abraxasmods: (Default)
ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2023-02-19 07:04 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 1)

Event #12 - COORDINATION (1)

This post is for coordination to prevent the IC Event Log from being overrun by OOC mod and player communications. Forms and instructions are available in this post.

Use this post to:
◎ Coordinate event plots with the mods
◎ Request a mod dice roll
◎ Submit noticeable actions
◎ Write rapid IC exchanges
◎ Investigate a plot point or track ongoing investigations
If you have any questions, see the Questions thread on the OOC Plotting Post.
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Mod Communications
If you have an idea related to the event plot, communicate and coordinate with us here. This includes NPC meetings, requesting resources, destroying the environment, or anything else that may require mod permission. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!

Contact Us

Randomization Request
Request a mod dice roll at any time for outcomes and consequences. Some actions require a dice roll to proceed, such as attacking an acolyte NPC or attempting to break anything major in the environment (chains, doors, walls). If you aren't sure, you can check with us.

Request here

Notable Actions
Submit notable actions that are likely to gain attention from other players, such as fights or disturbances.

Submit a notable action

IC Exchanges
Use this option for interactions you'd like to play out, but setting up a standard IC thread would be impracticable. For instance, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.

Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon and can count towards Activity Check under the category of a Network thread.

Start an IC exchange

Using the provided form is optional. Begin a thread freeform if you prefer.

Investigations
Several investigation paths are available for characters to interact with. Each assignment group will have their own set of investigation paths. You can investigate something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Interacting with investigations might carry IC consequences. We'll try to telegraph when characters are at high risk of triggering something major. To investigate, fill out the form, then comment under the item you're investigating.

Interact with an Investigation

outwear: (Default)

[personal profile] outwear 2023-03-02 04:58 pm (UTC)(link)
With some funds in hand, Sam is going to discreetly ask around whether any other fisher-persons have disappeared recently (like the nephew). He'll also inquire whether anyone has noticed injuries that seem unusual (such as those reported made against the kidnappers).

Since he has access to the portal between Aquila and Cadens, Sam will also request some of the mechanical birds to be sent out to sea to search for boats, wreckage, islands, etc., (if that hasn't already been done and exhausted). With their increased flight time, Sam figures they should be able to make the distance to the fishing grounds and where the nephew disappeared.

While they're looking into leads and waiting for responses, Sam and Jesper discuss the possibility of taking a boat out and diving below the surface to chase any leads. While neither of them are confident in their own diving abilities, they would be willing to promote going to the government(s) to secure funds for a research mission. Ideally it would include someone who would act as a local scout/captain and someone who can free dive, if actual diving equipment is not available.
itookashot: (pic#14855155)

[personal profile] itookashot 2023-03-04 01:05 am (UTC)(link)
After some talking, Jesper says 'sure why the fuck not' and signs their legal form. He voluntarily gets on the diving gear, laughs about how utterly insane he looks, and then jumps down. Jesper has supernatural hearing and will be attempting to use it even in the suit in case of potential danger. He's confident he'll find a way out of it with his Grisha abilities ... or die trying. What would he find while down there?
itookashot: (KY_67)

[personal profile] itookashot 2023-03-06 06:49 pm (UTC)(link)
Jesper is glad he can add 'diver' to his list of skills and he and Sam will be taking the time to find the widow and give her locket back. When they're not killing bandits, they're quite gentlemanly. Thank you!