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ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2022-07-20 10:26 am
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TEST DRIVE MEME #8

TEST DRIVE MEME

Welcome to the eighth test drive meme for Abraxas! This meme is run a little bit differently than most in that you'll be asked to choose one of the three different arrival scenarios below for your character to take. If you have any questions about this mechanic or anything else related to the TDM, please take a look at the questions below or ask one of your own under the Questions header below. For general game questions please still use the FAQ.

Our Setting pages are full of information on the world of Abraxas, and an overview of the story so far can be found on our Game History page! Anything on that page - including information about the Horizon and the Singularity - can be assumed to be told to newcomers after they arrive, no matter which faction they are received in. For more information on Ambrose and the apprentice mages, Marlo, and Rowan, please see our NPCs page.

You can also find answers to questions asked on previous TDMs in their respective questions threads.

NOTED CURRENT EVENTS

◎ Rumor has it that two emissaries - a werewolf and a vampire - visited from Nocwich in early July. With them came some wares distributed to shops throughout each faction. A few sparse items may remain for purchase, such as glowing flowers or fine ales, but much of it has now been sold.

◎ New arrivals in THE FREE CITIES may hear a bit of chatter around Cadens about art, politics, and recent performances involving its sister city, Libertas. It's all standard fare - the kind of topics spoken about over a beer or in line at the market - but there's a small stir in the air.

◎ Lately, locals in SOLVUNN have begun to approach the Summoned with a sort of awe and respect. New arrivals will find themselves treated much the same way and may be asked for advice or given gifts that seem like offerings such as wine, harvest bounties, or some delicious goat cheese. Your character is free to turn these down and should they turn down enough people, they will not be bothered further as no one wishes to offend them.


Arrival

You awaken suspended in the abyss, silent darkness stretching out in all directions. If you try to yell, you'll find that the sound doesn't carry. If you try to move, you'll find it's impossible to tell whether or not you're actually getting anywhere. If you reach for an item you were carrying last time you remember being awake, your hand will only touch bare skin.

You're naked and floating helplessly through the void, and what little air you have in your lungs is running out.

There's a pinprick of light that almost looks like a faraway star but as it grows it becomes clear that it's actually quite close. Through the opening you can see a bright room, but it's hard to make out any individual objects, as if you're looking from beneath rippling water.

Scenario One: Welcome to Thorne

A hand plunges through and you realize water is just what it is. Whether you take hold of the hand or not it will grab you and yank you up through the surface, lifting you out until you're sprawled on solid ground. Once you catch your breath, you can get a better look at the surroundings: tall trees and even taller stone pillars surround the platform you're laying on. Behind you is an ornate fountain, the base of which is so deep and so dark you might be compelled to scramble away from it lest it suck you back in to that endless abyss. Ahead of you are the walls of a large castle with several tall towers reaching up towards the sky.

If you had any powers, they feel unusually weak. Attempts to use magic or enhanced strength or powers of any sort fizzle out without any effect, but they don't feel completely gone, either.

Set into an indent on a marble slab behind the fountain is a card bearing the image of one of the arcana.

An apprentice mage - the one whose hand lifted you out of the fountain - brushes the water off on their robes and runs back to join a group of three others, who all stare intently at a mage with highly decorated robes and a large, heavy book. He peers up at you for a moment and starts flipping through the book.

"One moment," he says, not bothering to look up from the tome. He looks tired. "I am Ambrose Rhett, the High Mage of the Kingdom of Thorne. We’ll explain everything in a moment, but for now, please calm down. You’re completely fine."

Regardless of your response, he keeps flipping through the pages, until he stops on one specific passage, stares at it for a moment, and then sighs with relief:

"Finally!"

Ambrose's expression brightens, relief visible across his features. He waves one of the apprentices over with a fine silk tunic, pants, and some basic sandals and with a wave of his hand they reshape to fit you perfectly.

"Oh, thank heavens," he says, closing the book and approaching you with a sort of worn-out relief. “I was beginning to believe we’d never get it exactly right.”

Now that he's not hunching over the book, he doesn't seem quite so stuffy and inapproachable. The apprentices all seem to visibly relax, and the one that handed you the tunic stops to take the tarot card down from the marble slab. If you show any curiosity about the card, they'll let you take a longer look, but won't let you touch it.

"Please, come with me," he says, motioning for you to follow him towards the castle. "As promised, my pupils will explain your current situation. And, ah - if you had any magic of your own, or other special abilities you can't access right now, fear not, they'll return within the week. The summoning takes a lot out of you."

One of the apprentices steps forward and rattles on and on about the castle, Thorne itself, the names of a bunch of royals and nobles, and of course, your reason for being here. The Kingdom and the world itself is in great peril, and tales of your exploits have reached far and wide across universes. If asked about these exploits, the apprentice will simply smile and shrug. The High Mage was happy to see you and that's good enough.

