ABRAXAS MODS (
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abraxasooc2024-02-16 10:14 am
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EVENT #17: EPULUM - COORDINATION POST
Event #17 - Coordination
This post is for coordination while the event is ongoing, to prevent the IC Event Log from being overrun by OOC mod and player communications. The comments section will contain applicable comments and forms for you to reply to as needed.
Use this post to:
Use this post to:
◎ Contact the mods
◎ Submit your suspected culprit
◎ Investigate the crime or track ongoing investigations
◎ Submit noticeable actions
◎ Write rapid IC exchanges
Available Forms
For details on each form, see the sections below.
Be sure to reply under the applicable category as required.
Be sure to reply under the applicable category as required.
Mod Communications
If you have any questions about the limits or scope of what you can do before you formalize it in an investigation, you can go over the details with us here. You can also submit the suspect to Celeste under the appropriate heading. Submitting the name of the suspect is not required to complete the mystery, but doing so may contribute to whether the suspect is caught or escapes.
If you have questions about non-investigative aspects of the event, see the Questions thread on the OOC Plotting Post.
Contact Us
If you have questions about non-investigative aspects of the event, see the Questions thread on the OOC Plotting Post.
Investigations
To leave opportunities for others, please limit the scope of your actions per submission. For example, if you'd like to test a key, you must specify a narrow set of locks in a particular section. Additionally, while there are no strict limits on how many investigations you can be involved in, we do ask that you try to stagger them a little to help us keep pace.
You can investigate something multiple times as long as it makes sense for your character to try again. This includes following up with witnesses if characters learn new information. To investigate, fill out the form, then comment under the item you're investigating.
Investigate a witness, scene, or evidence
You can investigate something multiple times as long as it makes sense for your character to try again. This includes following up with witnesses if characters learn new information. To investigate, fill out the form, then comment under the item you're investigating.
IC Exchanges
Use this option if you have an interaction you'd like to play out, but setting up a standard IC thread would be impracticable. For example, if your character wants to speak to several people about a piece of evidence, you might want to do an IC exchange. IC exchanges can take place in the real world or the Horizon.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon, and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Notable Actions
Submit any notable actions that are likely to gain attention from other players such as fights or disturbances.
Submit a notable action
no subject
Character Name: Istredd
Other characters involved: Cassian Andor
Witness/Scene/Evidence: Babis
Action: After talking to Soraya and getting suspicious about the Nether, they will talk to the guards about any Draconae they may have seen showing an interest, and based on Babis' description in the log, end up looking for him.
Istredd will introduce himself as one of the Summoned alchemists who helped save the dragons and create the cure. If Babis has heard anything about that, he probably could recognize Istredd's name. He'll say he spoke with Anneth and intends to further help research potions for the dragons. He asks how she and the dragons have been doing since they left.
He asks him if he usually attends the Ikorr party and how he's enjoying the evening so far.
Cassian will mention he was not there during the dragon cure, but he is very glad to hear the Summoned could help. They are just starting this convo out carefully to see his reaction to the Summoned-Nether connection.
Thread: thread still in progress
Notes: Not as of right now.
no subject
He says his cousins tell him the dragons are doing well, which he's grateful for. He insist on getting them a drink and will ask them how they've found Ikorr. This is his first time here, he's only arrived in the past few weeks and has been having a fabulous time.
no subject
Cassian comments on how odd it is there are so many security guards around, it seems they've doubled in size recently. He asks if Babis has seen anything strange tonight.
no subject
He agrees that the increase in guards is unusual, but he's never been to an event like this before and says that the Ikorrans are probably paranoid.
Babis says the parade breakdown was weird. From what he's heard, nothing ever goes wrong on Epulum. It's a tightly run event that's planned for nearly a year or more. Ikorr takes extreme care to make sure everything goes off without a hitch.
no subject
Istredd mentions that in his experience stories like that have a glimmer of truth, and he wonders if the Twin Latchkeys is real, and still exists. He mentions that when they were negotiating their visit to the Nether, it was said the Nether had an artifact of their own, and he wonders if Babis knows more about that artifact or if they could be related.
no subject
Unfortunately, Babis doesn't know about what was negotiated. He's pretty young, so that's not information they would've trusted him with. He believes the Twin Latchkeys are real, and he's been fascinated with artifacts since he was a kid. He thinks the craftsmanship of something so powerful is inspiring and its design is so different than other things created in Abraxas. One day, he says, he'd like to be skilled enough to make something that would be considered an artifact.