ABRAXAS MODS (
abraxasmods) wrote in
abraxasooc2023-03-18 08:55 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 2)
Event #12 - COORDINATION ( 2 )
go to the OOC Plotting Post or IC Event Log
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Coordinate event plots with the modsIf you have any questions, see the Questions thread on the OOC Plotting Post.
◎ Request a mod dice roll
◎ Investigate or interact with a plot point
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Be sure to reply under your assigned category if applicable.
Mod Communications / Randomization
If you have something you want to do related to the event plot, you can communicate and coordinate with us here. This includes NPC meetings, requesting large resources, destroying the environment, or anything else that may require mod permission to proceed. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!
You can also use this section to request a randomized mod roll.
Contact Us
You can also use this section to request a randomized mod roll.
Interactions
Several interactions are available. For Part 2, there are fewer mysteries to uncover, but plenty to interact with to see what happens. You can interact with something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Note that interactions might carry IC consequences, though we'll try to telegraph when characters are at high risk of triggering something. To interact, fill out the form, then comment under the corresponding item.
Interact
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
network to spared
By negotiating with one of the acolytes having second thoughts, Nero and I have made it above ground. If you've already arrived or you're close, you may have seen him fly briefly above the treeline. I'm hoping you can use that to narrow down our position, but if not I'll do what I can to direct you toward us.
The rest of the captives are still down below, locked up in a room that's filling up with water. If a few of you can sneak your way back the way we came, that's probably our best chance of getting everyone out of here alive. There will likely be some resistance along the way. Plenty of the acolytes are still dedicated to their cause, and there are some monsters down there besides.
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Bats?
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You think you can show us back to your path without getting noticed?
We'll get everyone out. We aren't leaving without a single person.
Please give Nero my regards and tell him that Agatha misses him.
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Don't worry, I caught him. And I'll pass on your message.
We can see about making our way to the south side of the island. I assume that's where you're planning to dock once you get here.
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Also, we're standing right next to each other.
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I can check with the ship's crew and let them know that may be faster, if possible. The less distance we have to cover, the better.
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If you can change your course to land closer to where we are, that would be a huge help. We're not in great shape so the less distance we have to cover to meet you, the better.
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Anyway, don't listen to Steve. It was way more graceful than he described for a guy half-dead with tummy teeth.
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The little dot I saw moved pretty fast.
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I don't know what you're talkin' about.
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We're on our way to your location now. Just give us a bit, they didn't exactly make this place very hospitable. But I think we can probably manage to sneak a few of us in.
[ You know. Maybe.
Honestly, she's just relieved he's finally giving her something she can actively do. ]
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[ As if that somehow explains everything. ]
If anyone can sneak in, it's you.
[ There's a few moments of delay, and then: ] It'll be good to see you.
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Her answer comes quickly, however. ]
Trust me, the feeling is mutual. Try to stay in one piece till I get there, would you?
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