Once inside the castle you're taken to the North Wing, which has been set up as living quarters for you and your fellow newcomers. There are four people to a room, but each generously-sized bed has opaque curtains that can be drawn around it. You can meet your roommates here and discuss your shared situation (those who were previously brought in may have a great deal of information to tell you), or you can wander around and meet the others.

There's also a dining hall stocked with a rotating 24/7 buffet in celebration of the new honored guests. Somehow, your very favorite food is part of the rotation (or at least an attempted recreation of it given the limited technology available to the Thorneans). The town surrounding the castle is all abuzz as well, with most shops and services willing to give free samples of their wares to the new arrivals.

You may also notice that your sign is embroidered on your tunic: the same image you saw on the card from before with the name of the sign itself beneath it. If you ask the castle residents, they'll tell you a little bit about your sign (and will mostly stick to the positives, although some might point out the negatives).

Last (and, if you ask anyone else in the castle, least) there is a worn stone staircase leading underground to the dungeon. You can go there, if you wish, but all powers are restricted in the dungeons and most of the cells stand empty.

Scenario Two: Welcome to the Free Cities

You find yourself pulled from the water by a pair of strong hands. Dry warmth hits you at once as you're set on a warm hard floor. As your senses return you realize you're on dull ruddy stone and surrounded by strangers. Men and women in unfamiliar uniforms of brown and red leather stand in a semi-circle around a small pool of water. The very pool you were just pulled from. The water is still now, rimmed in pale gold tiles with odd symbols etched into them. Across it on the far side is a raised pedestal with a card propped on it. The card bears an arcana symbol.

You feel weak. Drained. Any abilities or magical powers you have seem far away and impossible to access. You're in what looks like a cave lit by dozens and dozens of torches set into the wall. There's no furniture or decoration to be seen besides the pool. It's almost uncomfortably warm and there's the sound of rushing wind somewhere in the distance. Flickering shadows obscure the faces of the guards. A robed woman stands off to the side, looking at you anxiously and then to the authoritative woman standing before you. She's grinning, dressed in a fancier uniform than the others. There's a sword at her hip. A guard covers you with a blanket and returns to their place in the semi-circle.

The woman with the sword gives a nod of approval and smiles warmly.

"Sorry about the circumstances."

She gives you a good hard look before standing again.

"Take a minute, catch your breath, you've had quite a shock. Take it nice and easy. I'm Prime Minister Marlo Reiner and you're in The Free Cities. That nice lady over there will explain everything to you and get you settled." A nod to the robed woman off to the side.

Marlo Reiner steps back and the robed mage approaches to help you up.

"Come with me, please." She brings you out of the cave through a corridor that angles upwards until you emerge in what looks like some kind of storage facility. Shelves of wooden boxes and cloth bags line them, unidentifiable parts of what might be machines are tucked into corners and propped against shelving units. "This is one of the Free Cities' outposts," the mage explains as she leads you. "We're honored to have you with us, I'm sure you have many questions but please save them. You need to recover!"

You'll learn you're in the Cadens Desert Outpost 003, a military outpost on the outskirts of Cadens city. You're brought to a room in the barracks that's been prepared. Each barracks room is rather sparse and utilitarian. Six simple beds set against the wall, three on each side of the room, each with a trunk at the foot of it. You're told the world is in a delicate and dangerous times and you're needed to help. You're important, you're told, and they're very grateful you're here.

You're asked to stay close for the time being, but to make yourself at home. The outpost is more a proper military base than the name implies, with full facilities. The barracks have a communal bathing room at the end of the hall, with curtains that can be pulled around the individual raised round tubs for privacy. There's a mess hall that has food available from sun up till a few hours after sundown. You're even encouraged to make use of the training grounds, if you'd like, with non-lethal training weapons available for use and obstacle courses set up. And the city of Cadens is only a couple of hours away by wagon - though you're asked initially to please be back at the outpost within a few hours of the sun going down.

For your own safety.

Scenario Three: Welcome to Solvunn

The feeling of floating is the first sense that comes to you as the edges of unconsciousness start to ebb. Sunlight filters through the rippling water as you open your eyes, making you squint. Before you have the chance to panic and inhale, firm hands grasp your arms and pull you to the surface of the water. Moments later, soft warmth is wrapped around your shoulders as you're guided on unsteady legs out of a pool of water. You're lowered to the soft grass. Men and women in simple garments with lavish embroidery stand by, waiting with bated breath, glancing seriously at an old man in an ornate robe. He holds an old leather-bound book in one hand and in the other is a card bearing an arcana symbol. His eyes move quickly over the page, and he mumbles idly to himself.

Any strength you may have possessed feels as though it has slipped through your fingers. Any abilities or magical powers you have don't come to the surface no matter how hard you try. You're in a grassy clearing in the midst of a circle of large stone slabs stacked to look like doorways. In the middle is the same glimmering pool you were just pulled from. A gentle breeze blows through, carrying the scent of flowers and herbs from an ornately decorated altar set off in front of one of the stone doorways. The mage closes his book and steps out of the water, addressing a matronly old woman. Behind her are two younger people, a rough-looking man, and a meek young girl, both of whom are also watching the mage.

