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abraxasooc2023-03-18 08:55 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 2)
Event #12 - COORDINATION ( 2 )
go to the OOC Plotting Post or IC Event Log
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Coordinate event plots with the modsIf you have any questions, see the Questions thread on the OOC Plotting Post.
◎ Request a mod dice roll
◎ Investigate or interact with a plot point
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Be sure to reply under your assigned category if applicable.
Mod Communications / Randomization
If you have something you want to do related to the event plot, you can communicate and coordinate with us here. This includes NPC meetings, requesting large resources, destroying the environment, or anything else that may require mod permission to proceed. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!
You can also use this section to request a randomized mod roll.
Contact Us
You can also use this section to request a randomized mod roll.
Interactions
Several interactions are available. For Part 2, there are fewer mysteries to uncover, but plenty to interact with to see what happens. You can interact with something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Note that interactions might carry IC consequences, though we'll try to telegraph when characters are at high risk of triggering something. To interact, fill out the form, then comment under the corresponding item.
Interact
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
no subject
But instead, he pulls a woman out of a hole in the earth and keeps her standing with his arm curled up with hers, the same shade of brown from mud, and dried blood, and everything else coming from the dead bodies and their own.
He unplugs his tail, backing them to give Steve room.] Come on up, man. It's like bein' born again.
[There's almost a lightness to the words. Almost. It just... it feels good, that's all.]
no subject
Right.
[ Like being born again. There's something almost poetic in that, and in the way Nero says it. Like he's finally had a heavy weight removed from his chest.
Steve climbs up, eyes half-closed as he feels his way with the last few makeshift handholds. The warmth of the sun has him carefully opening one eye, then the other, as he makes it to flat solid ground, on his knees for a few seconds as he adjusts.
They actually made it. He takes a look around before letting his gaze settle on the acolyte woman. She's eyeing them carefully. ]
Thank you. For keeping your word.
[ If she was thinking of betraying them, maybe she'll think twice now, after hearing that. ]
no subject
He's not ever going to be a fan of these assholes. But he can, at least, respect someone who keeps their word.
Like Steve said.]
And I really recommend not changin' your mind on keeping it at the last moment. [He cracks his fingers, walking a bit away from them once he's made sure their friend can walk on her own (and she, too, is taking it all in -- the sky, the sun, and the dead plants littered around them), looking for a little space. He doesn't need much. Not like a plane taking off.
He turns back to Steve, ignoring the acolyte now. Now that they're outside, the first thing is figuring out where they fuck they are.] I'm gonna fly up and look around. [Steve's been upfront about his own weird shit, and Nero needed those wings when he was making sure he didn't get trapped in that tunnel with the Hedgehog.] Normally I'd never ask, but considering how well we've been feeling... look, just catch my ass if I look like I'm gonna die, all right?
[Even if Nero still feels like shit, he's still Nero, at the end of the day. So he doesn't wait for a response before the two glowing, blue wings appear from nowhere, folded over his back, then snapping open to pull him into the air --
And it doesn't last. He lifts up, and up, over the trees, getting in a good look at the island they're on -- and then the wings fizzle out, disappearing to nothing, and he falls.
With a yell.]
no subject
Sure, Steve had heard about the wings when they made their plan to catch that monster in the tunnel. He hadn't really had the chance to see them, but he'd known about them in theory. The fact that Nero's immediately going to try and spread those wings to fly after they just got out here is a choice, but 1) he doesn't really give Steve a chance to protest, and 2) they are in a desperation situation and need as much information about their circumstances as they can get. ]
Can do.
[ But then Nero's off, wings spreading as he rockets up past the trees. It's an impressive things to watch, though Steve's seen Thor do it enough times that he's not all that perturbed by it.
Unfortunately, it doesn't seem like their powers have returned completely. That or something else happened, maybe he clipped a tree, but what matters is that Nero is now hurtling back toward the ground. ]
Shit—
[ Steve races forward, eyes locking on Nero's falling body as he calculates where he needs to be to safely catch him. He manages to get into position just in time, but all of Nero's weight catapulting into his arms sends him falling to the hard ground. If his full strength was back, maybe that wouldn't have been the case, but they both end up in a messy pile of limbs, wings, and a tail.
