ABRAXAS MODS (
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abraxasooc2023-03-18 08:55 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 2)
Event #12 - COORDINATION ( 2 )
go to the OOC Plotting Post or IC Event Log
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Coordinate event plots with the modsIf you have any questions, see the Questions thread on the OOC Plotting Post.
◎ Request a mod dice roll
◎ Investigate or interact with a plot point
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Be sure to reply under your assigned category if applicable.
Mod Communications / Randomization
If you have something you want to do related to the event plot, you can communicate and coordinate with us here. This includes NPC meetings, requesting large resources, destroying the environment, or anything else that may require mod permission to proceed. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!
You can also use this section to request a randomized mod roll.
Contact Us
You can also use this section to request a randomized mod roll.
Interactions
Several interactions are available. For Part 2, there are fewer mysteries to uncover, but plenty to interact with to see what happens. You can interact with something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Note that interactions might carry IC consequences, though we'll try to telegraph when characters are at high risk of triggering something. To interact, fill out the form, then comment under the corresponding item.
Interact
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
no subject
Luckily, Aloy is used to that. She'll leave the diplomacy of convincing the rest of the group, and work on the journey ahead.]
We'll find shelter along the way. Promise them that they'll be safe with us.
no subject
louis' expression eases on purpose when he answers sylvain's question and turns to him. }
I'll be easier to disguise the footsteps if I go alone. I will catch up, I give you my word. { he then turns towards claude and follows in his direction, intending to also help others to prepare. his voice will overlap as he has stepped away. } I'll help you prepare. Easier with two hands. Have you considered giving them an uplifting speech?
{ a callback to steve rogers. he's only partly playing into it, knowing he'll have to adapt and be approachable if people intend to consider moving forward. it's been a long time since he's exercised his social muscles. claude might have the right reason. he'll have to trust the process as they make it their own. }
no subject
And he does not know this area well enough to understand its dangers. Which means he's treating it as though there are a dozen things ready to eat them at a moment's notice. ]
Tell them they can come with us or chance the frozen nights on their own with the wolves. They have a minute to decide. Then we leave.
[ That's their uplifting speech. He's not interested in burning daylight over some stubbornness, and he doesn't care to cajole anyone out of the cave. ]
no subject
Steve's way better at that! I think you might need to work on that some more.
[ And then he ducks back out of sight to go scurrying down the tunnel to gather the other natives before Geralt can turn around and murder him or something. What? He can totally do that with a look, Sylvain is pretty sure. Besides. Apparently they only have a minute to get moving and he's not about to test the man's patience on that. ]
no subject
There's some back and forth when it gets down to the last few people like he'd expected, since while this cave isn't exactly ideal leaving known shelter behind is a big ask. But it'll be easier for the rescue efforts to locate them, which is what he keeps repeating to the man he's escorting to the front who's still protesting even when they come to a halt. ]
See? People headed out to meet up with the other group just as promised. Follow behind them and keep the leaders in sight.
[ It's less a suggestion than a command disguised in a friendly voice as he stops halfway to the cave's entrance to send his complaining companion on his way. If there's other Summoned leading out the Abraxans, he'll stay there to guide them towards where they need to go before bringing up the last of the group to depart. ]
no subject
She waits patiently for Claude to do what he needs--and it's heartening that others seem to find them, their group steadily growing until it seems the job is done.]
Is this everyone?