“I detect no ill will from the gods, it seems we've been blessed with success.” Those that had gathered all breathe a sigh of relief and now seem pleased.

The old woman smiles and steps forward, offering to take your hands and help you stand. “Any gift the gods give us is one we will happily take. I'm certain you have many questions, and they will all be answered in time. For now, rest and know you will be taken care of.”

She pats the top of your hand and steps away with a serene smile, letting one of the others come forward with some clothes that seem to fit you perfectly. Once you're dressed, someone approaches to drape a delicate-looking charm depicting a long-horned creature with large wings on a thin chain over your neck. Ask around later, and you may find that it is a symbol of Vielehauffe, the God of the Herd.

The rough-looking man from before steps forward once you're decent and motions with his head outside of the stone circle. His speech is informal, his consonants harsh.

“Hold your horses, I can see all those questions coming about! Rowan March, at your service. I'm one of the council members of Solvunn. There's a lot to discuss, but it's best talked about over a hot meal.” He leads you to a horse-drawn carriage and helps you up into the back. He talks the entire ride to the settlement.

You find out you are in the Primary Settlement, the first of three that make up Solvunn's great territory. The settlement is situated between two lakes and is humming with life. You're brought to the center of town and escorted to an apartment above one of the establishments in town. Rowan explains that the living conditions are temporary if you'd like them to be, that local families would also be happy to host you in their home. That there are others like you who have also taken up residence within the three settlements. You're told that the world hangs upon the brink of disaster and that there are those in this world that are happy to see it fall to ruin with their meddling.

You're important. The gods have graced them with your presence. They're delighted you're here. Welcome to Solvunn.

Everything you need has been provided in this humble apartment, and if it hasn't, there are shops that line the streets and a marketplace in the center of town. Owners of some establishments or stalls are more than happy to give out samples or barter with your time for their goods. Babysitting can be a very lucrative business. You're told of the other settlements, that they'd like you to stay here for now, but if you can find a family to host you, the secondary and tertiary settlements are best to get to with an escort.

There are tales of travelers visiting the secondary settlement without invitation disappearing without a trace. The gods are as hungry as they are protective, young traveler.

You’ll find that there are more than enough activities to throw yourself into to better settle into your new life in Solvunn. Work is done in the first part of the day so that families can spend the rest of it together in leisure and work on their crafts - whatever those may be. For those children who are not of school age, they need nannies or storytellers, and there’s always a gaggle of them running about unsupervised. Families with livestock can always take a spare hand, especially since farms are so spread out, they have a tendency to wander. Whatever skills you may possess can always be of use to the community or to honor the gods.

If any of these options are no good for your lifestyle, the main roads between settlements can always use a bit of monster clean-up… just make sure you don’t go alone.




Questions


How many slots are open?
Please check the Taken page for how many player, franchise, and canon slots are available. Activity check will be processed before applications open, so the count may change between now and then. Existing players can apply for a second character without restriction.

How do I choose a scenario for my character?
Pick whichever situation appeals to you most. Which faction your character is drawn into has nothing to do with their personal morality, beliefs, or how highly they regard themselves and their own accomplishments. Anyone can be put into any one of the situations.

Can I try out more than one scenario?
You can! But please keep in mind that only the one you eventually choose can be game canon, if you decide to keep any of your TDM threads.

What happens if my character refuses to comply with the NPCs?
They will be forgiven for their moment of panic or anger if they have one, and the faction leaders will try to calm them and persuade them further. If they put up too much of a fight and/or start actively attacking anyone, they will be warned once that everyone is willing to put them back in the well where they came from (see below), and if they continue to fight they will make good on that promise.

My character intends on causing a lot of trouble (destroying parts of the cities, murdering the NPCs, etc.), what would happen to them?
Characters who make too much trouble for the mages and other NPCs would be thrown back in the well (which will mean drowning in the void, not returning home). Brawling with other PCs and causing minor damage is fine and will be greeted with a cranky attitude and intervention from various NPC guards, and there will be plenty of opportunity for destruction and murder later, but for now the Abraxans have no desire to keep huge liabilities around.

I want to wildcard a prompt or use one of the prompts from an earlier TDM that isn't on this one (eg. the library), can I do that?
Yes, in terms of the settings. As Thorne is no longer imprisoning any newcomers, that option is no longer applicable.

Is the power loss for characters permanent?
No, but it does take a week or so for their powers to be back in full, and certain powers (determined on a case-by-case basis) may require nerfs. If your character has world-breaking powers, please discuss with the mods what modifications may be necessary.

Can my character leave the bounds of the faction?
In Thorne, characters can leave the castle but not the city. In Cadens, they can take a trip from the outpost to the city. In Solvunn, they can explore the entirety of the Primary Settlement.

Can my character eventually change factions?
Yes. While the faction borders are currently closed, there will opportunities in the future for characters to relocate. For the time being, they are stuck where they are.

