ABRAXAS MODS (
abraxasmods) wrote in
abraxasooc2023-02-19 07:04 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 1)
Event #12 - COORDINATION (1)
go to the OOC Plotting Post or IC Event Log
This post is for coordination to prevent the IC Event Log from being overrun by OOC mod and player communications. Forms and instructions are available in this post.
Use this post to:
Use this post to:
◎ Coordinate event plots with the modsIf you have any questions, see the Questions thread on the OOC Plotting Post.
◎ Request a mod dice roll
◎ Submit noticeable actions
◎ Write rapid IC exchanges
◎ Investigate a plot point or track ongoing investigations
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Be sure to reply under your assigned category if applicable.
Mod Communications
If you have an idea related to the event plot, communicate and coordinate with us here. This includes NPC meetings, requesting resources, destroying the environment, or anything else that may require mod permission. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!
Contact Us
Randomization Request
Request a mod dice roll at any time for outcomes and consequences. Some actions require a dice roll to proceed, such as attacking an acolyte NPC or attempting to break anything major in the environment (chains, doors, walls). If you aren't sure, you can check with us.
Request here
Notable Actions
Submit notable actions that are likely to gain attention from other players, such as fights or disturbances.
Submit a notable action
IC Exchanges
Use this option for interactions you'd like to play out, but setting up a standard IC thread would be impracticable. For instance, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon and can count towards Activity Check under the category of a Network thread.
Start an IC exchange
Using the provided form is optional. Begin a thread freeform if you prefer.
Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon and can count towards Activity Check under the category of a Network thread.
Using the provided form is optional. Begin a thread freeform if you prefer.
Investigations
Several investigation paths are available for characters to interact with. Each assignment group will have their own set of investigation paths. You can investigate something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Interacting with investigations might carry IC consequences. We'll try to telegraph when characters are at high risk of triggering something major. To investigate, fill out the form, then comment under the item you're investigating.
Interact with an Investigation
no subject
The team would also like to know what the potential fall-out would be after letting the young fella go por favor!
no subject
The young man will make it back safe and he will be angry. If characters come across bandits who are his allies they might run into trouble, though with only a description to go by it's possible they can escape recognition. This is most relevant throughout the event if characters will actively continue to roam bandit camps and similar areas in search of more information.
Afterwards, you can make use of this detail how you like to flavor future interactions or CR development. The desert is vast, so characters could avoid confrontation if they don't go near areas heavily occupied by bandits. These areas are typically around the edges of the Badlands close to roads used by merchants and travelers. Eventually, word will fade or leadership will change hands, causing the heat to die down.
no subject
Dean and Jesper (and possibly the rest of the party) will be taking the portal to Aquila. We'll also have someone (likely Sam Winchester) make a network post about it, & will tag it to Natasha's info gathering in case anyone else is interested in hopping in the Aquila portal.
Dean will also be taking one of Viktor's receivers through with them, if that would produce any significant results at all!
no subject
If characters will be doing any particular actions or investigating something in detail, or if the party will be taking along anyone new, we suggest submitting a new investigation specific to all characters who will going under Tracking Leads for the purpose of organization.
Viktor's receiver, when taken to Aquila, will continue to point north, but occasionally it will aim westward. If it's brought too close to the water, it will become confused.
no subject