ABRAXAS MODS (
abraxasmods) wrote in
abraxasooc2023-03-18 08:55 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
EVENT #12: INVOCATION - COORDINATION POST (PART 2)
Event #12 - COORDINATION ( 2 )
go to the OOC Plotting Post or IC Event Log
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Coordinate event plots with the modsIf you have any questions, see the Questions thread on the OOC Plotting Post.
◎ Request a mod dice roll
◎ Investigate or interact with a plot point
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Be sure to reply under your assigned category if applicable.
Mod Communications / Randomization
If you have something you want to do related to the event plot, you can communicate and coordinate with us here. This includes NPC meetings, requesting large resources, destroying the environment, or anything else that may require mod permission to proceed. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!
You can also use this section to request a randomized mod roll.
Contact Us
You can also use this section to request a randomized mod roll.
Interactions
Several interactions are available. For Part 2, there are fewer mysteries to uncover, but plenty to interact with to see what happens. You can interact with something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Note that interactions might carry IC consequences, though we'll try to telegraph when characters are at high risk of triggering something. To interact, fill out the form, then comment under the corresponding item.
Interact
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
no subject
[ But right. This isn't art class where you're meant to critique other's map making skills. ]
𝘛𝘩𝘪𝘴 𝘪𝘴 𝘨𝘰𝘪𝘯𝘨 𝘵𝘰 𝘣𝘦 𝘴𝘶𝘱𝘦𝘳 𝘩𝘦𝘭𝘱𝘧𝘶𝘭 𝘦𝘴𝘱𝘦𝘤𝘪𝘢𝘭𝘭𝘺 𝘸𝘪𝘵𝘩 𝘝𝘪𝘬𝘬𝘺'𝘴 𝘳𝘦𝘤𝘦𝘪𝘷𝘦𝘳𝘴!
no subject
I -- excuse me? Vikky?
no subject
𝘠𝘦𝘢𝘩, 𝘺𝘰𝘶 𝘬𝘯𝘰𝘸 — 𝘝𝘪𝘬𝘵𝘰𝘳! 𝘏𝘦 𝘭𝘰𝘷𝘦𝘴 𝘵𝘩𝘢𝘵 𝘯𝘪𝘤𝘬𝘯𝘢𝘮𝘦.
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
(no subject)
1/2
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
1/2
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
no subject
𝘠𝘰𝘶'𝘳𝘦 𝘑𝘢𝘴𝘬𝘪𝘦𝘳, 𝘳𝘪𝘨𝘩𝘵?
no subject
Oh. You've heard of me.
[Well, of course she has. But it is rare that someone knows him for things a bit more personal than his penchant for song.]
I am the very same. I'm afraid we have not had the pleasure to meet prior to this... event. Hilda, as your signature would suggest?
no subject
𝘚𝘰𝘮𝘦𝘵𝘪𝘮𝘦𝘴 𝘪𝘵'𝘴 𝘎𝘭𝘦𝘯𝘥𝘢 𝘥𝘦𝘱𝘦𝘯𝘥𝘪𝘯𝘨 𝘰𝘯 𝘸𝘩𝘦𝘵𝘩𝘦𝘳 𝘰𝘳 𝘯𝘰𝘵 𝘺𝘰𝘶'𝘳𝘦 𝘢 𝘣𝘢𝘯𝘥𝘪𝘵, 𝘣𝘶𝘵 𝘏𝘪𝘭𝘥𝘢 𝘸𝘰𝘳𝘬𝘴.
𝘈𝘯𝘥 𝘰𝘧 𝘤𝘰𝘶𝘳𝘴𝘦! 𝘠𝘰𝘶𝘳 𝘷𝘰𝘪𝘤𝘦 𝘪𝘴 𝘭𝘰𝘷𝘦𝘭𝘺, 𝘣𝘶𝘵 𝘺𝘰𝘶'𝘳𝘦 𝘢𝘭𝘴𝘰 𝘈𝘭𝘶𝘤𝘢𝘳𝘥'𝘴 𝘣𝘶𝘴𝘪𝘯𝘦𝘴𝘴 𝘱𝘢𝘳𝘵𝘯𝘦𝘳. 𝘐 𝘩𝘢𝘷𝘦 𝘵𝘰 𝘴𝘢𝘺, 𝘐 𝘭𝘰𝘷𝘦 𝘺𝘰𝘶𝘳 𝘥𝘦𝘴𝘪𝘨𝘯 𝘵𝘢𝘴𝘵𝘦𝘴.
no subject
[He smartly keeps to himself that "Glenda" sounds a bit like the name of a cleaning woman.]