How much will my choice of scenario affect my character's plot later on?
This choice will determine where your character initially lives as well as the bias of the information they receive from NPCs (although other PCs can and most likely will give it to them a bit more straight). This decision - and every other major decision you make in game! - will also be used to flavor some mod surprises that will be coming down the line.

Don't get too anxious about this choice, though; this is just one choice you'll get to make in a game that has a lot of them, and every character in every scenario can work their way towards many, many individual goals and outcomes. You're not locking yourself out of anything in the future via the choice you made on the TDM. It will primarily impact the immediate future with the far-reaching effects being up to each player.

Are TDM threads mandatory for my application?
No, you may use other samples, but we encourage you to post to the TDM and get a feel for this game and its mechanics before you join. If you do not have a TDM thread you will still need to choose one of the three scenarios on your application.

What if I haven't settled on a sign yet?
You can ignore sign-related prompts if you're undecided (or try out different signs in different threads).

Can my character go to the Horizon?
First time visitors to the Horizon must be taken there by other characters, through either shared meditation or a physical journey to the Singularity, and all first-timers experience memory loss. For the purposes of the TDM, we suggest against using the Horizon.

What about making use of the network?
Much like Horizon they would need to be introduced to it by another PC, as no NPCs would be aware of the network or be able to access it. Because of this we would advise against using this mechanic for TDM top-levels.


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ushiri: (Default)

kyle | the rifter series | the hanged man

[personal profile] ushiri 2022-07-20 07:37 pm (UTC)(link)
thorne option a; the dining hall
[ Later, the circumstances of his arrival will remind him faintly of his passage between Basawar and Nayeshi, the pool of water that he would twist his sword into like a keyhole. The Gate. This memory, the feeling of it passes through him like deja vu. He shrugs it off. For two years since finding himself under Alidas' care has his mind been attempting to string together a coherent history out of a life that no longer fits into history.

He barely feels any shock when they tell him he's arrived in another world, shows even less to the man who explains this to him. Why should it shock him at this point? He would laugh, except that he doesn't want to appear mad right off the bat. So he nods, follows instructions. Listens to what questions others are asking before formulating his own. There are only two things that truly disturb him right away. The first is that Alidas might think he's run off after all the kindness the captain has shown him these past two years. The second is that his access to the Gray Space has been cut off.

Deep down, the first thought bothers him more.

His stomach gnaws at itself painfully. The food on display in the dining hall is an extravagant spread even compared to what he's seen in Nayeshi. His gaze fixes on deep red, a bowl of strawberries. He pulls a few into his hand, feeling indulgent but not particularly guilty. He takes small bites, relishing in the burst of flavor on his tongue. He remembers a diner, sitting next to a man (John). He remembers the people at the table teasing him for how slowly he ate, and something in his chest pulls, but then his gaze falls on the nearest stranger. He takes another bite, swallows and nods at the strawberries in their bowl. ]


They taste the same as the ones from Earth. [ He remarks with eyebrows raised in honest faint surprise, offering the information of his origins freely to see how the stranger might respond. ]

thorne option b; the market
[ The next day, having explored all he can in the castle, he can be found walking around town. In Basawar free samples were unheard of, he'd never experienced such a thing until he followed John and his mother into a Costco one day. The memory feels real and unreal. He shakes away the feeling.

A woman hands him some pickled vegetable in wax paper, which he stupidly puts in his mouth right in front of her. He has to turn around quickly to hide when he spits it right back out into the paper as his eyes begin to water and he scans the street quickly for some actual water.

The shopkeeper selling daggers and knives has no free samples, sadly. Kyle balances the blade in his hand, giving the man a dubious look about the price. ]


cadens option a; city streets
[ The city reminds him a bit of Nurjima. He walks with careful grace through the crowds in an attempt to blend in with the locals, mapping the streets as he goes. From across the street he watches as a belligerent man nearly trips on a small child running ahead of his harried looking mother. With his access to the Gray Space returned he uses his talents to steal a few coins while the man is distracted, preparing to step in if the fellow tries anything more than yelling. Thankfully he doesn't, and when Kyle crosses the street he stops to show the boy a sleight of hand trick in front of onlookers, slipping a coin into his small palm with a wink.

The coins buy him a pint of something at a tavern, though he doesn't quite feel like drinking. He nurses the drink at the corner of the bar, his back to a wall and slow to notice the long, superficial cut on his hand from his use of the Gray Space. With an annoyed frown he glances around for a napkin or cloth. ]


Mind if I...? [ he's already reaching toward the edge of the shared space between him and the other person as he asks his question, eyeing the clean cloth. ]
Edited 2022-07-20 19:39 (UTC)
righteously: (¹⁰ ᴀɴᴅ Lᴜᴋᴇ's ᴡᴀɪᴛɪɴ')

ᴄᴀᴅᴇɴs

[personal profile] righteously 2022-07-21 01:59 am (UTC)(link)
( When it comes to kids, Dean's got a stupidly high passive perception. He's got eyes on the little guy bookin' it through the streets when that douchebag almost stumbles over him, and he's all geared up to intervene himself if it escalates. Fortunately it doesn't, but it does put him in a good position to clock the whole exchange going down between Kyle and the boy.

