abraxasmods: (Default)
ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2023-03-18 08:55 am
Entry tags:

EVENT #12: INVOCATION - COORDINATION POST (PART 2)

Event #12 - COORDINATION ( 2 )

This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.

Use this post to:
◎ Coordinate event plots with the mods
◎ Request a mod dice roll
◎ Investigate or interact with a plot point
◎ Submit noticeable actions
◎ Write rapid IC exchanges
If you have any questions, see the Questions thread on the OOC Plotting Post.
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Mod Communications / Randomization
If you have something you want to do related to the event plot, you can communicate and coordinate with us here. This includes NPC meetings, requesting large resources, destroying the environment, or anything else that may require mod permission to proceed. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!

You can also use this section to request a randomized mod roll.

Contact Us

Interactions
Several interactions are available. For Part 2, there are fewer mysteries to uncover, but plenty to interact with to see what happens. You can interact with something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Note that interactions might carry IC consequences, though we'll try to telegraph when characters are at high risk of triggering something. To interact, fill out the form, then comment under the corresponding item.

Interact

IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.

Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.

Start an IC exchange

Using the provided form is optional. Begin a thread freeform if you prefer.

Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.

Submit a notable action

itookashot: (Default)

[personal profile] itookashot 2023-03-19 10:32 pm (UTC)(link)
Player Name: Dee
Character Name: Jesper Fahey

When: This happens after the escape party is rescued and returned to Nocwich safely, early week 5 or whenever that officially happens.

Where: Publically in Oleuni Square when he hears people talking about going back to their factions.

What: Jesper snaps once he realizes that Mat is probaby going to be taken back to Thorne after everything. He very loudly shouts any Thorne official he sees that he will not be letting them take Mat back from him. Jesper is clearly emotional and unstable when he says that the factions failed them and it was the Summoned who found them, and they can't force Summoned to go back to Thorne when they don't want to be there. He says they'll take Mat back over his dead body and that he'll kill anyone who tries to get in his way. Any attempts to calm him down will not work right away and he will be removed by Lunae guardians to have a time out.

Link: Mentioned here.