ABRAXAS MODS (
abraxasmods) wrote in
abraxasooc2023-03-18 08:55 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 2)
Event #12 - COORDINATION ( 2 )
go to the OOC Plotting Post or IC Event Log
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Coordinate event plots with the modsIf you have any questions, see the Questions thread on the OOC Plotting Post.
◎ Request a mod dice roll
◎ Investigate or interact with a plot point
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Be sure to reply under your assigned category if applicable.
Mod Communications / Randomization
If you have something you want to do related to the event plot, you can communicate and coordinate with us here. This includes NPC meetings, requesting large resources, destroying the environment, or anything else that may require mod permission to proceed. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!
You can also use this section to request a randomized mod roll.
Contact Us
You can also use this section to request a randomized mod roll.
Interactions
Several interactions are available. For Part 2, there are fewer mysteries to uncover, but plenty to interact with to see what happens. You can interact with something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Note that interactions might carry IC consequences, though we'll try to telegraph when characters are at high risk of triggering something. To interact, fill out the form, then comment under the corresponding item.
Interact
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
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Honestly I could use help with all of that. It's a group effort, right? I think we should all highlight our best skills and find out where we fit in best to save our friends. What is it you would like to do?
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I don't know what state we'll find their captors in by this point. They've certainly thrown things into chaos, so that will either be to our benefit... or it'll make them desperate.
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[ At least she knows herself. ]
Trying to find multiple ways in may be a good idea. Based on what Julie said the portal they were able to access was behind a wall covered in webbing, but I would be surprised if the ONLY way to go in was one specific portal... There has to be an old-fashioned way.
Once we're in, I admit I'd like to see if we can take our friends peacefully. But we may not get that option.
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Plan A, they do as we say and it all ends peacefully. (And we can bring them to justice on our terms.)
Plan B, they're hesitant and we can try to wrangle out as many of our friends as possible. (Mayhaps this is where you were mentioning distractions? Right under their noses.)
Plan C, we begin combat.
I'm not really afraid of any of those options. If it comes to C, I'm prepared to keep everyone up when it's needed.
[ Full Party, get. ]
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[ They have technically only met once, but Natasha definitely knows how to get things done. ]
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