He says nothing then, just smirks as the situation plays out, and disappears into where he'd been headed already — the tavern attached to the inn where he lives.

That's where the source of recognition comes from when Kyle wanders in not long after, hitting him up for a napkin. Or, maybe more accurately, a bandage. Recognition flickers into the mildest of concern and bemusement as soon as he notices the cut.
)

What, you shake hands with a lawnmower or something?

( He offers the cloth over all the same as he asks. )
ushiri: (Default)

[personal profile] ushiri 2022-07-21 03:40 am (UTC)(link)
Thank you.

[ That comes first. He takes the cloth, cocking his head to one side at lawnmower as he studies the flickering of reactions in the other man's face. ]

Threw paper when I should've thrown rock. [ Answering a question he's not sure the other man asked. With his injured hand he spreads out his index and middle finger, making clipper motions briefly before wrapping the cloth around the wound. ]

Do they have lawnmowers here? [ A friendly, genuine smile plays at his lips. How many people like them are out in the city, he wonders. He had already seen quite a few in the barracks. ]
righteously: (¹⁵ Wɪᴛʜ sᴏᴍᴇ ɪᴛ's ᴊᴜsᴛ ᴀs ᴡᴇʟʟ)

[personal profile] righteously 2022-07-21 05:10 am (UTC)(link)
( The question brings him pause, wherein he seems to be visibly asking himself that very question. After a moment, he seems to finally come to a conclusion: )

Not a damn clue.

( Pleasantly blunt. He's been here, what, eight months? All this time it's never once crossed his mind to wonder how people maintain their grass. Maybe it's because he showed up in the dead of winter, and now that they're hitting summer it's so freakin' hot in this sweaty ass desert, any grass has just been scorched clean to death. Hasn't been much of an issue — not that it would be regardless. He's a renter. He doesn't have a lawn to mow.

Anyway, he nods his head at Kyle's hand. None of his business on the how, he read that one loud and clear, but he doesn't seem all that bothered by it. Still seems like a good idea to make a friendly offer.
)

You want something to put on that? Medieval Neosporin or a real bandage maybe? Wizard gangrene's no joke.
ushiri: (pic#15827096)

[personal profile] ushiri 2022-07-21 06:14 am (UTC)(link)
[ Blunt is perfectly fine. He tries to parse further meaning behind his answer. Did that make him as new to this world as himself? Unlikely, given his ease within this space.

At the offer he feels the kneejerk desire to refuse. He sees himself at a kitchen table, the strong scent of coffee mingling unpleasantly with antiseptic. A blonde head of hair.

For two years he tried not to pull at any of these threads. His scattered memories. It was too tiring and he gained nothing from trying to make sense of them (and what did it matter, truly, when the missing silhouette of the Black Tower told him all he needed to know?). He didn't have to lie about his place of origin here, many of these people come from other worlds. But so many of them are from Nayeshi, Earth, and there is a shameful part of him that wishes to pretend to belong. Even if it's not the truth.

The one thing he knows for sure about himself is just that: he's always been a liar. ]


Better not risk it then.

[ He shoves these thoughts away with practiced ease, and gives a nod, though the lightness of his tone seems to have noticeably faded a bit. He unwraps his hand to offer a better look at the wound. From afar it looks like one long cut, but up close it's easy to see that it's two shallow cuts across his calloused palms. The edge of the Gray Space was so sharp here that he didn't even feel it slice across his skin. The wounds bleed only sluggishly now. ]
Edited 2022-07-22 06:08 (UTC)
righteously: (2485042_900)

[personal profile] righteously 2022-07-22 07:57 am (UTC)(link)
( Dean studies the wound with his lips pressed flat, assessing in a way that's less clinical like a doctor might, but rather more gauging in the way of a soldier. He nods after a beat, decisively shoving himself back away from the bar. )

Sit tight.

( Is all he offers as he turns and heads toward the stairs, disappearing up them two at a time toward the rooms on the higher floors. He lives here, which Kyle may probably be able to piece together when he returns about two minutes later with a satchel in hand that he thunks down unceremoniously onto the wooden surface.

From it, a modest selection of supplies — first and foremost being what is almost assuredly a liquor bottle.
)

This ain't gonna tickle.

( He says by way of warning, then gives his fingers a little flex. Hold it out. )
ushiri: (pic#15827112)

[personal profile] ushiri 2022-07-22 05:29 pm (UTC)(link)
[ Kahlil has distant memories of being treated in an infirmary time and time again in his youth. He has distant, foreign memories of being treated like this man handles him now, a stranger in a tent performing field medicine on the worst of his wounds. The cuts on his hand are nothing in comparison, something he would normally tend to on his own so as to avoid bothering anyone.

He waits where Dean leaves him, observing how he seems to know this place well enough to likely live here. He has heard that the ones who are summoned are eventually free to live outside the barracks. His mind shifts to Alidas for a second, and he shoves his uninjured hand into his pocket reflexively, but the key is no longer there.

