abraxasmods: (Default)
ABRAXAS MODS ([personal profile] abraxasmods) wrote in [community profile] abraxasooc2023-02-19 07:04 am
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EVENT #12: INVOCATION - COORDINATION POST (PART 1)

Event #12 - COORDINATION (1)

This post is for coordination to prevent the IC Event Log from being overrun by OOC mod and player communications. Forms and instructions are available in this post.

Use this post to:
◎ Coordinate event plots with the mods
◎ Request a mod dice roll
◎ Submit noticeable actions
◎ Write rapid IC exchanges
◎ Investigate a plot point or track ongoing investigations
If you have any questions, see the Questions thread on the OOC Plotting Post.
Available Forms
For details on each form, see the sections below.
Be sure to reply under your assigned category if applicable.
Mod Communications
If you have an idea related to the event plot, communicate and coordinate with us here. This includes NPC meetings, requesting resources, destroying the environment, or anything else that may require mod permission. If we can't accommodate a request for any reason, we'll do our best to offer an alternative!

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Randomization Request
Request a mod dice roll at any time for outcomes and consequences. Some actions require a dice roll to proceed, such as attacking an acolyte NPC or attempting to break anything major in the environment (chains, doors, walls). If you aren't sure, you can check with us.

Request here

Notable Actions
Submit notable actions that are likely to gain attention from other players, such as fights or disturbances.

Submit a notable action

IC Exchanges
Use this option for interactions you'd like to play out, but setting up a standard IC thread would be impracticable. For instance, if your character wants to speak to several people about an event they witnessed together, you might want to do an IC exchange.

Treat this like an informal IC network thread done in person, where character reactions, snippets of dialogue, and other details can be quickly played out and concluded in-game without committing to a full log thread. Exchanges are game canon and can count towards Activity Check under the category of a Network thread.

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Investigations
Several investigation paths are available for characters to interact with. Each assignment group will have their own set of investigation paths. You can investigate something as many times as you want, as long as there's a reasonable explanation for your character making their second attempt. Interacting with investigations might carry IC consequences. We'll try to telegraph when characters are at high risk of triggering something major. To investigate, fill out the form, then comment under the item you're investigating.

Interact with an Investigation

ushiri: (Default)

[personal profile] ushiri 2023-03-03 11:09 pm (UTC)(link)
Ahhh neat! Will check in with other characters + start our thread, just to clarify to make sure I'm reading right - is the illusion off the coast/by the island or is it the area within Thorne's borders?
ushiri: (Default)

[personal profile] ushiri 2023-03-03 11:41 pm (UTC)(link)
Yes it is, thank you for the visual! Per Lucifer's player: he would probably recognize it as illusion magic but not be able to dispel it right now in his current state. Kyle won't be able to do much either, he will try to see what it looks like from the Gray Space, but since it's powerful magic I figure it will look like a jumble of refracted, impassable space (this is how I usually have him see wards in there). So they will return to the castle after a bit of exploring to ask for more help.

We will work on getting our thread up + reaching out to other players for help with dispelling!
thedevilwhorose: » hallucination (but I'll try)

moved because I wasn't sure if the notif would go through!

[personal profile] thedevilwhorose 2023-03-05 05:22 am (UTC)(link)
Lucifer would have caught the illusion and identified that it isn't Academic magic, but not been able to dispel it.

Yennefer will be joining them on their second trip.

They'll also look to tap a Castle mage or two, ideally students that maybe haven't fully settled into Academic magic and have learned some from Summoned, like they might have better luck than the full-fledged mages playing into the guessing game and have some creativity to them. Capstone test, anyone?

Now that they know some of the problem, whether or not it's related to their Overarching Problem, they're going at it heavy-handed to avoid risking another trip back.

ALSO before they came back, Kyle took a gander as far to the east as Thorne's border would allow and is wondering if the Singularity would at all be visible from there.
Edited 2023-03-05 07:04 (UTC)
thedevilwhorose: (Default)

[personal profile] thedevilwhorose 2023-03-09 01:38 am (UTC)(link)
Some follow-ups:

1) They will take her apprentices. Yennefer will absolutely volunteer herself to be used as a battery for them to work.

2) In the end what god was it that they found to dispel the magic? / Can they know a little more about it, either from knowledge the apprentices may have or the books we're using?
ushiri: (Default)

[personal profile] ushiri 2023-03-09 10:23 pm (UTC)(link)
👀👀👀

Can Kyle ask the assistant mages if these High Magic books usually require special permission to read and study in Castle Thorne? He noticed the libraries and bookshops have limited resources...
ushiri: (Default)

[personal profile] ushiri 2023-03-10 12:06 am (UTC)(link)
Danke! He did study Academic magic with Yennefer for a few months (with the intention of figuring out how wards work in this world, he did end up learning a simple protection spell) so it's probably not too out of the ballpark for him to ask.

I will send him to Solvunn toward the very very last day what is time!! I am checking in with others who might be interested in helping with this, but will toss up a new request soon. Thank you!