Steve takes a moment to catch his breath, but then asks: ] You all right?
no subject
For a second, he sort of just lays there. On top of him.
Tail flopping.
He only gets up because the thought the tail might slice through Steve's skin when they need him in good, working order pops into his head. He grabs it with a hand, bringing it to the front, hauling off of him with the other. Then he offers Boy Scout a hand up.]
Yeah. Thanks. [He bends over at the knee, hands on his legs, catching his breath. Sweat trickles down his brow, over his cheeks, face flushed.
Do not throw up. You do not throw up.
And... he's. Good.]
Nice catch. [He rolls his shoulder with a groan and a wince.] Bad news is I feel like total shit. Good news is, I already did -- and I think I see a beach where we can head down. Something is heading this way. Something big. Like a... okay, hear me out, but I think it's a turtle.
no subject
Yeah, don't mention it. [ He gives Nero a quick nod, dusting himself off, though confusion immediately floods his face at the mention of... ] Wait, what? A turtle?
[ A turtle large enough that Nero had seen it with that brief glimpse he got above the trees. Steve's brow knits as he puts two and two together. ] That one that washed up in Thorne, maybe? [ Natasha had mentioned something to him about how she'd volunteered to distract the birds away from the massive turtle, with others working to push it back into the sea. ]
Well, let's hope it's friendly. Let me also see if I can send a message out. If we're lucky, the rescue team should already be on the way. [ His eyes lose focus for a moment as he delivers the message, though if Nero starts heading in a direction Steve will follow on semi-autopilot (after telling the two others with them what they're doing). ]
no subject
He tips his head.]
Wait, the one from the ship? Admiral Chuck?
[Was he that big? Nah, no way. But he can't help but think... there's gotta be a connection between two weird-ass turtles, right? Or is Abraxas just full of 'em?]
Yeah, go for it. [Nero checks on their escapee friend, offering her an arm as they start testing the ground past the exit. The acolyte's on their own, for all he cares. Until they get down from here, they're still as stuck as he is. But the woman is wounded, and he still has enough in him (thanks to the balance of having a tail) to test the ground before she starts following him, slowly down an incline. He only had a glimpse, but he's got a feel for how far the beach is, and the route they can take. With all the foliage dead, it's a hell of a lot easier to get through.]
There's a beach down a bit. Should be the best place we can meet up with... whoever. [Himeka promised she was coming, and he can trust her, at least.] And I've gotta see this turtle, man.
no subject
[ Steve sounds a little bit distracted, especially as replies begin pouring in. He doesn't completely lose sight of where they're going or what they're doing, though, and does manage to do a decent job of multitasking. When all he has to do is think the messages, it's actually easier than texting. Now that he's used to it. ]
No, not... that was the one on the ship, right? No, there was a massive one that washed up somewhere in Thorne. We got a jellyfish in the Free Cities.
[ Thankfully, the terrain is not too harsh, and with the sun on his face and something approaching fresh air (better than the musty, stale air down in that pit, anyway), he's starting to feel marginally better. ]
Anyway, it sounds like they're not too far off. [ There's a pause before he lets out a scoff from somewhere in the back of his throat. It's not quite disbelief, but... ] We're doing it. [ They're almost home free. For a relative idea of home, that is. Hell, he'll take it. ]
no subject
[That sucks. Why didn't Solvunn get a turtle? Instead of the stupid, shitty, screaming shark? Turtles are way cooler. And the reason he's sheepish is remembering his whole plan for the shark had been punching it in the uvula, only for the fucking thing to sneeze him out like a wayward booger.
Nero helps the survivor down a little ledge of rock, pausing to turn back to Steve.
He huffs, too.] Yeah. Surviving. S'what the Boy Scouts are all about, right?
wrapping here!
No, not me. I'm in the Free Cities, so I had to deal with getting stung by the jellyfish. [ Not that it had been a huge deal, especially with the gloves they'd been provided, and even then it wouldn't have bothered him too much.
He follows the two of them down the rock, drawing in a breath as he realizes he can smell the sea. More than that, he can smell something other than must and decay and rot. That surreal feeling persists, but he nods to Nero. ]
See? Maybe being a Boy Scout isn't so bad after all.
[ They continue onward. ]