Dean returns not long after and Kahlil shifts in his seat to face him better. The warning gets a light, amused snort from him, but he offers his wounded hand with no resistance. This man may be blunt, but there's a kindness in his actions that endears Kahlil to him. ]


Do your worst. [ He gives him a wry look. ]
righteously: (easycompany-spn8x11-64)

[personal profile] righteously 2022-07-22 08:18 pm (UTC)(link)
Yeah, maybe not all that.

( He says wryly; his worst could actually suck some major balls. He'll try for as gentle as he can while still being a little brusque and efficient. Like ripping off a band-aid, he splashes the wound with a small hit of the high-proof stuff. It's not all that deep, probably ain't a big deal, but Dean's got occasional germ phobia. Plus, why risk it when you have the time, right? Infections aren't fun, he knows that one from experience.

Doesn't look like he needs stitches, so Dean takes to bandaging next. Clean, white cloth gets firmly, expertly wound one thin layer at a time, just to block out desert dust and all the other wack bacteria (wackteria?) the human hand comes into contact with day to day in a society without germ-x or tetanus shots.

One last tuck to hold it in place, and —
)

Alright, tiger. You're good to go.
ushiri: (pic#15827097)

[personal profile] ushiri 2022-07-22 08:50 pm (UTC)(link)
[ Kyle makes a good patient. He allows Dean to handle him without resistance, and doesn't flinch when the alcohol burn hits the wound. Up close a keen eye might notices the faded lines of scars marking the back of his hand and wrists like haphazard criss crosses. An even keener eye might not that they all seem nearly identical in whatever caused them.

His sleeve and now the bandaged cover everything though. When Dean is finished Kyle raises his hand, opening and closing his fist to test range of movement. Bandaging his hands can be more trouble than it's worth, given his particular talents and the movements required to utilize them. But he nods approvingly at Dean, offering a sincere smile. ]


Better than I could've down myself. Thanks. [ A nod at the bar. ] Think I probably owe you a drink, at least...

[ At a table behind them some patrons are having a rowdy argument over cards or dice. One man slams his hands on the top of the wooden table, threatening to turn it over. ]

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𝔡𝔦𝔫𝔦𝔫𝔤 𝔥𝔞𝔩𝔩

[personal profile] stations 2022-07-21 04:09 am (UTC)(link)
( The nearest stranger happens to be an unhealthily skinny guy who probably should actually be eating, but is instead sitting there with a book in his hands, ignoring his plate in favor of staring down at the words. The sound of a voice pulls him out of the pages, and he looks up to the sight of somebody pointedly nodding at strawberries.

Is he supposed to be taking one now? He totally missed whatever that guy just said. His lips part, and there's a stupid second where he oscillates between just grabbing one to look less stupid, saying no thank you, or not saying anything at all in case what he'd just said was something more along the lines of I think somebody poisoned those strawberries!

Two uncomfortably long moments pass before Jack manages to make words.
)

I'm sorry, this is awkward, but... how long have you been talking, and what was it about? I totally missed it.
ushiri: (Default)

[personal profile] ushiri 2022-07-21 04:27 am (UTC)(link)
[ The man looks as though a strong wind might knock him over. Kyle meets his gaze in those long moments, which to him aren't so uncomfortable as they are mildly amusing. He doesn't wish to insult this stranger or instigate any further awkwardness (at least not on purpose), so at the question he shakes his head and lowers his gaze thoughtfully toward the strawberries. ]

Sorry, I was just surprised that the food tastes so similar to home. [ Food in Basawar and Nayeshi couldn't have anything less in common. But Nayeshi is not his home, not really. No, not Nayeshi. Earth. Most of these people know it by that name. A brief pause, then he apologizes again. ]

I didn't mean to interrupt. [ In spite of saying that, Kyle doesn't immediately take his leave, instead letting his gaze fall with curiosity on the cover of the man's book. ]
Edited 2022-07-21 04:30 (UTC)
stations: (75)

[personal profile] stations 2022-07-21 04:56 am (UTC)(link)
Oh, it's cool.

( Easy and polite, completely unbothered. That kind of pleasant, monotone, customer-service neutral Jack's perfected over the years until it's become basically his resting default. It's not exactly sociable, not outright welcoming in terms of inviting conversation, but it's also not discouraging either. Such is the unobtrusive nature of a guy used to sitting behind a counter being subjected to people's company all day while being paid not to be bothered by that.

As far as books go... Well, Jack's finaly, after all these weeks, managed to stumble across that niche pocket of fiction he prefers: absolute garbage. It's a tiny market here in Thorne, in a world that's arguably already pretty fictional in and of itself, so he treasures what he's managed to stumble across.

The one he's reading right now?

