Perhaps enough to disarm him. Or confuse him. Or both, should he be particularly unlucky.

"It has been far too long."

A glance to him follows, appraising by nature, followed by a small, rather warm smile. And he waits. He does not expect to be answered by name. Nor even recognized- for within Zodiark, his soul was as nothing. One component of a far larger whole. Yet regardless, there is warmth to his tone.
bealufull: (FC_137)

[personal profile] bealufull 2022-07-23 11:37 pm (UTC)(link)
[ There's already things here that Kaz has not known in his world, but she begins to talk about people coming back from the dead and he just arches a brow as he shifts to lean in a bit closer to her, glancing to one side and back to her. ]

You're not kidding? This isn't some kind of... game? How? How does that even work? Is it the sma... is it magic?