Ah, well. Thank you. I am glad, as ever, to hear such appreciation of my craft. Though -- I can't say I'm not surprised to find Alucard is keeping secret friends on the side. How coy of him. [He has to rag on Alucard somehow] You have visited our offices, then? A shame this whole mess happened before we had real opportunity to use it for its intended purposes.
no subject
no subject
no subject
no subject
𝘐 𝘥𝘰𝘯'𝘵 𝘬𝘯𝘰𝘸 𝘪𝘧 𝘩𝘦'𝘥 𝘤𝘰𝘯𝘴𝘪𝘥𝘦𝘳 𝘮𝘦 𝘢 𝘧𝘳𝘪𝘦𝘯𝘥, 𝘣𝘶𝘵 𝘵𝘩𝘢𝘵'𝘴 𝘧𝘭𝘢𝘵𝘵𝘦𝘳𝘪𝘯𝘨 𝘵𝘩𝘢𝘵 𝘺𝘰𝘶 𝘵𝘩𝘪𝘯𝘬 𝘴𝘰!
𝘐 𝘩𝘢𝘷𝘦. 𝘏𝘦 𝘸𝘢𝘴 𝘰𝘧𝘧𝘦𝘳𝘪𝘯𝘨 𝘮𝘦 𝘴𝘰𝘮𝘦 𝘥𝘦𝘴𝘪𝘨𝘯 𝘢𝘥𝘷𝘪𝘤𝘦 𝘰𝘯 𝘴𝘰𝘮𝘦 𝘫𝘦𝘸𝘦𝘭𝘳𝘺 𝘐'𝘷𝘦 𝘣𝘦𝘦𝘯 𝘸𝘰𝘳𝘬𝘪𝘯𝘨 𝘰𝘯. 𝘐'𝘥 𝘭𝘰𝘷𝘦 𝘺𝘰𝘶𝘳 𝘪𝘯𝘱𝘶𝘵 𝘵𝘰𝘰 𝘰𝘯𝘤𝘦 𝘢𝘭𝘭 𝘰𝘧 𝘵𝘩𝘪𝘴 𝘪𝘴 𝘰𝘷𝘦𝘳.
no subject
Oh, my, a jewelry designer? My lady, you'll have my full attention. I'm very much a patron of all the arts, but I do have a fine eye for personal decoration.
no subject
𝘈𝘯𝘥 𝘢𝘳𝘦𝘯'𝘵 𝘢𝘤𝘤𝘦𝘴𝘴𝘰𝘳𝘪𝘦𝘴 𝘢𝘭𝘴𝘰 𝘫𝘶𝘴𝘵 𝘵𝘩𝘢𝘵? 𝘐'𝘭𝘭 𝘩𝘢𝘷𝘦 𝘵𝘰 𝘮𝘢𝘬𝘦 𝘢𝘯 𝘢𝘱𝘱𝘰𝘪𝘯𝘵𝘮𝘦𝘯𝘵 𝘸𝘪𝘵𝘩 𝘺𝘰𝘶 𝘵𝘰 𝘴𝘩𝘰𝘸 𝘺𝘰𝘶 𝘮𝘺 𝘥𝘦𝘴𝘪𝘨𝘯𝘴 𝘰𝘯𝘤𝘦 𝘸𝘦'𝘳𝘦 𝘣𝘢𝘤𝘬 𝘪𝘯 𝘊𝘢𝘥𝘦𝘯𝘴.
(no subject)
(no subject)
(no subject)
i think we can wrap here? 💕