Janitors of the Apocalypse 2: Plague Sweepers.
)

I guess you must be new, huh?
ushiri: (pic#15827100)

[personal profile] ushiri 2022-07-21 05:24 am (UTC)(link)
[ Janitors of the Apocalypse... 2. He can't help squinting at the title, wondering for a moment if he's getting his languages mixed up on top of everything else going on with his head. Of course, that would be his luck.

But after a moment of scrutiny he's sure he'd seen ridiculous titles like that in Nayeshi on both books and movies. Killer Klowns from Outer Space stood out for the truly terrifying, red-nosed face on the cover.

Distracted for a second, it's his turn to glance back up at the other man in confusion for a few seconds, playing back the polite question posed to him. ]


Fresh out of the puddle. [ He answers with a slight shrug and a grin, taking another small bite of the strawberry before nodding at the book and furrowing his brow. ]

What happens in Janitors of the Apocalypse 1?

[ He could be bothering this man for more information about his current circumstances, but he's genuinely interested now. ]
Edited 2022-07-21 05:25 (UTC)
stations: (ᴍᴀᴅᴇ ᴀ ᴘᴏᴏʀ ᴍᴀɴ's ғʟᴀᴍᴇᴛʜʀᴏᴡᴇʀ)

[personal profile] stations 2022-07-21 05:45 am (UTC)(link)
( Well good/bad news about that, Kyle — Jack knows approximately fuck-all about his surroundings or his circumstances here. He's an absolutely awful source for information for the newly acclimatizing. But what he does know a ton about?

Useless literature nobody cares about reading. It's clear he's pleased by the interest, because he shifts in his chair, lowering the book down for now. In the process, it's hard to miss the fact that he's missing a finger on his left hand. His pinky was obviously cleanly severed some time ago, the stub has healed over completely.
)

Okay, so- the first book is about this custodian that works in Castle Thorne, and I'll be honest, I'm not entirely sure these are fake? It could be somebody's diary from a century ago, or it could even be that somebody's just literally writing fanfiction about someone that lived in the castle. Either way, this sanitations worker-slash-mage stumbles across a secret laboratory hidden in the dungeons, and they decide it's probably in their job description to clean it. Except, when they start to take out the trash they realize it's full of all these shards of glass from broken jars and test tubes. Before they can make heads or tails of it, the mage-scientist-wizard that must own the lab stumbles out of one of the back rooms and he's just covered head to toe in some kind of magical necrotizing fasciitis. The janitor, being of reasonably sound mind if questionable initial decision making for the purposes of spring-boarding the plot I assume, makes a run for it — unfortunately releasing the mage into the castle behind him. From there it's a lot like a zombie movie, except if the zombies were also wizards and their touch caused your skin to decay while it ate your mental faculties.

( Did you sign up for the entire novel, Kyle? No? Sorry, this is just. Jack, as a person. He loves stories, both reading them and telling them. )

Slowly but surely, the necrotic zombie magic plague begins to spread through the castle. This stirs up a surprisingly topical debate over quarantining wings while struggling to come up with a magical cure. There's this whole political intrigue plot over why they were experimenting with something like biological warfare in the first place, and about who intended to use it on who. The Queen initially commissioned it to be used against the Free Cities to convert their armies and essentially wipe them off the battlefield, but the queen's handmaiden wanted to use it on the queen to get her out of the picture because her brother, the arch-mage, was sleeping with the queen's husband. It's supposed to be a secret, except who's the one subsection of people that are in on all of the castle's secrets?

( That's right.

The janitors.
)
Edited 2022-07-21 05:47 (UTC)
ushiri: (Default)

[personal profile] ushiri 2022-07-21 06:40 am (UTC)(link)
[ At some point during this explanation Kyle ends up finally taking a seat from across the table. Even with his almost ridiculously small bites he manages to finish an entire strawberry by the end of it, though that's not to say he let the overwhelming flavor distract him.

There's a long, thoughtful pause when the summary ends, Kyle's brow still pinched. ]


But you see, that title makes it sound like the janitors cause the apocalypse when the blame lands squarely on the mage. [ He frowns, but there's something like humor in the way he narrows his eyes. ] Necrotic Wizard Plague: The Handmaid's Gambit. [ A missed opportunity.

A beat, and he frowns, studying the other man dead seriously. ]


It's not actually a diary, right?
Edited 2022-07-21 06:42 (UTC)
stations: (121)

[personal profile] stations 2022-07-21 06:53 am (UTC)(link)
( He doesn't say it, but the expression is telegraphed across his face: solid title suggestion. He's impressed. Speaking from experience here, naming things is hard.

To the question, he can only unhelpfully shrug.
)

I have... genuinely no idea. I should probably actually, like, brush up on the history of this place or something? It's just a little hard to be motivated to learn world history about a place that probably isn't even real to begin with, you know?

( As in, he's like ninety percent sure this is either some kind of elaborate simulation, hallucination, drug trip, or alien-manufactured magical Lego world that'll all come crumbling down in a few weeks or months. He's mostly just along for the ride until that happens. Sort of waiting it out, you could say.

More importantly:
)

I have the first one back in my room if you want to borrow it.

