ABRAXAS MODS (
abraxasmods) wrote in
abraxasooc2024-02-16 10:14 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
EVENT #17: EPULUM - COORDINATION POST
Event #17 - Coordination
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Contact the mods
◎ Submit your suspected culprit
◎ Investigate the crime or track ongoing investigations
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under the applicable category as required.
Be sure to reply under the applicable category as required.
Mod Communications
If you have any questions about the limits or scope of what you can do before you formalize it in an investigation, you can go over the details with us here. You can also submit the suspect to Celeste under the appropriate heading. Submitting the name of the suspect is not required to complete the mystery, but doing so may contribute to whether the suspect is caught or escapes.
If you have questions about non-investigative aspects of the event, see the Questions thread on the OOC Plotting Post.
Contact Us
If you have questions about non-investigative aspects of the event, see the Questions thread on the OOC Plotting Post.
Investigations
To leave opportunities for others, please limit the scope of your actions per submission. For example, if you'd like to test a key, you must specify a narrow set of locks in a particular section. Additionally, while there are no strict limits on how many investigations you can be involved in, we do ask that you try to stagger them a little to help us keep pace.
You can investigate something multiple times as long as it makes sense for your character to try again. This includes following up with witnesses if characters learn new information. To investigate, fill out the form, then comment under the item you're investigating.
Investigate a witness, scene, or evidence
You can investigate something multiple times as long as it makes sense for your character to try again. This includes following up with witnesses if characters learn new information. To investigate, fill out the form, then comment under the item you're investigating.
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about a piece of evidence, you might want to do an IC exchange. IC exchanges can take place in the real world or the Horizon.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
no subject
Cassian and Istredd can examine the paintings on the wall. They'll notice there's a light ward around it. The ward doesn't appear very strong, similar to what would be used on a public locker than one meant for extreme valuables.
1. Breaking it would risk someone else noticing or an alert triggering, reducing the amount of time they have to examine what they find.
2. Reaching through it may risk an unpleasant (but not dangerous) side effect.
They can choose which option they prefer!
no subject
We'll go with option #2. Istredd would like to put a protection spell around his arm before reaching through the ward since he knows that breaking one could potentially get them caught/trip an alarm. Cassian will keep watch on the door to ensure that no one comes by or that they're alerted if something has been tripped.
no subject
For their efforts, they're able to retrieve a box containing a letter. Curiously, it appears blank at first glance, but Istredd will be able to determine that the writing has been concealed with magic ink.
They can either take the letter with them and slip out of the room quickly, or they can attempt to examine the letter in the room and put everything back as it was before they leave. The latter will take more time, so they can weigh the chance that whoever has this room probably won't return tonight...if they're sure about it. The room doesn't appear to have been touched all night.
You can investigate the letter more closely here.