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thedevilwhorose: » hallucination (there is no catch)

Thorne; dining hall

[personal profile] thedevilwhorose 2022-07-24 03:58 am (UTC)(link)
I wouldn't know.

[Lucifer's chair is teetered up on it's back two legs, his shoes planted against the table, carefully balanced. There's a bowl cradled in his lap and he's occasionally spooning something or other into his mouth. Soup, maybe. Or cereal.

He's grown less grouchy about being in the dining hall than he had on his initial arrival. So at least there's that.]


I didn't eat much of anything when I was there.
ushiri: (pic#15827108)

[personal profile] ushiri 2022-07-24 04:19 am (UTC)(link)
[ The man's shoes being so carelessly close to the bounty of food on the table irks Kahlil. Were it Fensal or one of the runners at Lisam house he might throw an insult or attempt to set his chair off balance. Here, so early after his arrival and still finding his own footing, he does neither. Instead he focuses on a plate of roasted meat far enough away that it isn't in danger of being brushed by the bottom of a shoe.

Off-handedly: ]


Not to your taste?
thedevilwhorose: » hallucination (where the wild things grow)

[personal profile] thedevilwhorose 2022-07-24 04:32 am (UTC)(link)
[It's a good thing he didn't know it was irritating because it would only lead him to make it worse.]

Hmmm. [He bobs his head side to side a moment, almost serpentine.] Let's just say most everything I ate tasted too... much. And so it didn't taste like anything at all.
ushiri: (pic#15827115)

[personal profile] ushiri 2022-07-24 04:52 am (UTC)(link)
[ At 'most everything I ate tasted too... much' Kahlil lets his eyebrows raise, eyeing him. ]

For your sake I hope you're pulling my leg, otherwise that sounds very disappointing.

[ He reaches for a knife and a poker to slice a chunk of meat-- some kind of large bird. ]
thedevilwhorose: (quiet my tongue)

[personal profile] thedevilwhorose 2022-07-24 05:22 am (UTC)(link)
Oh I sure wish I was. My good ol' Pops thought it was better to disallow his children to have any experiences.

[He slurps, loudly, a spoonful of what is now obviously soup, and then clinks the spoon against the bowl after.] And before you ask, 'but Luci, how does a parent possibly control that', it's better if you don't.

[It's really anyone's guess if Sarcastic Mealtime Lucifer is better than Grouchy Mealtime Lucifer.] But it's not a problem now.
ushiri: (Default)

[personal profile] ushiri 2022-07-24 05:56 am (UTC)(link)
[ This time Kahlil openly grimaces at the darker implications about his childhood.

But this stranger is no longer a child.

He sets the rest of his plate, focusing on cutting bits of meat and vegetable into smaller and smaller pieces. ]


The food, or your father?
thedevilwhorose: (come speak in the silence)

[personal profile] thedevilwhorose 2022-07-24 06:03 am (UTC)(link)
Both! [He crows this. He seems far too cheerful for what his follow-up words are.] Father ditched, again. Food's now edible.

[Sure he had to lose a substantial part of his power and be weakened to a degree that laughably (depressingly, agonizingly) puts him closer to human for him to be able to taste anything, but sure, sure, Everything's Fine.

He has no problems at all with the scenario. Why would he?]

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magicalarchaeologist: (Default)

Thorne, dining

[personal profile] magicalarchaeologist 2022-07-31 02:18 pm (UTC)(link)
[ Istredd has taken this situation calmly too, although he does regret being taken from his world at an inopportune moment. That will have to wait although his anticipation is high. Still, being in a magic-filled castle is frankly his biggest comfort zone, having been raised and trained in one. He is currently having a cup of tea and his plate seems mostly untouched. The food is appreciated, he just has a book with him, and that takes all of his attention.

He glances up when he hears someone speak, unusually bright blue eyes fixed on him. Istredd notes that fruit the man is enjoying and hmmms in response curiously before responding. He is someone who has a tendency to think through his words before sharing them, unless he's annoyed, which he isn't currently. ]


It is interesting when details like types of fruit cross multiple universes. A lot of the food here is similar to what I know too, although I don't know the Earth you're referring to.
ushiri: (pic#15840014)

[personal profile] ushiri 2022-07-31 05:24 pm (UTC)(link)
[ He cocks his head slightly to the other man's reply, finding a seat on the opposite side of the table. He glances at the book in his hands before letting his gaze flick back up to his face, studying his features. For a split second the bright blue of his eyes reminds him too much of someone else. He shifts his attention back to the uneaten strawberries in his palm, absently lining them up in a row as he pushes back a sharp pull in his chest. ]

Where have you come from? [ The only people he's met so far either hail from this world, or Nayeshi.

There's nothing in Payshmura scripture that describes any worlds beyond Basawar and Nayeshi. Another man might have his faith shaken, but his world was already turned upside down two years ago. It was Parfir's will that he survived then, and his will that he survives now. His confusion doesn't change that fact. ]
Edited (wording change in me brackets) 2022-07-31 17:34 (UTC)